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Soraya Xel
The Corporate Raiders Top Men.
955
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Posted - 2014.01.07 18:24:00 -
[1] - Quote
So apparently, Gaikai streaming is being rebranded PlayStation Now, and coming to PS4 this summer, with The Last Of Us as it's first title.
http://www.geek.com/games/gaikai-streaming-becomes-playstation-now-available-this-summer-1581518/
I was actually wondering, performance of DUST 514 tends to vary from console to console, so taking the game OFF the console might actually get it to perform pretty well, and with less risk of torching or crashing people's machines. I'm guessing Sony's servers can run a game better than your average PS3. And since Sony's servers may have a better link to Tranquility, the latency between players may in fact be the same or less than standard PS3 play.
But it'd put the game in front of PS4 customers without rewriting the game from scratch. I'm sure there'd be work to do to make it work, and it may not be possible at all, but can someone there test it?
I'd like to be your CPM1 candidate
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Quil Evrything
Triple Terrors
668
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Posted - 2014.01.07 18:58:00 -
[2] - Quote
While doing this sort of thing, sounds potentially nice in that it might reduce crashing (since you can maybe virtualize a PS3 with more memory than a real one)... using this for a real time MMO FPS sounds like a terrible, terrible idea. The lag would be like playing on Oceania servers from the other side of the globe. All. The. Time.
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Soraya Xel
The Corporate Raiders Top Men.
962
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Posted - 2014.01.07 19:06:00 -
[3] - Quote
Quil, not necessarily, the latency is increased from you to game, but the latency from game to battle server is reduced. It may balance out, actually. And a lot of the frame rate issues that people view as lag are in fact due to PS3 hardware, which Sony's streaming servers could surpass.
I'd like to be your CPM1 candidate
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Quil Evrything
Triple Terrors
671
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Posted - 2014.01.08 18:43:00 -
[4] - Quote
Soraya Xel wrote:Quil, not necessarily, the latency is increased from you to game, .....
That's the only thing that matters, Soraya. End-to-end latency.
Anything else, is like saying, "ooo, I'm gonna play game X, because they have their servers on 10gigabite internet pipes!" when you yourself only have a modem. It aint gonna help you.
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Soraya Xel
The Corporate Raiders Top Men.
1001
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Posted - 2014.01.08 19:00:00 -
[5] - Quote
Quil Evrything wrote:Soraya Xel wrote:Quil, not necessarily, the latency is increased from you to game, ..... That's the only thing that matters, Soraya. End-to-end latency. Anything else, is like saying, "ooo, I'm gonna play game X, because they have their servers on 10gigabite internet pipes!" when you yourself only have a modem. It aint gonna help you.
You completely missed it. You to game is NOT end-to-end. There's three components, you, the game, and the server.
Let me see if I can draw you a chart. Periods indicate network latency, and... commas indicate frame rate lag.
PS3:
[You],,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,[PS3].............................................[Battleservers]
PS Now:
[You][PS4]...................................................................[PSN][Battleservers]
Sure, the game client is on the other end, but you're still experiencing latency either way. And on top of that, the PlayStation Now emulation server can likely surpass the performance of the PlayStation 3 itself, especially in terms of frame rate, allowing superior performance.
I'd like to be your CPM1 candidate
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Akdhar Saif
Intaki Liberation Front Intaki Prosperity Initiative
148
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Posted - 2014.01.08 21:45:00 -
[6] - Quote
Your point on latency does make sense. Hopefully CCP can implement something like this with minimal effort. That way they could address the "Put Dust on PS4" problem until its user base increases to current PS3 levels.
+1 |
Jadek Menaheim
Xer Cloud Consortium
1566
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Posted - 2014.01.09 08:16:00 -
[7] - Quote
I'd actually be curious how feasible it would be to integrate PS Now with dual functionality between games such as Dust 514 and Playstation Home. For example you click on an access panel for your Mercenary Quarters in Dust and this action boots up a dormant node on the PS Now servers to load up the PS Home client for an interactive Dust 514 station platform.
Borne Velvalor, bested my last signature with style. I present a new challenge.
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