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THE DRiZZLE AQUA TEEN
KNIGHTZ OF THE ROUND Legacy Rising
189
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Posted - 2013.12.27 17:39:00 -
[1] - Quote
J4yne C0bb wrote:I like your points, and I have a similar experience with my friends, but I think the only true solution to player retention is meta level capped matches, where you can only bring up to a certain meta level item into a game. I think general pubs should be set around 2 - 6, FW 7 - 8, and PC 9.
Trying to fix stomping with matchmaking is literally an impossible task, because of the small playerbase. Meta-level matches encourage new players to skill into core skills, as they should be doing anyways, if they want to be successful. This would allow players with less total SP to be more competitive at a quicker rate with a vet if they stick to playing at lower level matches, until they are ready to move up.
As far as splitting new players up, I don't really think the devs truly realize how much protostomping in pubs is killing their game. To those players that continually engage in it, and would leave if caps were in place, I say good riddance. The influx of new players I think would more than offset the departure of butthurt vets. We are long overdue for some new blood around here. Agreed
Beta Vet " Dust warrior not A forum warrior " noob tears make the world go round
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THE DRiZZLE AQUA TEEN
KNIGHTZ OF THE ROUND Legacy Rising
191
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Posted - 2013.12.27 17:46:00 -
[2] - Quote
Iron Wolf Saber wrote:Wouldn't work. Pve is not going to happen for a long time. But tiered pub matches need to happen there is not line between 30 mill vets and new players. And lowering the gap between proto and basic was not the way to fix it.
Beta Vet " Dust warrior not A forum warrior " noob tears make the world go round
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THE DRiZZLE AQUA TEEN
KNIGHTZ OF THE ROUND Legacy Rising
194
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Posted - 2013.12.29 01:28:00 -
[3] - Quote
Iron Wolf Saber wrote:To massively increase player base is to increase the number of players graduating from academy to be frankly honest. No you don't you need to separate 30 mill vets from New players. We play this everyday we are experiencing these problems. The servers numbers where merged with eve to mask the dwindling player base. Listen to your community because people are quitting by the dozen and I meen vets people who have spent 100's of dollars not a new player who just started dust a week ago. I tried to recommend this to a friend and he quit withing two days. There are no new players just vets who come back for updates. In hope that you CCP has actually done something with this game. This game will fail no it already is listen to us for we only want to save dust more then you. For you it's a paycheck to us it's enjoyment something money can't buy.
Beta Vet " Dust warrior not A forum warrior " noob tears make the world go round
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THE DRiZZLE AQUA TEEN
KNIGHTZ OF THE ROUND Legacy Rising
194
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Posted - 2013.12.29 11:45:00 -
[4] - Quote
David Spd wrote:THE DRiZZLE AQUA TEEN wrote:Iron Wolf Saber wrote:To massively increase player base is to increase the number of players graduating from academy to be frankly honest. No you don't you need to separate 30 mill vets from New players. We play this everyday we are experiencing these problems. The servers numbers where merged with eve to mask the dwindling player base. Listen to your community because people are quitting by the dozen and I meen vets people who have spent 100's of dollars not a new player who just started dust a week ago. I tried to recommend this to a friend and he quit withing two days. There are no new players just vets who come back for updates. In hope that you CCP has actually done something with this game. This game will fail no it already is listen to us for we only want to save dust more then you. For you it's a paycheck to us it's enjoyment something money can't buy. You don't seem to understand what the CPM is, exactly. CPM are part of the "community"; they're not CCP staff. You can lecture the CPM as much as you like but ultimately CCP is calling the shots and has first and last say on everything Dust related. Also consider adding some line breaks so your posts look cleaner. Helps you get your posts read and ackowledged instead of dismissed as entitled whining, due to being a giant wall of text. Also slightly off-topic, but I would argue enjoyment is oftentimes something that can be gained by spending money. There's a quite a few holidays that revolve around getting enjoyment from things that money bought, for example. Money can (and has) buy enjoyment. Not sure if you pulled that last part out of your ass or what... pretty funny though. Yes just like this game I have no responses you have already made up your mind
Beta Vet " Dust warrior not A forum warrior " noob tears make the world go round
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THE DRiZZLE AQUA TEEN
Sanmatar Kelkoons Minmatar Republic
196
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Posted - 2013.12.31 00:51:00 -
[5] - Quote
Shiruba Ryou wrote:Thor Odinson42 wrote:I think there needs to be something done to push people to learn how to play in a squad/team. Perhaps there needs to be squad leader skills that give certain boosts to squad members.
Something to push people to group up. Leadership Squad bonuses would be very nice. It would further divided normals from squared members yes. But it would push people into corporations and squads and encourage people to really play together. They could also add Corporation Public matches. Available only to player owned corporations and allow fully stocked teams. It can follow the old Corporation Contracts system but also allow the issuer to set tier restrictions. This gives corporations the ability to have fun games without worrying about useless teammatea. Spies are the corporation's responsibility to maintain. This will push people to corporations even more for the chance at good team matches. The tier restrictions will encourage weaker corps to fright as well. Both teams being full of non useless people hopefully and both locked to a tier limit. Thank you
Beta Vet " Dust warrior not A forum warrior " noob tears make the world go round
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