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Thread Statistics | Show CCP posts - 6 post(s) |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1430
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Posted - 2013.12.29 22:37:00 -
[1] - Quote
CCP Nullarbor wrote:Free Beers wrote:CCP Nullarbor wrote:Great thread, and really interesting to see the results of this. I agree 100% we need to do 2 big things to give this the flexibility it deserves.
1. Team Deploy, we've always wanted it, we havn't done it yet because it's a lot of work but it needs to happen. 2. Queuing for a specific system to allow DUST to dictate where they want to fight. This makes the most sense to do in combination with team deploy.
We have spoken at length about both of these with the CPM including during the design of Uprising 1.7. They are both on the plan but simply got cut due to time constraints. I can't speak to whether they will be in 1.8 mind you, plans are afoot. Thanks for responding Nullarbor. I do want to say that fw has been a blast and am pleased with it overall. Any comment on the isk part of the discussion or eve based contracts? I know many of us are getting light in the wallet and i fear that in time players will be forced to play pubs instead of fw. We knew this would happen while there was no player market and expected players to have to play both pubs and fw for the time being. We may still need to balance the LP payouts and if it looks like the player market is going to take too long and we start seeing a decline in faction warfare participation then I could see us considering adding ISK back in to bridge the gap, but it wouldn't stay and was never the design to have ISK payouts.
I would then, with absolutely minimal snarkiness, suggest that you do it. There have been so many things that have been bridges already that are less critical.
All my likes to the OP and those that helped carry this out. FW has been hugely disappointing, perhaps no more so than to those of us who don't have the corporate resources to pull these kinds of operations off but nonetheless wanted to try to "make a difference" in FW.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1432
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Posted - 2013.12.30 00:00:00 -
[2] - Quote
Aisha Ctarl wrote:Thor Odinson42 wrote:Aisha Ctarl wrote:Faction warfare is so beyond broken that even AAA (Adamance, Aero, and Aisha) have given up.
Until FW is fixed...
1) your fighting will be for naught (Caldari and Amarr) 2) you'll never turn a profit due to FW not paying out
So in the end, we are still restricted to pubs. To be fair it was easy to see this early on. Even if Amarr were winning the flaws would be there, it would just be less of an impact on your wallet. For now it's a good way to try new stuff without spending AUR (if that stuff is Gallente or Minmitar). I saw it coming as well, but it's still kind of a surprising that Aero, the number one Amarr, the dude with the unflappable spirit has now at least imo has become a bitter vet that has pretty much had it with the game. I squaded up with him earlier and he did about a match and a half before he was fed up...I felt his pain, I wanted to cry for him.
In a way, we should cry for all of us, because if even he can be broken by this game, we all can.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1436
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Posted - 2013.12.30 13:12:00 -
[3] - Quote
pyramidhead 420 wrote:Aisha Ctarl wrote:
Buy hey, congrats, you're kicking ass in a flawed system when the three of us even separate are better at this game than you can dream to be.
Dumbass.
got your skirt all ruffled up kid, dont get so mad about the ass kickings were handing you scrubs
Lol....
*plays with marked cards*
....
*claims to be worlds greatest poker player*
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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