CCP Logibro wrote:I was wondering how long it would take for you guys to find these on Sisi.
Just remember to have patience, and keep your magic crystal ball close by at all times. These numbers are not necessarily final.
On another note, the Gallente Heavy is looking pretty.
It's not the numbers that are the main issue, it's the bonuses themselves. Now assuming these are the bonuses you plan to implement, which sadly seems entirely likely. Did you not even look at them at all in the context of what already exists in the game, what the suits these bonuses apply to actually are like? For instance, the gallente logi bonus is insane, and if you can't see that, I wonder what game you have been playing these last months, because it certainly isn't dust.
I have never supported any QQing for respecs, but I can't help but think this is a slightly different scenario. Just setting aside the heavies who are finally getting alternatives to the one race they have so far been able to spec into, you are completely changing the roles of some suits. Minmatar logi going from having a hack bonus (which, in addition to other aspects of the suit, encourages speccing into things like biotics, dampening and hacking) to a bonus to rep tool use? Surely you can see, for instance, how someone fairly low on SP who has been speccing into very specific skill to specialize into a speedhacker to compliment their suit of choice will be left with a bunch of mainly useless skills in relation to the role CCP has suddenly decided their choice in suit should entail, on top of now suddenly needing to spec into a new list of skills that were before irrelevant to make the best of that suit... How discouraged someone in that situation would be? When even someone with as much SP as I have am feeling disgusted by how some of my choices, made with all the information we had available at the time, will now suddenly feel like complete waste?
And, no, I'm not saying there aren't plenty of minlogis running around using reptools contantly, I know there are, I used to be one of them (and I do dabble every now and then), but I came to the realization that if I wanted to be that logi, the gallente suit would have been more suited, and the other playstyles that the minmatar logi opened up for me were more interesting and challenging to me anyway. And one by one, changes to the game in the last months have made each of the different aspects that made me love the minlogi suit and the various support skills and weapons I specced into, that made the suit and the game so enjoyable to me, have been slowly whittled away to next to nothing. Speed has become mainly irrelevant, 2 of the weapons I have at proto level are useless now, the new gal logi bonus will make the use of dampening pretty much pointless and now my lovely speedhacking suit will be irrelevant.
I'm not going to make some pointless proclamation about how this will make me quit playing Dust, not like anyone cares anyway, and it won't. But I've been playing less and less recently, simply because I've been enjoying the game less and less recently. And I could give a long and very detailed list of the reasons, all choices made by the game devs, that have made me enjoy the game less, but that is not the point of this post.
tl;dr: Can we have a respec of the dropsuit command skill tree, please, once these changes go live?