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Prangstar RND
Ahrendee Mercenaries EoN.
198
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Posted - 2014.01.04 15:22:00 -
[1] - Quote
I agree with the being invisible part of spawning as that causes no real issues. But please remove the time your invincible. It makes no sense at all. If you're stupid enough to spawn on a point thats being camped thats on yourself, you deserve to die. But it makes no sense that you can't get hit for a short period. As soon as you move you should be a viable target. |
TechMechMeds
Swamp Marines Kleenex Inc.
1893
|
Posted - 2014.01.04 15:26:00 -
[2] - Quote
Personally I didn't want it implemented.
Why reward people for spawning into a hot zone? Wtf happened to re grouping and counter attacking? I think its some noob bull sht and no part of it should have been implemented, its some straight up rubbish that rewards bum rushing and doesn't actually fit in at all, it rewards stupidity.
I don't even like that we can spawn on letters but people are too fking dumb so that will never go.
Level 1 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
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demonkiller 12
G.L.O.R.Y Public Disorder.
297
|
Posted - 2014.01.04 15:46:00 -
[3] - Quote
and what happens when you can ONLY spawn on a single location that is is being camped? |
Prangstar RND
Ahrendee Mercenaries EoN.
198
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Posted - 2014.01.04 15:50:00 -
[4] - Quote
demonkiller 12 wrote:and what happens when you can ONLY spawn on a single location that is is being camped?
Then you spawn MCC or ground spawn and work to retake a new objective |
Sgt Buttscratch
1235
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Posted - 2014.01.04 16:15:00 -
[5] - Quote
They need to make the spawned player deal 0 damage whilst invincible. Thats the only real issue
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
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Adelia Lafayette
DUST University Ivy League
533
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Posted - 2014.01.04 16:23:00 -
[6] - Quote
spawing on letters would make sense if we dropped in from orbit when we spawned from something other then an uplink or cru
Assault dropship gets blown up....
(Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+ "Kitten this I'm out"...
..."I'm back"
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TechMechMeds
Swamp Marines Kleenex Inc.
1895
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Posted - 2014.01.04 18:03:00 -
[7] - Quote
Prangstar RND wrote:demonkiller 12 wrote:and what happens when you can ONLY spawn on a single location that is is being camped? Then you spawn MCC or ground spawn and work to retake a new objective
Like it used to be before the carebear spawning mechanic which just makes no sense other than rewarding tactless play.
Oh wait we are in dust, anything dumb is a valid tactic here, forgive me Lol.
Level 1 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
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TechMechMeds
Swamp Marines Kleenex Inc.
1895
|
Posted - 2014.01.04 18:07:00 -
[8] - Quote
Adelia Lafayette wrote:spawing on letters would make sense if we dropped in from orbit when we spawned from something other then an uplink or cru
Understood but then what's the point of the MCC?
Actually why is there a ground spawn for that matter? It should be MCC or cru I think.
Level 1 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
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Baltazar Pontain
Phantom Universe Task Force Die Fremdenlegion
48
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Posted - 2014.01.04 18:47:00 -
[9] - Quote
You want to kill grief. That is ok but do not wonder that it turns bad for you.
I do not support this demand. |
Justin Tymes
Dem Durrty Boyz Renegade Alliance
578
|
Posted - 2014.01.04 18:53:00 -
[10] - Quote
Campers butthurt that they're being punished for camping. No, it's fine the way it is now. |
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Vermaak 'Fatal' Kuvakei
Storm Wind Strikeforce Caldari State
159
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Posted - 2014.01.04 18:54:00 -
[11] - Quote
What a load of bull, it's not lile every spawn kill is because of a bunch of reds, it only takes one to be at the right place at the right time. |
Sgt Buttscratch
1243
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Posted - 2014.01.04 19:01:00 -
[12] - Quote
Justin Tymes wrote:Campers butthurt that they're being punished for camping. No, it's fine the way it is now.
No. Scout runs past uplink, kills uplink, randomly 3 seconds later it still spawns a guy, who noways is a heavy or a logi with an AR variant, who can shoot you, while bing invincible. Thats not fine, that dumbshit.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
|
TechMechMeds
Swamp Marines Kleenex Inc.
1898
|
Posted - 2014.01.04 19:08:00 -
[13] - Quote
Baltazar Pontain wrote:You want to kill grief. That is ok but do not wonder that it turns bad for you.
I do not support this demand.
Well actually generally the people who support this did play when it was like this and people were way more tactical.
Now they just spawn and zerg spam, it's become some seriously brainless rubbish.
Level 1 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
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Tectonic Fusion
928
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Posted - 2014.01.04 19:48:00 -
[14] - Quote
TechMechMeds wrote:Personally I didn't want it implemented.
Why reward people for spawning into a hot zone? Wtf happened to re grouping and counter attacking? I think its some noob bull sht and no part of it should have been implemented, its some straight up rubbish that rewards bum rushing and doesn't actually fit in at all, it rewards stupidity.
I don't even like that we can spawn on letters but people are too fking dumb so that will never go. Can you really counter attack when they have scanners and proto stompers?
Solo Player
Squad status: Locked
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TechMechMeds
Swamp Marines Kleenex Inc.
1901
|
Posted - 2014.01.04 19:53:00 -
[15] - Quote
Tectonic Fusion wrote:TechMechMeds wrote:Personally I didn't want it implemented.
Why reward people for spawning into a hot zone? Wtf happened to re grouping and counter attacking? I think its some noob bull sht and no part of it should have been implemented, its some straight up rubbish that rewards bum rushing and doesn't actually fit in at all, it rewards stupidity.
I don't even like that we can spawn on letters but people are too fking dumb so that will never go. Can you really counter attack when they have scanners and proto stompers?
We used to so why wouldn't we now? Everyone uses scanners anyway.
If theres proto stompers in pubs I just afk and bang my missus, I use my proto in fw or in pubs if the opposition has a proto squad.
Maybe it could remain in pubs but be removed in fw and pc?
Level 1 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
|
Baltazar Pontain
Phantom Universe Task Force Die Fremdenlegion
49
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Posted - 2014.01.04 21:36:00 -
[16] - Quote
TechMechMeds wrote:Baltazar Pontain wrote:You want to kill grief. That is ok but do not wonder that it turns bad for you.
I do not support this demand. Well actually generally the people who support this did play when it was like this and people were way more tactical. Now they just spawn and zerg spam, it's become some seriously brainless rubbish.
Zerg spam ... rofl :)
Oh my god! They have a spawn point! Be aware of the zerg spam!!!
Drama queen ^^
Edit: I need to apologize. Other person have other views. It still sounds funny but I will not make jokes of it anymore. I promise! |
DJINN Jecture
BurgezzE.T.F Public Disorder.
93
|
Posted - 2014.01.04 21:47:00 -
[17] - Quote
The Lore (I like to believe) supports the invincibility. When the nano-assemblers are still active in your system (30s?) you receive no damage because they are actively building you on the map. Plan ahead, wait a few moments or chuck the grenade and GTFO. If its an issue with the spawners overwhelming the spawn campers, well good on them. That is the purpose of an uplink, to deploy you into unfriendly territory to be able to capture it. -1 to this proposal.
Agent For Hire
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TechMechMeds
Swamp Marines Kleenex Inc.
1908
|
Posted - 2014.01.04 21:49:00 -
[18] - Quote
Baltazar Pontain wrote:TechMechMeds wrote:Baltazar Pontain wrote:You want to kill grief. That is ok but do not wonder that it turns bad for you.
I do not support this demand. Well actually generally the people who support this did play when it was like this and people were way more tactical. Now they just spawn and zerg spam, it's become some seriously brainless rubbish. Zerg spam ... rofl :) Oh my god! They have a spawn point! Be aware of the zerg spam!!! Drama queen ^^ Edit: I need to apologize. Other person have other views. It still sounds funny but I will not make jokes of it anymore. I promise!
What drama? Hohoho lol
Level 1 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
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Shadow Archeus
OSG Planetary Operations Covert Intervention
213
|
Posted - 2014.01.04 21:54:00 -
[19] - Quote
Sgt Buttscratch wrote:Justin Tymes wrote:Campers butthurt that they're being punished for camping. No, it's fine the way it is now. No. Scout runs past uplink, kills uplink, randomly 3 seconds later it still spawns a guy, who nowadays is a heavy or a logi with an AR variant, who can shoot you, while bing invincible. Thats not fine, that dumbshit. Simple fix.....all clones inbound when you destroy an uplink are lost.....seems fair to me.......maybe give you 10 or 20 wp per denied clone too
Think about it this way it will be a nice bonus to wp for destroying uplinks and not camping them.....say I find an uplink.....now I have a choice.....deal with 5 guys spawning in while I camp it or destroy it while they are waiting to materialize and get the 5 wp for destroying the equipment and (if using 10 wp for the reward) 50 wp for denying their spawn......it makes drop uplinks into slot machines.....you never know for sure how much you'd get lol
This also makes people think tactically before spawning AND promotes communication between players.....if a drop zone is too hot for spawns someone will say so on coms if it means you might lose a suit......
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Scheneighnay McBob
Bojo's School of the Trades
3393
|
Posted - 2014.01.05 00:10:00 -
[20] - Quote
You're not invincible, unless it was a recent update. I've unintentionally killed invisible people before.
We used to have a time machine
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Stinker Butt
Ostrakon Agency Gallente Federation
328
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Posted - 2014.01.05 00:48:00 -
[21] - Quote
Hardly anybody used droplinks before because they were presumed to be camped. Now they're actually used, so I'd like to keep it that way.
Campers deserve to die. I've been killed before trying to destroy a drop uplink too. it's a known risk.
Please give tanks some balance
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Justin Tymes
Dem Durrty Boyz Renegade Alliance
580
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Posted - 2014.01.05 02:03:00 -
[22] - Quote
Sgt Buttscratch wrote:Justin Tymes wrote:Campers butthurt that they're being punished for camping. No, it's fine the way it is now. No. Scout runs past uplink, kills uplink, randomly 3 seconds later it still spawns a guy, who nowadays is a heavy or a logi with an AR variant, who can shoot you, while bing invincible. Thats not fine, that dumbshit.
That's what Flux nades are for. Blame yourself for not knowing the risk. |
demonkiller 12
G.L.O.R.Y Public Disorder.
300
|
Posted - 2014.01.05 03:08:00 -
[23] - Quote
Prangstar RND wrote:demonkiller 12 wrote:and what happens when you can ONLY spawn on a single location that is is being camped? Then you spawn MCC or ground spawn and work to retake a new objective no, you cant do that in ambush, and even in domination/skirmish its still easy to spawn camp people |
akira 1999
The Unholy Legion Of DarkStar DARKSTAR ARMY
3
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Posted - 2014.01.05 05:37:00 -
[24] - Quote
yes you would think people would warn about hot uplinks...
ohh wait that would require comms to be used by players, which it hardly ever is in pubs.
just saying. |
TechMechMeds
Swamp Marines Kleenex Inc.
1917
|
Posted - 2014.01.05 05:39:00 -
[25] - Quote
demonkiller 12 wrote:Prangstar RND wrote:demonkiller 12 wrote:and what happens when you can ONLY spawn on a single location that is is being camped? Then you spawn MCC or ground spawn and work to retake a new objective no, you cant do that in ambush, and even in domination/skirmish its still easy to spawn camp people
Nothing should be balanced around Dom or bush, those game modes are a farm nothing more.
All balance should be around skirmish I believe as anything that matters even remotely focuses around it.
Level 1 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
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DJINN Jecture
BurgezzE.T.F Public Disorder.
96
|
Posted - 2014.01.05 15:21:00 -
[26] - Quote
TechMechMeds wrote:demonkiller 12 wrote:Prangstar RND wrote:demonkiller 12 wrote:and what happens when you can ONLY spawn on a single location that is is being camped? Then you spawn MCC or ground spawn and work to retake a new objective no, you cant do that in ambush, and even in domination/skirmish its still easy to spawn camp people Nothing should be balanced around Dom or bush, those game modes are a farm nothing more. All balance should be around skirmish I believe as anything that matters even remotely focuses around it. I'm not sure that freddie would agree with you but I do about not balancing anything based on ambush, still he asked a valid question TechMechMeds. Here is the answer, you have 2 choices, to die and move on to the next match or to be sneaky and get a link of your own out. This is a game where unless you can do for yourself at least part of the work, it is unlikely anyone else will do it for you so grow a pair and spawn.
Agent For Hire
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Sylwester Dziewiecki
Interregnum.
227
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Posted - 2014.01.05 16:11:00 -
[27] - Quote
Prangstar RND wrote:I agree with the being invisible part of spawning as that causes no real issues. But please remove the time your invincible. It makes no sense at all. If you're stupid enough to spawn on a point thats being camped thats on yourself, you deserve to die. But it makes no sense that you can't get hit for a short period. As soon as you move you should be a viable target. Being invisible while spawning and a couple seconds after it, it's OK. What I consider as unfair mechanics is being indestructible right after spawn took place. It's unfair because I run out of ammo in my magazine after I realize that this guy is some Terminator, and from the hunter I changing into prey with me 200HP Scout.
This is **** up!
While being cloaked other players crosshair should not change colors, dropsuit information should not be display, and auto-aim/aim-assist should not work for them, and the last thing cloaked player should not be immortal.
I'm here since may 2012, my EVE alter ego is Nosum Hseebnrido.
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Prangstar RND
Ahrendee Mercenaries EoN.
201
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Posted - 2014.01.05 16:15:00 -
[28] - Quote
Sylwester Dziewiecki wrote:Prangstar RND wrote:I agree with the being invisible part of spawning as that causes no real issues. But please remove the time your invincible. It makes no sense at all. If you're stupid enough to spawn on a point thats being camped thats on yourself, you deserve to die. But it makes no sense that you can't get hit for a short period. As soon as you move you should be a viable target. Being invisible while spawning and a couple seconds after it, it's OK. What I consider as unfair mechanics is being indestructible right after spawn took place. It's unfair because I run out of ammo in my magazine after I realize that this guy is some Terminator, and from the hunter I changing into prey with me 200HP Scout. This is **** up! While being cloaked other players crosshair should not change colors, dropsuit information should not be display, and auto-aim/aim-assist should not work for them, and the last thing cloaked player should not be immortal.
very well put, i agree |
TechMechMeds
Swamp Marines Kleenex Inc.
1935
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Posted - 2014.01.05 16:18:00 -
[29] - Quote
DJINN Jecture wrote:TechMechMeds wrote:demonkiller 12 wrote:Prangstar RND wrote:demonkiller 12 wrote:and what happens when you can ONLY spawn on a single location that is is being camped? Then you spawn MCC or ground spawn and work to retake a new objective no, you cant do that in ambush, and even in domination/skirmish its still easy to spawn camp people Nothing should be balanced around Dom or bush, those game modes are a farm nothing more. All balance should be around skirmish I believe as anything that matters even remotely focuses around it. I'm not sure that freddie would agree with you but I do about not balancing anything based on ambush, still he asked a valid question TechMechMeds. Here is the answer, you have 2 choices, to die and move on to the next match or to be sneaky and get a link of your own out. This is a game where unless you can do for yourself at least part of the work, it is unlikely anyone else will do it for you so grow a pair and spawn.
I don't think you understand me, I preferred it when we had to spawn elsewhere, re group and counter attack.
You guys defend some carebear mechanic that guarantees I get 2 - 3 kills when I respawn.
I think you need to grow a pair and realise what the fk I'm saying.
And I don't know Jonny and couldn't give a toss mate, ambush is a farm mode and barely even a relevant part of the game.
Level 1 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
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TechMechMeds
Swamp Marines Kleenex Inc.
1935
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Posted - 2014.01.05 16:20:00 -
[30] - Quote
DJINN Jecture wrote:TechMechMeds wrote:demonkiller 12 wrote:Prangstar RND wrote:demonkiller 12 wrote:and what happens when you can ONLY spawn on a single location that is is being camped? Then you spawn MCC or ground spawn and work to retake a new objective no, you cant do that in ambush, and even in domination/skirmish its still easy to spawn camp people Nothing should be balanced around Dom or bush, those game modes are a farm nothing more. All balance should be around skirmish I believe as anything that matters even remotely focuses around it. I'm not sure that freddie would agree with you but I do about not balancing anything based on ambush, still he asked a valid question TechMechMeds. Here is the answer, you have 2 choices, to die and move on to the next match or to be sneaky and get a link of your own out. This is a game where unless you can do for yourself at least part of the work, it is unlikely anyone else will do it for you so grow a pair and spawn.
In fact I am a logi, I do all the work you **** hahahaha.
Level 1 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
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