Pages: [1] 2 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
![Cat Merc Cat Merc](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cat Merc
Ahrendee Mercenaries EoN.
5087
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 12:23:00 -
[1] - Quote
Instant fix to tanker problem ![Twisted](https://forums.dust514.com/Images/Emoticons/ccp_twisted.png)
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
|
![LT SHANKS LT SHANKS](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
LT SHANKS
Amarr Templars Amarr Empire
1237
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 12:25:00 -
[2] - Quote
Proximity explosives should be buffed to 3000 damage instead. |
![fragmentedhackslash fragmentedhackslash](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
fragmentedhackslash
FREE AGENTS LP
42
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 12:53:00 -
[3] - Quote
LT SHANKS wrote:Proximity explosives should be buffed to 3000 damage instead. Both.
Pain is just weakness leaving your body.
Every day is a holiday.
Every meal is a feast.
|
![Alena Ventrallis Alena Ventrallis](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
Alena Ventrallis
The Neutral Zone
377
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 12:59:00 -
[4] - Quote
Breach Remote Explosives. 3500 damage, 0.5m radius. |
![Yoma Carrim Yoma Carrim](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
Yoma Carrim
Situation Normal all fraked up
202
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 12:59:00 -
[5] - Quote
How about Basic REs stay as they are
ADV- Buft to 2250
Proto can be 3000
k?![Cool](https://forums.dust514.com/Images/Emoticons/ccp_cool.png)
When you turn a corner and find the entire enemy team.Oh Heck
Logi, Tanker, Heavy
|
![Smooth Assassin Smooth Assassin](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Smooth Assassin
Stardust incorporation
551
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 13:19:00 -
[6] - Quote
Yoma Carrim wrote:How about Basic REs stay as they are ADV- Buft to 2250 Proto can be 3000 k? ![Cool](https://forums.dust514.com/Images/Emoticons/ccp_cool.png) Too true.
Assassination is my thing.
|
![Protocake JR Protocake JR](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Protocake JR
Royal Uhlans Amarr Empire
1204
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 13:27:00 -
[7] - Quote
Alena Ventrallis wrote:Breach Remote Explosives. 3500 damage, 0.5m radius.
This.
Maybe not these exact numbers, but it would be nice to have anti-vehicle/installation REs as well as the anti-infantry RE's.
The PC and SL should fit into the Sidearm slot so it's accessible and practical to carry one.
AV spam vs V spam
|
![Takahiro Kashuken Takahiro Kashuken](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Takahiro Kashuken
Red Star. EoN.
2038
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 13:42:00 -
[8] - Quote
More like an infantry IQ buff is needed
Intelligence is OP
|
![Leonid Tybalt Leonid Tybalt](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Leonid Tybalt
DIOS EX. General Tso's Alliance
33
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 13:50:00 -
[9] - Quote
Cat Merc wrote:Instant fix to tanker problem ![Twisted](https://forums.dust514.com/Images/Emoticons/ccp_twisted.png)
What "tanker problem"?
There is no tanker problem. Only a bad infantry player problem. |
![Thin Decays Thin Decays](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Thin Decays
Black Phoenix Mercenaries
4
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 14:19:00 -
[10] - Quote
If RE's and PE's get buffed then say bye to tanks because whose going to use them if they get instantly poped by REs and say good bye to squad and teams in dust. We are not Chuck Norris or Rambo. You want to win at New Eden get ya ass a squad and have some communications and organised attack on tanks. If you believe I am wrong I believe you need to get back to COD or Battlefield because they are solo PVP games and all about K/D waving. |
|
![Arkena Wyrnspire Arkena Wyrnspire](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Arkena Wyrnspire
Fatal Absolution
7165
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 14:23:00 -
[11] - Quote
Leonid Tybalt wrote:Cat Merc wrote:Instant fix to tanker problem ![Twisted](https://forums.dust514.com/Images/Emoticons/ccp_twisted.png) What "tanker problem"? There is no tanker problem. Only a bad infantry player problem.
Exactly!
Anyone playing infantry is doing it horribly, horribly wrong. If you're not in a tank at this point, you're an idiot. ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png)
Level 6 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
|
![Sinboto Simmons Sinboto Simmons](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
Sinboto Simmons
SVER True Blood Public Disorder.
3505
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 14:23:00 -
[12] - Quote
Demolition speced explosives definitely need a buff of some kind to contend with these new tanks, for the PMs it's long overdue, armor destruction is part of it's perilous after all.
Sinboto - The True Blood Minja
Forum Warrior level 3
STB-Infantry (Demolition)
|
![Spkr4theDead Spkr4theDead](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Spkr4theDead
Red Star. EoN.
1579
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 18:58:00 -
[13] - Quote
Cat Merc wrote:Instant fix to tanker problem ![Twisted](https://forums.dust514.com/Images/Emoticons/ccp_twisted.png) You really do need giant crutches.
Infantry cries for tank changes, and they don't like them. Tell them to use vehicles, they complain, and use cars anyway
|
![Tectonic Fusion Tectonic Fusion](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Tectonic Fusion
863
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 19:21:00 -
[14] - Quote
Thin Decays wrote:If RE's and PE's get buffed then say bye to tanks because whose going to use them if they get instantly poped by REs and say good bye to squad and teams in dust. We are not Chuck Norris or Rambo. You want to win at New Eden get ya ass a squad and have some communications and organised attack on tanks. If you believe I am wrong I believe you need to get back to COD or Battlefield because they are solo PVP games and all about K/D waving. Do you know how flipping impossible it is to kill a moving tank whilst being scanned is? It shouldn't take 3 REs to kill one tank...
Solo Player
Squad status: Locked
|
![Vermaak Doe Vermaak Doe](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Vermaak Doe
SVER True Blood Public Disorder.
1095
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 19:24:00 -
[15] - Quote
Sinboto Simmons wrote:Demolition speced explosives definitely need a buff of some kind to contend with these new tanks, for the PMs it's long overdue, armor destruction is part of it's perilous after all. This, but REs are fine the way they are.
"Always fight dirty, the victor writes history"
|
![Llast 326 Llast 326](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Llast 326
An Arkhos
1007
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 19:29:00 -
[16] - Quote
Vermaak Doe wrote:Sinboto Simmons wrote:Demolition speced explosives definitely need a buff of some kind to contend with these new tanks, for the PMs it's long overdue, armor destruction is part of it's perilous after all. This, but REs are fine the way they are. No, there needs to be a damage buff. Note that this would matter little against infantry, as they pretty much die to an RE (some tanked out heavies can take an RE) the difference would be in taking out Tanks, LAVs and rarely Dropships.
KRRROOOOOOM
|
![Cat Merc Cat Merc](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cat Merc
Ahrendee Mercenaries EoN.
5108
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 19:31:00 -
[17] - Quote
Spkr4theDead wrote:Cat Merc wrote:Instant fix to tanker problem ![Twisted](https://forums.dust514.com/Images/Emoticons/ccp_twisted.png) You really do need giant crutches. Giant crutch to beat a giant crutch, seems about right ![Twisted](https://forums.dust514.com/Images/Emoticons/ccp_twisted.png)
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
|
![ratamaq doc ratamaq doc](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
ratamaq doc
Edge Regiment
298
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 19:35:00 -
[18] - Quote
I think there should be a spot on a take you can place a single RE that would blow the driver out of the top about 100 meters up. I don't think it should kill them though, but it should destroy her inertia dampener.
YouTube
30D Recruiting
|
![Bat Cow Bat Cow](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Bat Cow
Villore Sec Ops Gallente Federation
1
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 19:38:00 -
[19] - Quote
How about we send tankers a curve ball? Scrambler pistols should do 3000 dmg instead.
Moo.
|
![Llast 326 Llast 326](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Llast 326
An Arkhos
1007
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 19:41:00 -
[20] - Quote
Bat Cow wrote:How about we send tankers a curve ball? Scrambler pistols should do 3000 dmg instead. make it Flaylock and I am in ![Pirate](https://forums.dust514.com/Images/Emoticons/ccp_pirate.png)
KRRROOOOOOM
|
|
![BobThe 844-1 CakeMan BobThe 844-1 CakeMan](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
BobThe 844-1 CakeMan
Murder Cakes Of Doom
1361
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 19:50:00 -
[21] - Quote
well if u make proxy mines render properly then maybe. as it is now i have to stand still and look at the same spot for like 10 seconds for it to render. ran over like 3 sets of invisible ones and died because they didn't render. well first time i was just not looking but other times i was. yolo i even had me scanner on which doesn't pick them up BTW. :(
Main - BobThe843CakeMan
Ringing for PC for a price, msg for details.
Prices are based on who ur facing and how i feel.
|
![Galvan Nized Galvan Nized](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Galvan Nized
Deep Space Republic
457
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 19:54:00 -
[22] - Quote
Tectonic Fusion wrote:Thin Decays wrote:If RE's and PE's get buffed then say bye to tanks because whose going to use them if they get instantly poped by REs and say good bye to squad and teams in dust. We are not Chuck Norris or Rambo. You want to win at New Eden get ya ass a squad and have some communications and organised attack on tanks. If you believe I am wrong I believe you need to get back to COD or Battlefield because they are solo PVP games and all about K/D waving. Do you know how flipping impossible it is to kill a moving tank whilst being scanned is? It shouldn't take 3 REs to kill one tank...
This. How would tanks be instantly killed? REs don't have 100m range, you literally have to be on top of a tank to place them. It's extremely hard to place them even if the tank doesn't notice you, if the tank moves even slightly there's a good chance the remote will fall off before it sticks.
Proxies are completely stationary, tanks just have to be on the lookout. Throw in some infantry support and proxies are worthless.
3000 May be a tad extreme, especially for proxies (assuming they get the bottom bonus), but a damage buff doesn't seem too terrible. |
![Vermaak Doe Vermaak Doe](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Vermaak Doe
SVER True Blood Public Disorder.
1095
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 20:09:00 -
[23] - Quote
Llast 326 wrote:Vermaak Doe wrote:Sinboto Simmons wrote:Demolition speced explosives definitely need a buff of some kind to contend with these new tanks, for the PMs it's long overdue, armor destruction is part of it's perilous after all. This, but REs are fine the way they are. No, there needs to be a damage buff. Note that this would matter little against infantry, as they pretty much die to an RE (some tanked out heavies can take an RE) the difference would be in taking out Tanks, LAVs and rarely Dropships. No they don't need to be buffed to a point where not even the toughest dropsuit can't withstand a single RE. Obligatory L2 place more mines at a single place.
"Always fight dirty, the victor writes history"
|
![Jacques Cayton II Jacques Cayton II](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Jacques Cayton II
Providence Guard Templis CALSF
358
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 20:13:00 -
[24] - Quote
No
We fight for the future of the State not our
personal goals
|
![Alena Ventrallis Alena Ventrallis](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
Alena Ventrallis
The Neutral Zone
388
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 20:55:00 -
[25] - Quote
BobThe 844-1 CakeMan wrote: ran over like 3 sets of invisible ones and died because they didn't render. That's the point. They don't know they are there until its too late. |
![Ghost Kaisar Ghost Kaisar](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Ghost Kaisar
Titans of Phoenix
1374
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 21:01:00 -
[26] - Quote
Spkr4theDead wrote:Cat Merc wrote:Instant fix to tanker problem ![Twisted](https://forums.dust514.com/Images/Emoticons/ccp_twisted.png) You really do need giant crutches.
Swarms are crap.
I haven't skilled into forges.
RE's work great, but good tankers never stand still, and they move faster than my scout.
Only option right now is to pull out a double damage modded sica, and if you pull one out too late in the game, enemy tanks won't let it hit the ground.
I just want a balanced AV/HAV world. One where AV and Tanks help eachother in harmony. Not the AV master race of pre-1.7 or the HAV master race of 1.8.
Is that so much to ask? ![Cry](https://forums.dust514.com/Images/Emoticons/ccp_cry.png)
Minmatar Faction Warfare: Let's get Organized
|
![G Torq G Torq](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
G Torq
ALTA B2O
333
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 21:07:00 -
[27] - Quote
LT SHANKS wrote:Proximity explosives should be buffed to 3000 damage instead. Please no - I ran over 2 of them earlier today, almost killed my Saga!
Team Fairy DUST
HTTP://Dust.Thang.DK/ - DUST514 Fitting Tool based on DUST SDE
|
![OZAROW OZAROW](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
OZAROW
WarRavens League of Infamy
1154
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 21:10:00 -
[28] - Quote
The tank killer
Black eagle scout Swarms Plasma cannon Flux Re |
![Llast 326 Llast 326](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Llast 326
An Arkhos
1009
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 21:11:00 -
[29] - Quote
OZAROW wrote:The tank killer
Black eagle scout Swarms Plasma cannon Flux Re if only ![Sad](https://forums.dust514.com/Images/Emoticons/ccp_sad.png)
KRRROOOOOOM
|
![Jadek Menaheim Jadek Menaheim](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Jadek Menaheim
Xer Cloud Consortium
1446
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.12.27 21:12:00 -
[30] - Quote
They thing is many RE scouts/logis don't seem to get the idea that remotes are persistent after death. You can use them track any tank across the map, or detonate a series of RE variants--solo or with team coordination.
[sig=hex.dec]4d7920313333372048617830727a2078706c6f747a20522058706f7364206259206c766c2035204330646562386b727a[/sig]
|
|
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |