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Fox Gaden
Immortal Guides
2010
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Posted - 2014.01.01 17:19:00 -
[1] - Quote
Apison Valusgeffen wrote:I should post this question on the Feedback/Requests channel, but I see no indication that that stuff is read or even looked at, so I'll post it here.
Devs... players... passers by rubber necking at this train wreck... ANYONE, have any inkling when the HMG will be fixed??!!?? The 2 NEW rifles have made the OLD (and STILL broken) HMG even more of a joke! I find myself less and less drawn to this game and the Heavy class into which I specced.
But what should I do, spin the roulette wheel and see which class it lands on to spec into next, only to have that class nerfed into obsolescence with the next update (nod to you AV'ers at the moment). It's truly a crap shoot which class will get hit next, and that's a gamble I'd rather not take. No, I'd rather enjoy the class that drew me to the game... the class (and weapon) into which I've invested millions of SP.
(Removes reading glasses, closes rant notes folder, and quietly steps away from the podium.) So with that said, anyone have any indication... any word at all on HMG repairs, or new heavy suits for that matter? (Don't even want to look at the rant folder on that subject right now!) What are you talking about? I love the HMG the way it is now. If it got any more buffs I would be nervous about getting nerfed into oblivion again. (If you are on an open map use the Assault HMG.)
I am really looking forward to getting more Heavy Suits though.
Hand/Eye coordination cannot be taught. For everything else, there is the Learning Coalition.
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Fox Gaden
Immortal Guides
2010
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Posted - 2014.01.01 22:17:00 -
[2] - Quote
Heathen Bastard wrote:very recently. You now have a cone and a 20% boost in rate of fire. in it's optimal, the only thing's that can hope to beat you are grenades, RE's, and tanks. and two of those will only get you after you killed whatever threw them down, if you're at low health. A good Shotgun scout can still get you if they know how to dodge your fire. But they are supposed to be our hard counter, so that is a good thing. If they make a mistake they are dead though.
Hand/Eye coordination cannot be taught. For everything else, there is the Learning Coalition.
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Fox Gaden
Immortal Guides
2010
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Posted - 2014.01.01 22:23:00 -
[3] - Quote
Flix Keptick wrote:Reasons why the HMG is so bad is the really short range and more importantly the lack of RACIAL HEAVIES. The HMG is a minmatar weapon and is designed for close range combat, the amarr heavy just doesn't have the speed to make it effective. I'm sure that a fast minmatar heavy will make the weapon at least decent. I too look forward to the Minmatar Heavy, but I worry that it will not have enough low slots for Kinetic Catalyzers.
Hand/Eye coordination cannot be taught. For everything else, there is the Learning Coalition.
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