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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
![Cat Merc Cat Merc](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cat Merc
Ahrendee Mercenaries EoN.
5373
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Posted - 2014.01.07 13:47:00 -
[1] - Quote
Minmatar bonus makes PERFECT sense. A good logi doesn't just stay behind a single target and rep him forever, a good logi moves around the battlefield keeping it's team mates up with juicy juicy repairing.
A mobile logi has it's role, just like a slow logi.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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![Cat Merc Cat Merc](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cat Merc
Ahrendee Mercenaries EoN.
5374
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.01.07 14:11:00 -
[2] - Quote
LT SHANKS wrote:If these changes are to go through, I'd demand a respec.
In Skirmish games, I use the mobility and hacking bonus of my MinLogi to help my teams secure and keep objectives. Now, it seems as if CCP wants to relegate MinLogis to nothing more than squishy field medics. Why not?
That's more of a job for the scout than the logi ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png)
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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![Cat Merc Cat Merc](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cat Merc
Ahrendee Mercenaries EoN.
5374
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.01.07 14:24:00 -
[3] - Quote
ReGnYuM wrote:Seriously, heavys do not need another Buff.
I don't even **** with a heavy in 1v1 anymore ^ And I am an exception to most rules I keep my distance that's for sure...
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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![Cat Merc Cat Merc](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cat Merc
Ahrendee Mercenaries EoN.
5374
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.01.07 14:24:00 -
[4] - Quote
Protected Void wrote:ReGnYuM wrote:Seriously, heavys do not need another Buff.
I don't even **** with a heavy in 1v1 anymore ^ And I am an exception to most rules Really? Heavies are definitely way more difficult to handle than before, but that just makes them more of a challenge. 1v1 against a heavy is fun, I win about 70% of them. When I don't, it's usually because I'm doing something stupid or get stuck on the terrain. Enemy groups that include a heavy, though, is a whole different kettle of fish. BTW: I run an advanced level scout suit with just over 300 HP and advanced ScR. I tank - if having 1 complex module of each counts as tanking - speed, scan range and shields (can't use my second high slot due to insufficient CPU and PG). Reg mostly plays PC.
In pub matches everything is easier.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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![Cat Merc Cat Merc](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cat Merc
Ahrendee Mercenaries EoN.
5380
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.01.07 16:06:00 -
[5] - Quote
Protocake JR wrote:CCP Logibro wrote:I was wondering how long it would take for you guys to find these on Sisi.
Just remember to have patience, and keep your magic crystal ball close by at all times. These numbers are not necessarily final.
On another note, the Gallente Heavy is looking pretty. That's what you said about the original stats of the ferroscale and reactive plates before they were released. ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png) After it's released, if the stats stay the same I will link this and say "CRYSTAL BALL IS ALWAYS RIGHT"
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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