Jason Pearson
3793
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Posted - 2014.01.06 04:48:00 -
[1] - Quote
Please raise the price of the modules and hulls, turrets are good where they are, but this is silly.
Here's my proto fit Gunnlogi
Hull: Gunnlogi - 97,500 ISK High: Complex Shield Hardener - 26,310 ISK High: Complex Heavy Shield Extender - 39,465 ISK High: Complex Light Shield Booster - 23 ,025 ISK Low: Complex Armor Repairer - 23,025 ISK Low: Complex Ammo Expansion Unit - 13,155 ISK Turret: 80GJ Ion Cannon - 281,955 ISK Total Cost: 504,435 Number of games required to win (based on 250k payout): 2.01
Now that doesn't seem to bad, it's a little cheap and I feel it should be back at 200k, now looking at an all standard fitted tank for a very close level of effectiveness
Hull: Gunnlogi - 97,500 ISK High: Basic shield Hardener - 6,000 ISK High: Basic Heavy Shield Extender - 9,000 ISK High: Basic Light Shield Booster - 5,250 ISK Low: Basic Armor Repairer - 5,250 ISK Low: Basic Ammo Expansion Unit - 3,000 ISK Turret: 80GJ Blaster - 24,000 ISK Total Cost: 150,000 Number of games required to win (based on 250k payout): 0.60
With Militia, it's even cheaper, you can lose the same fit at militia twice in a match and still not lose money, It's all a little ridiculous if you ask me, it's far too cheap to run a tank. We wanted it cheaper, we did not want it to mean running a tank would equal the fastest way get lots of ISK. We're strong now, we have a high reward, we need a higher risk.
King of the Forums // Vehicle Specialist for Hire.
You're a total git, Jason. - Kingbabar
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Jason Pearson
3793
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Posted - 2014.01.06 04:56:00 -
[2] - Quote
Foundation Seldon wrote:Or raise the damage floor on STD and ADV Swarms and AV to the point where they can compete with the damage output of their proto variants without needing to invest millions of skillpoints or otherwise have to coordinate the equivalent of a synchronized underwater ballet in order to kill them with teammates.
The prices are fine, AV isn't.
AV is quite effective, I can still 3 shot tanks with a forge, problem is there are so many rocking up and killing things quicker than I can kill them, by the time I've finished I've lost more money than a tanker and they just keep pumping them out. That's the difference to before, this buff made us strong, however the prices dropped so low everyone ran them.
There's a reason I run my proto fit tanks when I could just as easily manage on adv or even basic. That feeling of risk is there, only slightly but there, we need that back.
King of the Forums // Vehicle Specialist for Hire.
You're a total git, Jason. - Kingbabar
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Jason Pearson
3793
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Posted - 2014.01.06 05:02:00 -
[3] - Quote
Denn Maell wrote:Using prices to offset their power won't actually work. Rather, It'll just guarantee that only players who have millions saved in Isk will be able to tank spam on a regular basis. In other words, those that have been spamming tanks and protostomping since the beginning. Or buying Aurum fits.
Players who have been leasing their skills to PC matches, or who bought the blue prints, or another budgeting strategy, would still be able to tank spam. Prices don't actually have much influence on what we do and don't bring to a match, IMHO.
I've got about 60mil right now, it's not a lot, but it's enough for me to spam tanks just fine. If the price was increased then I can get hit and I can feel it. I'm not saying this is the only thing needed, but it is needed.
King of the Forums // Vehicle Specialist for Hire.
You're a total git, Jason. - Kingbabar
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