bogeyman m
Learning Coalition College
4
|
Posted - 2014.01.14 23:41:00 -
[1] - Quote
KAGEHOSHI Horned Wolf wrote: Kill assist and destruction assist WP scaled based on percentage of damage dealt to the enemy.
War points for mobile CRU spawns.
Bonus war points for killing an enemy hacking or counter-hacking at an objective.
Bonus WP for killing an enemy that has very recently severely damaged a friendly (savior kill).
Get rid of defend order WP farming. Defend orders on other players is just an easy way to get free extra WP, and you don't actually have to defend the player; in practice I've never seen anyone defending the player who has the defend order on them. make defend orders not give extra points to the defend target, but instead give bonus WP for actions to squadmates near the defend target; would incentivize the squad to actually defend the defend target, instead of getting free WP from the target's actions. This should not only apply to players as defend targets, but also for objectives and installations.
WP for damaging vehicles. AV success should not be measured exclusively in vehicle destruction. AV can play a vital role be simply keeping enemy vehicles at bay by damaging the, it needs to be rewarded.
WP for repairing friendly vehicles and installations.
Nanite injectors should give WP based on how much HP is repaired. Right now using a crappy injector means you have more health left to repair with a repair tool, so better injectors are discouraged.
AAAAAALL HAIL THE MIGHTY GLOW CLOUD
Agreed, and I would add:
-50% WP for redline kills and damage (sniping), both to and from, for both infantry and tanks.
-50% WP for damage to yellow turrets, CRUs, supply depots, etc.
Both would help refocus efforts to the spirit of the game. |
bogeyman m
Krusual Covert Operators Minmatar Republic
128
|
Posted - 2014.03.02 06:02:00 -
[2] - Quote
KAGEHOSHI Horned Wolf wrote: Kill assist and destruction assist WP scaled based on percentage of damage dealt to the enemy.
War points for mobile CRU spawns.
Bonus war points for killing an enemy hacking or counter-hacking at an objective.
Bonus WP for killing an enemy that has very recently severely damaged a friendly (savior kill).
Get rid of defend order WP farming. Defend orders on other players is just an easy way to get free extra WP, and you don't actually have to defend the player; in practice I've never seen anyone defending the player who has the defend order on them. make defend orders not give extra points to the defend target, but instead give bonus WP for actions to squadmates near the defend target; would incentivize the squad to actually defend the defend target, instead of getting free WP from the target's actions. This should not only apply to players as defend targets, but also for objectives and installations.
WP for damaging vehicles. AV success should not be measured exclusively in vehicle destruction. AV can play a vital role be simply keeping enemy vehicles at bay by damaging the, it needs to be rewarded.
WP for repairing friendly vehicles and installations.
Nanite injectors should give WP based on how much HP is repaired. Right now using a crappy injector means you have more health left to repair with a repair tool, so better injectors are discouraged.
AAAAAALL HAIL THE MIGHTY GLOW CLOUD
+1 Want. |