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CrotchGrab 360
The Men In The Mirror
1347
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Posted - 2014.01.06 20:26:00 -
[1] - Quote
y'all need to STEP YOUR AV GAME UP SON
People who are well co-ordinated can easily take down a tank.
One game we had rail tanks giving hassle on the bridge objective in Domination, within 2 minutes our entire team is pushing the redline, proto forgers, swarmers, me and 2 others in tanks against their installations, their swarmers, their tanks.
now that was a battle.
I've also seen entire teams on buildings with all sorts of AV.
There's a higher chance that, instead of sitting there blasting in infantry's faces and getting kills that they're actually going to throw AV nades now.
I've seen the future of DUST emerging with some battles.
Installations,dropships, lavs and tanks in the picture at the same time. infantry fighting alongside them. that's what it's meant to be, everything working together not one overpowering the other.
It is coming, it requires patches but also adaptation |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
1431
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Posted - 2014.01.06 20:27:00 -
[2] - Quote
i said this.
everyone disagreed.
XD
Main - BobThe843CakeMan
Ringing for PC for a price, msg for details.
Prices are based on who ur facing and how i feel.
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DUST Fiend
OSG Planetary Operations Covert Intervention
9692
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Posted - 2014.01.06 20:28:00 -
[3] - Quote
Swarms need a buff, plasma cannon needs a purpose, and militia tanks need a CCP spanking.
Assault Dropship Montage
Incubus Pilot, AV Specialist, Fat Scout DUST addict
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Arkena Wyrnspire
Fatal Absolution
7555
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Posted - 2014.01.06 21:17:00 -
[4] - Quote
The key part of your post is that you have learned this through tanking, and not actually playing AV.
Level 7 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
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Monkey MAC
Lost Millennium
1472
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Posted - 2014.01.06 21:19:00 -
[5] - Quote
Don't get us wrong, this patch has most certainly been a step in the right direction. Its just a little too far, that's all.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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DeeJay One
Guardian Solutions DARKSTAR ARMY
181
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Posted - 2014.01.06 21:23:00 -
[6] - Quote
CrotchGrab 360 wrote:y'all need to STEP YOUR AV GAME UP SON
Yup it's mostly the case, although tank spam is a real problem, the damage applied by AV (mainly swarms) only needs some slight tweaks and some tweaks to prevent endless hardeners. One could argue that that's the equivalent of being cap stable in EVE, but IMO it's not the case. Let's wait for the next balancing pass... |
Cyrius Li-Moody
The New Age Outlaws WINMATAR.
2542
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Posted - 2014.01.06 21:26:00 -
[7] - Quote
Tanks are only a problem if you have mentally handicapped infantry who keep feeding the tanks.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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CrotchGrab 360
The Men In The Mirror
1349
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Posted - 2014.01.06 21:37:00 -
[8] - Quote
Cyrius Li-Moody wrote:Tanks are only a problem if you have mentally handicapped infantry who keep feeding the tanks.
Those are my favourite kind of infantry, blueberry flavour |
Ripley Riley
Incorruptibles
291
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Posted - 2014.01.06 21:42:00 -
[9] - Quote
You learned that AV was fine by driving a tank.
Next you will run an assault dropsuit and determine that logi are balanced too...
"I need not food nor water. Your tears alone sustain me." - Ripley Riley
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sanxit interfectorem MORTIMOR
Shining Flame Amarr Empire
3
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Posted - 2014.01.06 21:44:00 -
[10] - Quote
told u |
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DUST Fiend
OSG Planetary Operations Covert Intervention
9694
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Posted - 2014.01.06 21:47:00 -
[11] - Quote
Cyrius Li-Moody wrote:Tanks are only a problem if you have mentally handicapped infantry who keep feeding the tanks. Or if the enemy tank squad manages to deploy before your own, in which case you'll spend most of the match trying to coordinate AV, which will ultimately lose you the game if the rest of the enemy team isn't asleep.
Assault Dropship Montage
Incubus Pilot, AV Specialist, Fat Scout DUST addict
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Foundation Seldon
Gespenster Kompanie
353
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Posted - 2014.01.06 21:48:00 -
[12] - Quote
In This Thread :
Tanker fine with it taking entire teams having to switch over to AV and ignore objective of the match in order to deal with 3-4 of his companions.
Saga v. Methana Balance
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Leadfoot10
Molon Labe. Public Disorder.
184
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Posted - 2014.01.06 21:48:00 -
[13] - Quote
I like the current iteration of skirm and dom w/tanks -- I like the diversity I'm seeing between infantry and armor.
Ambush is a bit tweaked, but I'm sure that will get fixed. |
Arkena Wyrnspire
Fatal Absolution
7559
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Posted - 2014.01.06 21:51:00 -
[14] - Quote
Cyrius Li-Moody wrote:Tanks are only a problem if you have mentally handicapped infantry who keep feeding the tanks.
They're also a problem if you want to have any field control whatsoever.
Level 7 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
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Scheneighnay McBob
Bojo's School of the Trades
3414
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Posted - 2014.01.06 21:55:00 -
[15] - Quote
Once when I was in an HAV, I sat calmly behind a pillar as some AVers fired volley after volley at me.
It must have never occurred to them to move since every volley just hit the pillar.
We used to have a time machine
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RKKR
The Southern Legion The Umbra Combine
620
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Posted - 2014.01.06 21:56:00 -
[16] - Quote
Sneak up to a HAV (when his hardeners are in cool down*), Spam your AV-nades, Fire swarm when he tries to run off. Laugh.
PS: More succes if you do this with a teammate.
It's still hard when infantry (or multiple tanks) is defending the tank, or if the tanker is an ass and jumps out and back in while you try to lock on swarm (**** you TTK and unrealistic entering/leaving vehicles) or *multiple hardeners. Meta-level balances are ****** up for MLT vehicles, but it's better that CCP gets rid of crappy meta-gear in my opinion but who am I?
Also: ISK balance of infantry VS vehicle anyone? |
sanxit interfectorem MORTIMOR
Shining Flame Amarr Empire
3
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Posted - 2014.01.06 21:57:00 -
[17] - Quote
Ripley Riley wrote:You learned that AV was fine by driving a tank.
Next you will run an assault dropsuit and determine that logi are balanced too... ive been jumping tanks on my main they are soloable with gear and skill...with groups stompable |
Atiim
Living Like Larry Schwag
3094
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Posted - 2014.01.06 21:59:00 -
[18] - Quote
Now what can you learn about AV through actually AVing?
Thread Credibility: None
/thread
Tanker > Logi > Scout > AV > Heavy > Assault > Sniper > Ninja > Forum Warrior.
And more weapons than you can count!
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Soraya Xel
The Corporate Raiders Top Men.
919
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Posted - 2014.01.06 22:02:00 -
[19] - Quote
Arkena Wyrnspire wrote:The key part of your post is that you have learned this through tanking, and not actually playing AV.
Nailed it.
I'd like to be your CPM1 candidate
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DUST Fiend
OSG Planetary Operations Covert Intervention
9697
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Posted - 2014.01.06 22:09:00 -
[20] - Quote
sanxit interfectorem MORTIMOR wrote:Ripley Riley wrote:You learned that AV was fine by driving a tank.
Next you will run an assault dropsuit and determine that logi are balanced too... ive been jumping bad tanks on my main they are soloable with gear and skill...with groups they are manageable so long as they aren't working in groups as well
Assault Dropship Montage
Incubus Pilot, AV Specialist, Fat Scout DUST addict
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Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
1163
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Posted - 2014.01.06 22:11:00 -
[21] - Quote
Tanks need either a price increase or AV needs a buff. I hate this whole "Well if 3 or your guys got swarms and waited for the opportune moment you could easily take me out" , all the other infantry or tanks on the team be damned. The only argument tanks had before was the cost to power, proto AV was cheaper than any tank. Now they've buffed tanks by making them more maneuverable and giving them very effective modules. On top of that AV especially swarms got a nerf preventing them from being an effective counter except under certain circumstances.
So why should it take 3 dedicated AV to take down 1 person in 1 tank in a 16 vs. 16 situation? Add 3 more tanks and the only realistic counter is another tank. Not to mention now you have half your team fighting tanks while the tanker team only has a at most 4 guys, now it's vehicle and AV battle, and a 8 vs. 12 infantry battle. This is extremely unbalanced, especially with cost taken into account with the price of tanks.
Oh and the whole "tanks shouldn't be able to be taken down by one guy it's not realistic" argument is also a load of BS. Tanks should always have either infantry or air support in CQC like we have in Dust.
That said I think 1.7 was a 3 steps forward 2 steps back situation when it came to vehicle vs. AV balance. Everything changed was in vehicles favor, and it's closer to balanced than it was before, just on the opposite side.
You should rename this post. "What I've learned about Tankers through the forums"
Tarn chose peace. Tallen chose war. Where is my Gallente sidearm?
SoonGäó514
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CrotchGrab 360
The Men In The Mirror
1350
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Posted - 2014.01.06 22:13:00 -
[22] - Quote
OH DAM LOOK WHO'S GETTING BURRRRRNED
oh wait. it's me!
I'm just saying people have stepped their AV game up, youshouldtoo!
/wrists
/thread
#AVSWAG2014
#YOLO2K14 |
R F Gyro
Clones 4u
899
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Posted - 2014.01.06 22:15:00 -
[23] - Quote
Yet another "if enough infantry work together they can kill a tank" thread.
Please tell me about the time you and two tanker buddies worked together to kill a guy with an AV dropsuit.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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CrotchGrab 360
The Men In The Mirror
1351
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Posted - 2014.01.06 22:19:00 -
[24] - Quote
R F Gyro wrote:Yet another "if enough infantry work together they can kill a tank" thread.
Please tell me about the time you and two tanker buddies worked together to kill a guy with an AV dropsuit.
this one time, at band camp. |
Big miku
Nation of Miku
324
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Posted - 2014.01.06 22:48:00 -
[25] - Quote
Don't take much coordination to drive up behind a tank and shoot him in his ass. 200% Butthurt |
Ripcord19981
KNIGHTZ OF THE ROUND Legacy Rising
314
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Posted - 2014.01.06 22:51:00 -
[26] - Quote
Cyrius Li-Moody wrote:Tanks are only a problem if you have mentally handicapped infantry who keep feeding the tanks. they are good 4 distraction while put REs and blow em up.
I can only please one person per day. Today is not ur day, tomorrow doesn't look too bright either.
Turkey sammich>taco
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Flix Keptick
Red Star. EoN.
3293
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Posted - 2014.01.06 22:52:00 -
[27] - Quote
DUST Fiend wrote:Swarms need a buff, plasma cannon needs a purpose, and militia tanks need a CCP spanking. I do agree with a 3 of these points but OP is also right. You can't expect to stand solo in the middle of the road in front of a blaster tank and expect to kill it.
Lack of content makes stuff broken...
Tank driver // specialized tank destroyer
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Scheneighnay McBob
Bojo's School of the Trades
3415
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Posted - 2014.01.06 22:53:00 -
[28] - Quote
TL;DR Half of the problem is actual balance, the other half is that most AVers are dumbasses.
We used to have a time machine
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DUST Fiend
OSG Planetary Operations Covert Intervention
9699
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Posted - 2014.01.06 22:54:00 -
[29] - Quote
Flix Keptick wrote:DUST Fiend wrote:Swarms need a buff, plasma cannon needs a purpose, and militia tanks need a CCP spanking. I do agree with a 3 of these points but OP is also right. You can't expect to stand solo in the middle of the road in front of a blaster tank and expect to kill it. Nope, but that's not what this is about. I don't even have swarms skilled, never have, never will. I speak as an Incubus pilot who can sit through multiple proto swarms without even activating my hardeners. Turn on my afterburner, and they don't even hit me as I orbit and continue to return fire.
That's wrong. Swarms need faster projectile speed, and a tiny damage buff.
Assault Dropship Montage
Incubus Pilot, AV Specialist, Fat Scout DUST addict
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sanxit interfectorem MORTIMOR
Shining Flame Amarr Empire
4
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Posted - 2014.01.07 00:35:00 -
[30] - Quote
Atiim wrote:Now what can you learn about AV through actually AVing?
Thread Credibility: None
/thread sobs sob Q_Q rage quit jiiihhaaadddd |
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Rusty Shallows
697
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Posted - 2014.01.07 01:42:00 -
[31] - Quote
Foundation Seldon wrote:In This Thread :
Tanker fine with it taking entire teams having to switch over to AV and ignore objective of the match in order to deal with 3-4 of his companions. To be fair the OP did broadcast it is a troll post in his first sentence.
Gotta defend that Crutch.
MCC Lounge Lizard
Forums > Game
Fix the game CCP
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HowDidThatTaste
Ancient Exiles. Renegade Alliance
4379
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Posted - 2014.01.07 01:52:00 -
[32] - Quote
As an avid AV forge guy.
I played tanks today on an allt with 8 mil sp only spent about 4 mill went 9 games with no losses, granted I did run quite a bit and hide some in the redline. But I have spent a total of one day using tanks.
Tanks are way to easy mode! Anyone who's says it AV's fault is just trolling.
I dont mind tanks as they are now but please don't insult us by saying your tanks aren't op at the moment.
Honestly when their is 3-4 tanks on the opposing team unless it is domination tanks are worthless players and the team usually looses.
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Komodo Jones
Chaotik Serenity
309
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Posted - 2014.01.07 02:16:00 -
[33] - Quote
I had a madrugar that had about 4 million SP invested into it, I got killed once before I could even turn on my hardeners, I stopped tanking that match, lol AV is definitely still a threat and tanks but ya gotta realize it's still a tank, it's meant to take some punishment.
Though I would like tanks to be nerfed to the point where a small turret could eventually take them out, just the recovery speed, because you can get a tank to recover health about the same speed as a basic small missile turret, that's a little ridiculous lol, I'd like to see 1 small turret eventually kill a tank, not have it be impossible.
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