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pagl1u M
Crux Special Tasks Group Gallente Federation
188
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Posted - 2014.01.09 10:59:00 -
[1] - Quote
The dark cloud wrote:And why do i think that allmost every logi will have this equipped? Like they are on low health run around corner and cloak themself up. Well at least you cant cloak yourself forever and it has a recharge time. And good thing to know that its limited to 1 cloak field per fitting so no 3-4 cloaks on a gallente/minmatarr logi. Real logis wont use this, it d take the slot of my nano hives, repairer, scanner or injector, and I need all of them cause you assault need all of them. Also, if I had 5 equipments I would equip uplinks instead of this cloack. |
pagl1u M
Crux Special Tasks Group Gallente Federation
188
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Posted - 2014.01.09 11:12:00 -
[2] - Quote
Aero Yassavi wrote:I'm not liking how it seems the logis will be able to use this item effectively as well, and perhaps more effectively than the scout. I mean, 25% fitting reduction isn't too big of a difference from 50% fitting reduction if the Logi also gets more CPU/PG from extra slots. Really all a logi would have to do is leave one of the equipment slots empty and then they can still carry two more equipment and everything else as usual.
Perhaps the logi bonus should only be a fitting reduction to support equipment? Read my Previous answer in this thread. Also: what do you think logis will use this for? 1 attacking? Really? With the new assault, commando and sentinel tryng to kill him? I think it would be a Bad idea for a poor weak logi to appear in the Middle of a squad full of this monsters. Running away from big bad guys? Maybe. And I dont think this will be a game breacker cause you just let a poor little boy excaping the bad guys for a couple of second. Also you wont be able to use this when you see they are killing you cause you will have to: equip it AND presso fire. You re already Dead. |
pagl1u M
Crux Special Tasks Group Gallente Federation
190
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Posted - 2014.01.09 11:34:00 -
[3] - Quote
Bendtner92 wrote:As started in the other thread I sure hope CCP changes how the cloak works, because you should never be allowed to shoot while cloaked, not even if you get decloaked the moment you start shooting.
Another thing is I really hope they're giving Scouts a second equipment slot. It's something I've been suggesting even before this cloak thing, and now that most Scouts will likely be relying on cloaks, I think it's only fair they get another equipment slot so that they can still use another piece of equipment alongside the cloak (or two non-cloak equipment if they choose to). No! Having equipments is logis work. We are (will be) the weackest suits in combat but we are ok with it, cause we are usefull with our equipments. We have the equipments you all have everything else. Also a scout with scanner and cloak would be OP. Also a scout with cloak and RE. HE can run Near a Group of enemies invisible, put a RE, run away invisible and then kill you all. |
pagl1u M
Crux Special Tasks Group Gallente Federation
191
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Posted - 2014.01.09 11:42:00 -
[4] - Quote
Aero Yassavi wrote: and leave another one of your equipment slots empty . Hhhhhhhh! Are You crazy? Leave one of my Precious equip slot empty? Are You high or something? |
pagl1u M
Crux Special Tasks Group Gallente Federation
191
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Posted - 2014.01.09 11:52:00 -
[5] - Quote
Korvin Lomont wrote:pagl1u M wrote:Bendtner92 wrote:As started in the other thread I sure hope CCP changes how the cloak works, because you should never be allowed to shoot while cloaked, not even if you get decloaked the moment you start shooting.
Another thing is I really hope they're giving Scouts a second equipment slot. It's something I've been suggesting even before this cloak thing, and now that most Scouts will likely be relying on cloaks, I think it's only fair they get another equipment slot so that they can still use another piece of equipment alongside the cloak (or two non-cloak equipment if they choose to). No! Having equipments is logis work. We are (will be) the weackest suits in combat but we are ok with it, cause we are usefull with our equipments. We have the equipments you all have everything else. Also a scout with scanner and cloak would be OP. Also a scout with cloak and RE. HE can run Near a Group of enemies invisible, put a RE, run away invisible and then kill you all. How could logies be the weakest suit in combat??? You will still have a good portion CPU/PG ahead of any other suit and most propably more slots as well...and you still can fire your weapon like any other suit as well...
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pagl1u M
Crux Special Tasks Group Gallente Federation
191
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Posted - 2014.01.09 12:08:00 -
[6] - Quote
Aero Yassavi wrote:pagl1u M wrote:Aero Yassavi wrote: and leave another one of your equipment slots empty . Hhhhhhhh! Are You crazy? Leave one of my Precious equip slot empty? Are You high or something? You're not getting my point. I'm saying if a logi wants to try and do the role of a scout. Even if a logi would leave one of it's equipments empty in order to essentially get the same fitting bonus as the scout, it would still have 2 more equipment slots than a scout. And it would be slower and bigger, not a great scout in my opinion |
pagl1u M
Crux Special Tasks Group Gallente Federation
192
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Posted - 2014.01.09 12:22:00 -
[7] - Quote
You will never have the same strafe speed of the scout, with catalyzers you can just run as fast as them, but when you shoot you have to be fast, and The logi cant (not like a scout I mean) My Point is: will the cloak be a good equipment for a logi? Maybe. Will this be OP or make everyone cry again against logi? I dont really think so. Will scout be better than logi if both use the cloak? Sure. |
pagl1u M
Crux Special Tasks Group Gallente Federation
198
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Posted - 2014.01.09 16:59:00 -
[8] - Quote
kiarbanor wrote:I tried reading all the replies, but I can't find what I'm looking for. Is the cloaking piece of equipment going to work like an active module for a vehicle, where if you activate it, you have a specific amount of time it lasts? Even if you deactivate it because you don't need it any more, you can't activate it again until it is fully charged.
Or do we understand it to be something we can activate and deactivate immediately, as long as there is a "charge?"
I would prefer it to be like current active modules. I m Pretty sure It ll be an active module like the vehicles one.
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