John Surratt
Sanmatar Kelkoons Minmatar Republic
49
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Posted - 2014.01.06 21:33:00 -
[1] - Quote
Iron Wolf Saber wrote: I think its far more important for us to establish a far better 'first 5 minutes' and that can be easily achieved 'without direct link'.
. . and that sounds like you have had a chit chat with Trebor & a lot like some of his push for NPE a while back in EVE.
Now, the first five minutes is pretty good in EVE (the problem now is "what the eff do I do" after three months)
The NPE is DUST is crap, has been crap, and continues to be crap. It's the continued problem CCP has had of "here's a box of legos, now go eff yourself." Hard to play with a box of legos when some of the pieces were mis-made, but you need the busted up ones to work to make all the other fancy parts stick. . .
Would that CCP had spent some time making a tutorial mission or something but there is no code yet for PvE related things. I keep thinking back to the tutorials in Mechwarrior 2 where the trainer would "swear" at you and tell you that you "drive like a freebirth." while telling you how to move your mech & fire. Something with some voice acting.
"This is a mass driver my little Fedo. It's most effective against armor. Now, if you can manage to do it without blowing your foot off, I want you to engage and destroy those target drones to the east. Oh, by the way, I forgot to mention the drones have live ammo. . . I know you are for all intents and purposes immortal like me recruit, but getting shot still hurts, so if you even think about engaging me, I will PT you until you die, bring you back to life, and PT you to death again. Got that Fedo?
None of that will matter until they fix all the various warts and bumps in the code & mechanics. All the gear that is supposed to be int he game would be nice too.
Fix what's here and put all the pieces in the box of legos.
One point to make is that these minutes were delayed until the new year due to foot dragging on CCP's part. I know that they were ready a good while ago but due to vacations/holidays and some obstinacy in some parties (and some CSM members not doing their fair share thus forcing other CSMs to do someone else's part as well) the s-it got dragged out months. This is a snap shot of where CCP was at summer 2013. In case some of you hadn't noticed, it is winter 2014 here in the northern hemisphere.
On one good but different point, CCP is taking a completely different development path for Valkyrie and doing what they effed up on in DUST, which is making the game work as a game first. Only after that is done do you figure out how to add it into the existing IP's mechanics and tie it in. DUST came from a completely different perspective and started as an idea of "hey we have all this game space not being used, what gimmick came we come up with to use this?
That being said, I still like the gimmick, I am still a cheer leader for the gimmick, and I want the gimmick to work. OB improvements have been nice on the other side of TQ, but now, instead of shooting thumbers from space, I wanna shoot an EVE geek's faction fit shiny out from under him.
Heck, I still want WiS/Incarna to happen in some fashion, just a fashion that has a valid game play mechanic. |