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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Mobius Wyvern
Ahrendee Mercenaries EoN.
4305
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Posted - 2013.12.30 04:39:00 -
[1] - Quote
Free Beers wrote:So today we attempted to Q sync to fight for the caldari faction. Armed with eve pilots plexing and providing orbital support we made all haste to take the Eha system for them. For many of us vets that have been around since replication itGÇÖs been a long time coming. We had been testing what we can and can not do in fw since 1.7 was released and found a way to use the system to get it to do what we wanted(or at least we had hoped). We had almost 10 full squads of players (and more still looking for squad) from Imps, TP, AE, FA, Rainbow effect, STB, OH, Nyain San, Hellstorm, EON, WTF, SI, etc and I probably missed a few. A channel full of frenemies if you would, and I couldnGÇÖt have been happier to see you all /me hugs dust nerds. (Shout out to the Caldari eve pilots who I will keep nameless and those willing to pay for dust mercs services)
This is where all the good news ends. It turned out to be a complete cluster **** and not for our lack of trying. Even with eve pilots in system it was almost impossible to get a eha battle and when we did caldari was defending districts they didnGÇÖt own it seemed. IGÇÖll spare you all the pleasant holiday well wishes the that was spoke about ccp in our fw channel. So now that we have had time with 1.7 and know what we can and cant do and what needs to be done I have volunteered to bring the info to you.
First I will say you donGÇÖt have a choice these changes need to be in 1.8 and there doesnGÇÖt need to be a 1.8 till these changes are in it.
1.If caldari or amarr have no districts they should be attacking not defending donGÇÖt you think? So how to solve this at this point in time I am open to solutions. In discussions with other fw players here are a few of their ideas.
a.If your faction owns under 20% system district you always attack.
b.Scale attack defend ratio based upon system control aka you own 20% you attack 80%
c.If you win a defense match you get to attack next match
2.Private contracts. Simple eve players/corps/milita can award private contract to dust corps/alliance. Roles should piggy back dust side like in PC. Players get paid not corps. Should also have defensive contract for that can be assigned private or if no one dust they become public (anyone can join). Rewards should be more
3.Rewards. At the moment FW needs isk, I understand you have a long term play with player market and trading but FW needs isk pay outs now.
4.Make more rewards for Eve FW militas (donGÇÖt care how at this point but OB support is amazing)
5.TEAM DEPLOY ( edit: this is for private contracts only, pub fw matches can be q sync'd )
6.TEAM DEPLOY
7.TEAM DEPLOY (like in PC)
8.TEAM DEPLOY (glares at CCP Nullarbor while hearing telc yell about team deploy in his head)
So I tried to keep it simple and not offer a laundry list of things. So other players feel free to add or discuss ideas above.
So what I am about to say may get me stoned out of the dust nerd club but here it goes. Turn off PC. FW is about mercs working for the factions and eve pilots. Focus efforts there please. PC 2.0 in nullsec is a different story. I know have never been a fan of PC in its current state to you can take my idea with a grain of salt. Remember with the lp system isk is less of a factor if you are limited by standing and the amount of lp you have.
Dust #1 fanboi Free Beers I'm with you on everything but Number 3.
I'd much rather they deploy all the rest of what you just said with a secondary player market, which really should have deployed with Faction Warfare in the first place. Let's get some commerce started at long last.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Mobius Wyvern
Ahrendee Mercenaries EoN.
4308
|
Posted - 2013.12.30 08:29:00 -
[2] - Quote
Free Beers wrote:Mobius Wyvern wrote:Free Beers wrote:So today we attempted to Q sync to fight for the caldari faction. Armed with eve pilots plexing and providing orbital support we made all haste to take the Eha system for them. For many of us vets that have been around since replication itGÇÖs been a long time coming. We had been testing what we can and can not do in fw since 1.7 was released and found a way to use the system to get it to do what we wanted(or at least we had hoped). We had almost 10 full squads of players (and more still looking for squad) from Imps, TP, AE, FA, Rainbow effect, STB, OH, Nyain San, Hellstorm, EON, WTF, SI, etc and I probably missed a few. A channel full of frenemies if you would, and I couldnGÇÖt have been happier to see you all /me hugs dust nerds. (Shout out to the Caldari eve pilots who I will keep nameless and those willing to pay for dust mercs services)
This is where all the good news ends. It turned out to be a complete cluster **** and not for our lack of trying. Even with eve pilots in system it was almost impossible to get a eha battle and when we did caldari was defending districts they didnGÇÖt own it seemed. IGÇÖll spare you all the pleasant holiday well wishes the that was spoke about ccp in our fw channel. So now that we have had time with 1.7 and know what we can and cant do and what needs to be done I have volunteered to bring the info to you.
First I will say you donGÇÖt have a choice these changes need to be in 1.8 and there doesnGÇÖt need to be a 1.8 till these changes are in it.
1.If caldari or amarr have no districts they should be attacking not defending donGÇÖt you think? So how to solve this at this point in time I am open to solutions. In discussions with other fw players here are a few of their ideas.
a.If your faction owns under 20% system district you always attack.
b.Scale attack defend ratio based upon system control aka you own 20% you attack 80%
c.If you win a defense match you get to attack next match
2.Private contracts. Simple eve players/corps/milita can award private contract to dust corps/alliance. Roles should piggy back dust side like in PC. Players get paid not corps. Should also have defensive contract for that can be assigned private or if no one dust they become public (anyone can join). Rewards should be more
3.Rewards. At the moment FW needs isk, I understand you have a long term play with player market and trading but FW needs isk pay outs now.
4.Make more rewards for Eve FW militas (donGÇÖt care how at this point but OB support is amazing)
5.TEAM DEPLOY ( edit: this is for private contracts only, pub fw matches can be q sync'd )
6.TEAM DEPLOY
7.TEAM DEPLOY (like in PC)
8.TEAM DEPLOY (glares at CCP Nullarbor while hearing telc yell about team deploy in his head)
So I tried to keep it simple and not offer a laundry list of things. So other players feel free to add or discuss ideas above.
So what I am about to say may get me stoned out of the dust nerd club but here it goes. Turn off PC. FW is about mercs working for the factions and eve pilots. Focus efforts there please. PC 2.0 in nullsec is a different story. I know have never been a fan of PC in its current state to you can take my idea with a grain of salt. Remember with the lp system isk is less of a factor if you are limited by standing and the amount of lp you have.
Dust #1 fanboi Free Beers I'm with you on everything but Number 3. I'd much rather they deploy all the rest of what you just said with a secondary player market, which really should have deployed with Faction Warfare in the first place. Let's get some commerce started at long last. Per Nullarbor today they haven't done it yet because its a lot of effort. So we have to have isk rewards. You i assumed you would agree with 3 now Well, judging by the post Nullarbor made a few posts after our own, I would expect that this would be something they are looking at working on even if it can't make it in by 1.8.
I mean, I'd love to see FW fixed as quickly as possible, but imagine if we could get the other suits and the installations in for 1.8 if the FW changes and Market don't work out?
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Mobius Wyvern
Ahrendee Mercenaries EoN.
4315
|
Posted - 2013.12.30 17:45:00 -
[3] - Quote
Free Beers wrote:Kain Spero wrote:CCP Nullarbor wrote: This is part of the reason why team deploy will take a bit of time to get right. We first need to be able to build the team, but then matching that team into a battle that is fun and balanced without waiting an eternity and still allowing factions to push is trickier than it sounds.
For me this is one of the reasons a formal team deploy would have to be contract based with the contracts made Eve side. A milita uses LP/ISK to set a contract for a system that can be set to private or public and then the opposing faction gets the option to respond by contracting out to a specific group or have it become a public contract if they don't feel the need to hire someone to counter the other team. Kane i think dust players should be able to choose systems to fight on with out eve nerds. However there need to be a way for public and private contracts for eve piilots to choose a system. We should be able to see the highlighted system on the star map and if we choose to fight or defend the rewards should be greater There needs to be choice in the system but greater rewards for WORKING WITH eve nerds I see you've kept that lovely "term of endearment" for all of us that fly ships.
In any case, I'm all over the idea of a contract system that would allow Dust players to shop around contracts set up by EVE players and jump into a battle as a team. We're supposed to be mercenaries, right? So let us be mercenaries in as many ways and situations as possible.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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