Cross Atu
OSG Planetary Operations Covert Intervention
2066
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Posted - 2014.05.19 19:11:00 -
[1] - Quote
Soraya Xel wrote:I'm really excited that CCP devs have stated actively engaging the community on balance. You have to wonder how many more people we'd have playing the game if CCP had started doing this a year ago. Though we'll have yet to see how effective it is when we get a new patch. For those who want to catch me chatting more, be sure to tune in to Biomassed every Sunday night, live, or at www.biomassed.net +1 Soraya
Continued transparency and communication moving forward it vital and I hope it's the new standard for CCP and the future of Dust-Legion.
Also, looking forward to hearing more from you via biomassed, and maybe stealing another guest spot at some point down the line
Cheers, Cross
Cross Atu for CPM1- An emergent candidate
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Cross Atu
OSG Planetary Operations Covert Intervention
2130
|
Posted - 2014.05.24 18:09:00 -
[2] - Quote
Now that I've had the time to consider a more detailed response, I wish to offer the following.
Soraya Xel wrote: - CCP needs to ramp up the EVE/DUST link, particularly by implementing a real economy for DUST 514. CCP has restated multiple times their focus on making DUST the best shooter. And while the idea of a better shooter (and frame rate, for God's sake) appeals to me greatly, the truth is, DUST will probably never beat Call of Duty or Battlefield as a first-person shooter alone. DUST is a niche game. It is a hybrid MMO with links to EVE Online. And most of the people I know who got excited hearing about DUST, were excited because of that link even if they didn't play EVE. CCP needs to commit full throttle to the link.
I agree, even if many aspects of this link may be pushed back to Legion the core of this principle most certainly needs a strong representation moving forward.
Soraya Xel wrote:- CCP needs to embrace it's scifi setting, with unique environments, maps, and equipment. Right now, DUST is a mediocre shooter. It has little to set it apart from other games apart from it's science fiction setting, of which there is far more limited competition. Unlike Call of Duty or Battlefield, CCP isn't constrained to real-world weapons or environments. DUST can explore other worlds, starships, and even the emptiness of space itself. CCP needs to go full-on scifi, and again, focus on it's strengths. Embrace methods of gameplay that Call of Duty and Battlefield can only dream of. That means lava planets, changing gravity between planets of different sizes, and ship-based combat. The flexibility offered by the scifi setting is an untapped goldmine, while improvement to basic 'simulation' style elements of the core shooter mechanics remain important the should not eclipse the possibilities offered by play on various planet types, exotic weapons et al. A direct head to head competition with the standard shooters isn't going to push Dust-Legion to excel, it is rather - as you say - embracing those methods of game play that other shooters can only dream of which will truly make this project standout from the crowd.
Soraya Xel wrote:- CCP needs to be up-front with it's roadmap. As usual, all discussion of DUST 514 at the CSM summit was again under NDA. While EVE devs have profited greatly from the early feedback of players, DUST devs aren't communicating enough. While a test server is currently unfeasible (thank you, Sony), giving players the facts and the numbers up front will allow people to participate in the process of game development. Players need a better idea of CCP's roadmap for DUST 514, so they can put faith (and AUR-colored credits) in the long-term future of DUST. Laser-focused on PS3 is a nice short-term answer, but it won't cut it for the future. As a CPM member, I'll push heavily for greater disclosure with players on long-term plans, even if they aren't set in stone. Saving the best for last, while what direction CCP takes Dust-Legion may be a matter of continued debate, transparency and crowdsourcing such as CCP Rattati has displayed in these opening days post fanfest should be a matter of no dispute whatsoever. Communication with the community, openness regarding their roadmap, and proactive engagement with the players at large is vitally important to promoting the health of the game.
Soraya Xel wrote:Obviously, DUST 514 is an incredibly complex game with a variety of important issues across the board. These three are the issues closest to my heart. If you chose to help me reach the CPM, you can be assured my inbox will always be open, and that putting your views in front of me will put them in front of CCP. You can reach me in my DUST inbox at Soraya Xel, my EVE inbox at Crasniya, or my email at [email protected] Aside from the guest spot on Biomassed I have honestly had less time to directly converse with you than I'd like, but your declaration of candidacy leaves me with little doubt that we'll not only be able to work together as CPMs (if elected ) but that I'll end up looking forward to hearing the ideas you put forward both during and after these elections.
o7 Soraya, ~Cross
Cross Atu for CPM1- An emergent candidate
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Cross Atu
OSG Planetary Operations Covert Intervention
2483
|
Posted - 2014.06.27 23:05:00 -
[4] - Quote
Soraya Xel wrote:Really glad to see an election date is set. It's been such a long time coming.
I do feel it might be a bit early though, given that we're only ten days away, and the final candidate list is not yet approved. This gives the community a very short window of time to evaluate the official candidate list, and I'm concerned that candidates whom were not accepted early in the candidate application window may suffer from decreased attention and exposure leading up to the moment people can cast their ballots. I completely agree it's high time this happened. That being said the sooner we have an actual final list of candidates (before the voting) the better. It'd be great to know the span of the voting period as well, just so everyone can be informed and have their fair shake in the voting process.
Cross Atu for CPM1- An emergent candidate
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