Tesfa Alem wrote:CCP Nullarbor wrote:Great thread, and really interesting to see the results of this. I agree 100% we need to do 2 big things to give this the flexibility it deserves.
1. Team Deploy, we've always wanted it, we havn't done it yet because it's a lot of work but it needs to happen.
2. Queuing for a specific system to allow DUST to dictate where they want to fight. This makes the most sense to do in combination with team deploy.
We have spoken at length about both of these with the CPM including during the design of Uprising 1.7. They are both on the plan but simply got cut due to time constraints. I can't speak to whether they will be in 1.8 mind you, plans are afoot.
Well, how will team deploy be implemented? If there's team deploy without matchmaking against other teams, 16 organized players showing up against randoms, or even squads of 6 means the battle is lost before it started. In that sense why even bother allowing players from any other corp in FW besides the big ones? Hopefully Scotty will pit teams against each other.
I understand the idea of choosing selecting which contracts to take, but OP tends to have forgotten that contracts in its current form in gallente caldari war for example are also generated by Gallente capsuleers.
There shouldn't be an isk payout, the loyalty store already makes items cheap. If they can't spalsh out 8K isk for a proto suit, well that's their own problem.
FW could use some work, but don't just hand the games in it over to the who's who of pubstompers just because their favored race as a whole are getting their butts kicked.
Glad you picked up on this Tesfa as I was going to say something on this topic too!
As much as I agree with most of the OP's comments, as well as many of the other views and ideas put forward in this thread (I would also like to see team Deploy btw), I am a little concerned with the idea of this feature with the current matchmaking.
As I understand it squads are already prioritised for FW, so I take it that if Team Deploy is activated that it would trump squads, which leads on to other issues.
Many of the large corps that have been involved with PC and their players have made a lot of isk, rightly so, they've made the effort to take districts. But there are many small corps out there that have never and would never stand a chance at PC, there is now quite a large isk gap between these large corps and the small ones in the game.
FW was a little bit of haven for a squad or two from small or medium size corps to run together, with a few other random squads on their team and couple of blueberries thrown in to fill up the team. Something a little more than standard pub matches.
As Tesfa says these teams of mixed squads would be no match for A Team Deploy team either in communication or Isk reserves, the battle would be lost before it had even started (This is of course happening now for other reasons see Gal/Min Vs Cal/Amr)
TL;DRI can see that with PC being as broken as it is atm, that many of the corps in PC will turn to FW as an alternative, which with current matchmaking , their isk reserves and a proposed Team Deploy will lead to massive pub stomps.
Team Deploy will need serious testing before being released into the wild, otherwise we just end up with another broken mechanic that needs to be fixed.
Edit: Spelling/typo's