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Emerald Bellerophon
Nenikekamen
64
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Posted - 2014.01.03 08:18:00 -
[1] - Quote
Drear god in heaven guys it's been over 3 weeks.
I liked your last interview with a seriousface, CCP Remnant, but what are you thinking now?
PLEASE let us know... anything... at all... please... pretty please?
In theory, assuming the update-a-month schedule, another one should be on its way in the rather near future.
Perhaps we (the players/the source of your revenues) should have ANY insight at all about where this game is going?
No? |
Timothy Reaper
WASTELAND JUNK REMOVAL Top Men.
703
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Posted - 2014.01.03 10:30:00 -
[2] - Quote
I'd be happy if the weekly updates came back. I been almost a month since the last one.
Never argue with stupid people, they will drag you down to their level and then beat you with experience.
Mark Twain
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Veka Kari
The Phoenix Federation
23
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Posted - 2014.01.03 17:46:00 -
[3] - Quote
They have been on holiday. CCP needs a break too every once in awhile. This also means they are pushing back the 1.8 update as well. Instead of its expected delivery date.
MUST READ (All Suits): The Logi Code. You depend on it.
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Ulysses Knapse
Knapse and Co. Mercenary Firm
1015
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Posted - 2014.01.03 17:50:00 -
[4] - Quote
Veka Kari wrote:They have been on holiday. CCP needs a break too every once in awhile. This also means they are pushing back the 1.8 update as well. Instead of its expected delivery date. I highly doubt they wouldn't account for the holidays. There's absolutely nothing unexpected about them.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage is more lethal.
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N1ck Comeau
Ahrendee Mercenaries EoN.
1733
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Posted - 2014.01.03 17:53:00 -
[5] - Quote
they've confirmed the next update wont be until next month due to the break. Sorry, i dont have a link, but i seen a dev say it
Minmatar Assault.
Confused on what weapons i should use :/
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Emerald Bellerophon
Nenikekamen
67
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Posted - 2014.01.04 03:06:00 -
[6] - Quote
Veka Kari wrote:They have been on holiday. CCP needs a break too every once in awhile. This also means they are pushing back the 1.8 update as well. Instead of its expected delivery date.
I'd expect the delay in 1.8, but... I don't get 3 weeks off for the holidays. |
Veka Kari
The Phoenix Federation
25
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Posted - 2014.01.04 04:53:00 -
[7] - Quote
Ulysses Knapse wrote:Veka Kari wrote:They have been on holiday. CCP needs a break too every once in awhile. This also means they are pushing back the 1.8 update as well. Instead of its expected delivery date. I highly doubt they wouldn't account for the holidays. There's absolutely nothing unexpected about them.
Sometimes, development or R&D companies like to surprise their employees with vacations. So, yes, sometimes it can not be accounted for.
Emerald Bellerophon wrote:I'd expect the delay in 1.8, but... I don't get 3 weeks off for the holidays.
Yea, but are you a programmer/designer/well paid employee of a gaming company?
MUST READ (All Suits): The Logi Code. You depend on it.
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Emerald Bellerophon
Nenikekamen
68
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Posted - 2014.01.04 05:11:00 -
[8] - Quote
Veka Kari wrote:Emerald Bellerophon wrote:I'd expect the delay in 1.8, but... I don't get 3 weeks off for the holidays. Yea, but are you a programmer/designer/well paid employee of a gaming company?
No, but I'm also not struggling to get my **** together with a game that's been persistently broken and hardly improved since it had it's big day in the sun a year ago, and now has a vanishingly small playerbase for the way that it's seeking to make revenue. |
Veka Kari
The Phoenix Federation
25
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Posted - 2014.01.04 05:22:00 -
[9] - Quote
Dust has and forever will be a Beta game. Before you go off and say "then whats the point?" understand that this is the way CCP works. They want to build a game for the player base they are looking to draw in. Take for example EVE, their widely successful open universe spaceship fighter. I am certain that in the first few years of EVE, they had all kinds of players. Players who were not exactly interested in a menu driven combat system.
Now lets look at DUST514, their moderately successful strategic First Person Shooter. What does EVE teach us about DUST? That before we can get to the good stuff, the content we all have been waiting for, CCP needs to sort through ALL the data that ALL the players are generating so they know in what direction the game needs to go in to make it go from a moderately successful FPS, to a widely successful FPS.
If you want to play COD, which releases content every 4-6 months, go play COD. If you want to play BF that updates their content every year or so, go play BF. But if you want an ever evolving, constantly building, community driven First Person shooter that is about the community and not about making money, stay on DUST.
MUST READ (All Suits): The Logi Code. You depend on it.
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Emerald Bellerophon
Nenikekamen
72
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Posted - 2014.01.04 08:48:00 -
[10] - Quote
I haven't played COD past 4, and SP at that. I've never played BF. You can keep your aspersions to yourself.
There's several important differences between EVE and DUST.
EVE is subscription-based. They get their revenues monthly. DUST asks us to donate real money because we are enthusiastic and invested.
EVE is a type of game which doesn't provide many alternatives. DUST is a small fish in a very big pond as an FPS.
In EVE, a 1v1 battle between a higher-SP battleship and a frigate means that the battleship can't hit thr frigate without drones, and the frigate can't do enough DPS to destroy the battleship, bit can point it and may survive long enough to call friendlies to help. In DUST, a 1v1 matchup between a higher-SP proto and a militia fit will almost always end with the militia player dead and the proto player hardly damaged.
The comparison between EVE and DUST is entirely false.
The absence of devblogs smacks of laziness, and considering that the devs' jobs rely on us to volunteer our dollars (or rubles or marks or franks or whatever), I would assert that the the perception of laziness is less than the devs can truly afford.
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Veka Kari
The Phoenix Federation
29
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Posted - 2014.01.04 08:58:00 -
[11] - Quote
That is not what I was talking about in the exact parity of EVE to DUST. What I was saying was how the game was developed over time instead of how the game was made, released then remade, and re-released with an updated version number. The game evolves and it requires time. And I think that every so often, especially around the holidays the Devs who work hard on this game and get paid in those donations should be given a break. Keep to the point.
Vote me for CPM1, A Conduit for change
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Emerald Bellerophon
Nenikekamen
73
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Posted - 2014.01.05 04:45:00 -
[12] - Quote
Veka Kari wrote:That is not what I was talking about in the exact parity of EVE to DUST. What I was saying was how the game was developed over time instead of how the game was made, released then remade, and re-released with an updated version number. The game evolves and it requires time. And I think that every so often, especially around the holidays the Devs who work hard on this game and get paid in those donations should be given a break. Keep to the point.
I'm pretty sure I did keep to the point.
I understand that DUST will undergo ongoing development, like EVE does. That doesn't say a whole lot about how the games are continuously developed, and the analogy stops there.
EVE and DUST work differently as games. They work differently as business ventures. They fill different gaming niches. They have different historied. Ergo, their development trajectories are not comparable. There isn't much to be learned from EVE in terms of strategy for development success.
Perhaps you remember that, ahead of Uprising, the DUST devs talked about updates every few months. In the furor that followed Uprising, there were calls to shorten the development cycle. The objection raised against this chanhe was "this is how CCP does things, get used to it," but the devs thought better and changed the update schedule to monthly. I did agree with this move.
7 months later, the game has hardly changed. Besides the swinging of the balance pendulum, we have... what? A small handful of weapons? A couple new maps? Dropships that pilots can shoot from?
The devs are way behind the 8-ball on this. They have been blessed that the new consoles have gotten off to a rocky start and that the general quality of new games has been poor in the last year, but after a certain point, they're running out of time.
I'm not doomsaying by way of prophecy. I would very much like this game to go on and thrive, but I also certainly don't think it would be bad if some feet were held a little closer to fires. |
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