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Sigberct Amni
Goonfeet Special Planetary Emergency Response Group
332
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Posted - 2014.01.07 18:46:00 -
[1] - Quote
Disagree, all standard level infantry and vehicle racial variants need to exist first. Give that a final respec and move forward from there barring any large rework of skills. |
Sigberct Amni
Goonfeet Special Planetary Emergency Response Group
334
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Posted - 2014.01.07 19:22:00 -
[2] - Quote
Soraya Xel wrote:Sigberct Amni wrote:Disagree, all standard level infantry and vehicle racial variants need to exist first. Give that a final respec and move forward from there barring any large rework of skills. How many times have the bonuses of EVE ships been completely reworked in the last two years with no respec given?
1) Eve doesn't sell boosters to monetize it's SP 2) Eve has attributes that vary skill training time and offers free respecs to that 3) Eve gives far more access to ships per skill than dust's dropsuits per skill 4) Eve has all of it's basic ships in each racial variant in the game right now
edit: point out where someone in this thread wants this:
Soraya Xel wrote:If you're just handing out respecs, veteran players have no reason to actually play, because they can just reset their skills every so often to unlock the new fit of the month suit. I agree with you on the point that this is wrong but I haven't seen anyone seriously suggest this is a good thing. |
Sigberct Amni
Goonfeet Special Planetary Emergency Response Group
335
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Posted - 2014.01.07 19:38:00 -
[3] - Quote
Thang Bausch wrote:Soraya Xel wrote:So has mine. But you don't need a respec. You can play the game more, and earn more skill points, and unlock new and additional suits. The right thing, is for CCP to man up, and finally refuse to give in to these silly demands. That's their 'free' to play business model: keep completely changing what you speced into so you have to infinitely buy boosters to spec into the type of class you want. This right here is called expectation management, Soraya. Follow along carefully. A player buys aurum and spends aurum on boosters. Those boosters give him SP which is used to purchase skills he finds valuable. CCP comes along and makes those skills less valuable or makes other skills more valuable.
Now that player feels cheated out of his money. You honestly believe he should just HTFU or do you believe he will keep spending anyways? Nope. That's not how this works. CCP tied money to SP and they now have an expectation to keep that SP valuable. They don't have to do anything, but their choice does effect future purchases.
Like mine. I quit spending money after BPO fuckery began. These potential changes aren't exactly making me crack open my wallet any time soon either. |
Sigberct Amni
Goonfeet Special Planetary Emergency Response Group
338
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Posted - 2014.01.07 19:52:00 -
[4] - Quote
Soraya Xel wrote:So you're advocating a full respec every month? For every nerf, a respec? Because every nerf makes skill points in something less valuable. CCP definitely broke it's expectation management with you. :/
Now you're being deliberately disingenious. I said this already:
Sigberct Amni wrote:Disagree, all standard level infantry and vehicle racial variants need to exist first. Give that a final respec and move forward from there barring any large rework of skills. |
Sigberct Amni
Goonfeet Special Planetary Emergency Response Group
338
|
Posted - 2014.01.07 19:56:00 -
[5] - Quote
Soraya Xel wrote:Core gameplay was basically done in the game when a heavy suit, an assault suit, a logi suit, and a scout suit existed. All the rest of them are just variations, more or less. Sorry, they aren't just variations. The difference between racial logi suits for example is huge. Bonus to fitted equipment pg/cpu on gal logi vrs. bonus to hacking speed on min logi? Completely different game play style for the two suits. |
Sigberct Amni
Goonfeet Special Planetary Emergency Response Group
338
|
Posted - 2014.01.07 20:00:00 -
[6] - Quote
Soraya Xel wrote:Sigberct Amni wrote:Soraya Xel wrote:Core gameplay was basically done in the game when a heavy suit, an assault suit, a logi suit, and a scout suit existed. All the rest of them are just variations, more or less. Sorry, they aren't just variations. The difference between racial logi suits for example is huge. Bonus to fitted equipment pg/cpu on gal logi vrs. bonus to hacking speed on min logi? Completely different game play style for the two suits. Nothing larger than the differences made in any given ship rebalance pass in EVE. Think about general cargo hauler ships that suddenly became ammo-only haulers. As pointed out already, this game is not eve online. Most importantly, eve online does not monetize it's SP so the comparison is apples to oranges. |
Sigberct Amni
Goonfeet Special Planetary Emergency Response Group
338
|
Posted - 2014.01.07 20:14:00 -
[7] - Quote
Yeah, this discussion is pretty moot. If sweeping changes to suits and suit skills are made, they will likely follow the same plan they did with vehicles users. |
Sigberct Amni
Goonfeet Special Planetary Emergency Response Group
338
|
Posted - 2014.01.07 20:27:00 -
[8] - Quote
Soraya Xel wrote:Unfortunately. While I'm heavily opposed to it, I'm almost certain CCP will do it. Their so scared of losing more players that anyone who cries loud enough will probably get what they want. Even if it's a terrible idea [in my opinion]. That's more like it. |
Sigberct Amni
Goonfeet Special Planetary Emergency Response Group
339
|
Posted - 2014.01.07 20:30:00 -
[9] - Quote
jerrmy12 kahoalii wrote: Btw how were we supposed to know whe we got good heavies?
You see, you weren't supposed to know that. You were supposed to just roll over and take the beating this whooooole time. No respecs into the new skills that are actually fun now either btw. /s |
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