|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
BL4CKST4R
WarRavens League of Infamy
1433
|
Posted - 2013.12.28 07:42:00 -
[1] - Quote
All the rifles are out of whack to be honest. For example the Burst and Breach variants of the AR are utter crap. The rail rifle can outmatch any weapon any time of the day, while the AR has become another Dust 514 novelty weapon.
The AR should be king at CQC period, the only weapon that should really go toe to toe with it is the Assault combat rifle and obviously the shotgun, any other weapon trying to go CQC should really have a skilled user behind it. The Breach and Burst Assault rifle should have their range buffed and their DPS buffed, the Assault rifle needs a DPS buff.
The Combat rifle is fine where it is.
The Scrambler rifle is fine where it is, except maybe make a charged shot slowly eat your soul away.
The Rail rifle (both versions) needs a range nerf so it is closer to the scrambler rifle but below the laser rifle. It also needs higher recoil or a longer spool time, something to stop it from being such a swiss army knife. It's just to good at everything,both long range and short range combat, and with its long range its obvious why this gun is becoming more and more common.
The Laser rifle needs a DPS buff and something to set it as the king of Long range engagements, and the dunce of short range combat.
Assault rifle = High DPS/Short range/Low burst damage Combat rifle= High DPS/ Short-Mid range/Low burst damage Scrambler rifle= Mid DPS/ Mid-Long range/Mid burst damage (High charged) Rail rifle= Low DPS/Long range/High burst damage Laser rifle= High DPS/Long range/Low burst damage/Powerful sustained damage (Terrible at CQC since damage must be sustained) |
BL4CKST4R
WarRavens League of Infamy
1436
|
Posted - 2013.12.28 08:32:00 -
[2] - Quote
Cat Merc wrote:Yeah, because CR outputting 640 DPS at pinpoint accuracy is totally fine.
Oh and the RR being a swizz army knife that can easily outdo the AR in CQC is fine too right?
AR is outdone by all the rifles, it's a novelty weapon now. SCR is an all around monster for those that aren't trigger happy snot eating idiots. CR is an all around monster, and it's for EVERYONE! RR isn't as much of a monster, but it has extreme range and extreme accuracy.
AR goes on the same shelf as the Mass driver
SCR rewards accuracy (unless you an Amarr Assault in which case spray away), but man if you catch somebody of guard with that shot you have been charging for a half the match oh boy
CR is the definition of spray and pray, although missing with it is a sin punishable by death. Specially the burst variant.
RR is a monster once its damage modded it can kill any suit in less than 10 shots. |
BL4CKST4R
WarRavens League of Infamy
1436
|
Posted - 2013.12.28 09:16:00 -
[3] - Quote
Magnus Amadeuss wrote:Rusty Shallows wrote:Ghost Kaisar wrote:Rusty Shallows wrote:The last Rifle nerfing was on TARs and even then it only to stop them from being better than regular ARs. While I have no doubt the Devs collectively lost their minds they didn't nerf-bat ScRs useless in 1.7. So they aren't likely to harm the newer rifles any time soon. No. TAR got nerfed because it was too viable in ALL situations. It could destroy you at close, mid, and long range. All it needed was a huge hipfire accuracy and ROF nerf and it would have been fine. Ammo nerf was way to far IMHO. Snip. How do you disagree and then end up saying the same thing? What part of completely outperforming the regular AR is so confusing? At any rate my deteriorating grammar tells me it is time to get some sleep. Good night. May all your attempts to get Nerfs fail. 1.7 is a great example of how nerfing damages this game in significant ways. I think a weapon rebalance is coming soon, there are just too many anomolies at this point. I mean just look at the rifles max DPS: AR around 650 CR around 1000 SCR around 1300 RR around 660 That is just the rifles, not to mention how no one uses the laser rifle, mass driver, plasma cannon, flaylock, and swarm launchers anymore. On top of that I see fewer and fewer snipers, pistols, nova knives, and shotgunners too.
AR around 650 CR around 1000 SCR around 1300 RR around 660
Wrong numbers
AR=750/60 x 35.7= 446.25 CR= 1200/60 x 33.6 = 672 (Burst) 1200/60 x 22= 440 (Assault) SCR= 705.88/60 x 37.6= 442.35 (Assault) 705.88/60 x 75= 881.25 (Normal if it could be fired constantly) RR= 461.54/60 x 57.75= 444.33 (Normal) 600/60 x 45.04= 450.04 (Assault)
This might look balanced but the fact the AR does the same amount of DPS as every other weapon at a shorter range makes it UP, on the contrary the Assault rail rifle does more DPS THAN ANY OTHER WEAPON (Aside from the CR and the SCR) at a longer range makes it OP. Equal DPS =/= balanced weapons since the RR is a high burst damage weapon/high range, meaning its DPS should be lower.
|
|
|
|