Jaysyn Larrisen wrote:Soraya,
Below are a few questions I engaged one of the other serious CPM1 candidates (Aero Yessavi) with and if you have the time would appreciate your thoughts on them.
Candidate Questions:
1) Other than the forums how do you intend to collect and communicate requests, needs, POV of the community? In particular, those outside your corp / alliance.I'm almost continually available, except for the few hours of sleep I get. I'm happy to open my email inbox, Skype, Google Hangout, IRC, in-game mail, etc. at pretty much all hours, though you have to hit my EVE char's inbox if I'm going to read it while not by my PS3. I do know CCP is a big fan of Skype. I want to be the one guy you can always get a hold of and get an answer from that your view has been recorded and will be brought to CCP's attention.
2) What level of interaction would you like to establish between the CPM and CSM?I want to blur the lines of which. That's a bit of an exaggeration, but if the game is going to be integrated, and the environment of each will affect the environment of the other. We're going to have to have deep communication lines between the two councils. Obviously, the CSM are experts and representatives for EVE, and the CPM are experts and representatives for DUST, but we're building one universe, and our partners in the CSM are a valuable part of that.
To give an example, you may note I've talked about needing better support for DUST in EVE. That's a valuable part of making DUST relevant in the universe, and making what we do matter more. However, it's going to require support of the CSM, given that they're the ones that have the ear of the EVE team.
3) What are the top 3 short term (next 2mo's) changes you would encourage CCP to make?Note that my two month goals are limited to what I think CCP can accomplish in two months. I also don't think it's worth noting things they're already doing right now (racial suits, cloaking) or ongoing balance changes that will probably be different before the election anyhow. I'd like to put the Player Market here, though I'm doubting it would make it in time.
- Basic alliance support in game. Alliance names on Show Info, ability for corporations to join them. The mechanics for this already exist, CCP needs to add the UI for it DUST side.
- Either access to the EVE Gate for DUST mercenaries, or releasing a "DUST Gate" version. This is the ability to see your character's skills and other details, as well as read and send in-game mails from your web browser.
- A more complete rollout of the CREST API. This would allow corporations and alliances to integrate people's DUST accounts directly with the game through PSN signin. It would also enable sites like leaderboards to exist, and allow sites like DUST Charts to no longer be reliant on the crippled and aging EVE legacy API.
4) What are the top 3 mid term (next 6mo's) changes you would encourage CCP to make?- Player market. Grants not only the ability to sell off things you don't need, but people can trade in rarer items like FacWar rewards, officer rifles, and AUR gear for ISK. This gives players a non-AUR method to acquire AUR-type gear if they need it, by buying it from another player.
- Combat on different planet types. These would have to be rolled out gradually, as they would require some new environment work, a couple new mechanics, and they would expand the number of planets available in Planetary Conquest. Here's some of the kinda concept work I wrote up for how to make this engaging for gameplay:
https://docs.google.com/document/d/1dHnJW69fNZImNynEQJR7kIQetLpLtOa5xkihcRAp7WY- Expanded roles for vehicles. The return of logistics-type vehicles, MAVs taking on the current solo tanker role, and HAVs transitioning to team-play (three-player) devices. Fighters for strafing and antiair, since watching two dropships duke it out is kinda sad, and the skybox is too empty. (I'd like to see dropships excel further into being armored troop transports, as fighters roll in as air superiority/combat vehicles.) LAV passenger and dropship passengers should be able to use light weapons that are not AV while aboard.
5) In Spring of 2015, when CPM1's term is up, what would you want people to have said about your tenure as a CPM member?I want people to say they felt represented like never before. If someone puts in the effort to reach out to a CPM, I'd like at some point for them to get the distinct impression that their idea made it all the way to Shanghai. I'd like people to say that nobody ever had a hard time getting a hold of me. And I'd hope people came out with a feeling that as a group, CPM1 managed to gain more transparency between CCP, the CPM, and the playerbase.
ps...will you be creating a channel for folks to meet and sqd with you during the period before the election?I'd be more than happy to. I'll get one made in a couple hours. I'm pretty open to squad up during the US evening hours most nights, unless we've got a Planetary Conquest match and my team needs me.