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Cass Caul
629
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Posted - 2013.12.27 00:35:00 -
[61] - Quote
I am not a big fanof this. As a Gallente Scout, what I want is for passive scanning and active scanning to be competitive. Range Amplification, Precision Enhancement, and Active Scanner all have the same training multiplier, which means that passive scanning is twice the SP investment that active scanning is.
Active Scanners have 360-¦ vision, my criticism of the twirling around in a circle being an exploit was moved from support/bugs section to the feedback/request section was CCP effectively letting me know that spinning in a circle of 100m radius vision is by design.
The 15db scanner needs to be changed to 24 dB effectively letting a lvl 5 scout wiht lvl3 dampening use 1 module to defeat 1 module. Scan Radius on all suits needs to be returned to previsous values: 25m for Scouts, 20m for all other suits. This would make the effects of a single complex Range Amplifier on a Gallente Scout to a comparative, but still lesser, range of an Active Scanner. Then there is the imbalance of Precision Enhancement and Profile Dampening. Less of the skill's innate bonus and more to the bonus provided by the modules. Increase the Precision Enhancers to e equal to profile dampeners. Then either the values of the ADV and PRO Active Scanners needs to be changed to mimic the effectiveness of passive scanning values.
If that were balanced for similar values, it would still be a high SP and fitting cost to mimic the effectiveness of an Active Scanner. This should be balanced by being able to have more than 1 precision enhancer or range amplifier.
A Gallente Scout should never have to use an Active Scanner to be able to maximize scanning. Having a role based off it, it should have better abilities than a single equipment slot. . . Balance the Active Scanner to the capabilities of Medium Frames.
For the record, I am a Gallente Scout... with proto Gallente and Caldari Logi, adv Gallente and Caldari Assault, and proto amarr assault. when I say I am a scout I mean at heart. It is my love. I just wish it was balanced.
+ÉߦëddGêÇ -çou -Äll+É-çoGö¦
one of 47% of gamers
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Cass Caul
629
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Posted - 2013.12.27 00:50:00 -
[62] - Quote
Iron Wolf Saber wrote:okay deletes GK. 0 1/4 slot layout to 2.3.
Fix'ed
I know this is sarcasm, but the proto scout suit really needs to have 6 slots like it used to. gk.0 with 2H/4L and mk.0 with the original vk.0's 3H/3L
+ÉߦëddGêÇ -çou -Äll+É-çoGö¦
one of 47% of gamers
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Llast 326
An Arkhos
995
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Posted - 2013.12.27 00:56:00 -
[63] - Quote
Cass Caul wrote:Iron Wolf Saber wrote:okay deletes GK. 0 1/4 slot layout to 2.3.
Fix'ed
I know this is sarcasm, but the proto scout suit really needs to have 6 slots like it used to. gk.0 with 2H/4L and mk.0 with the original vk.0's 3H/3L Absolutely what should be done.
KRRROOOOOOM
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Iron Wolf Saber
Den of Swords
11437
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Posted - 2013.12.27 05:54:00 -
[64] - Quote
Updated the OP wording a bit.
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Iron Wolf Saber
Den of Swords
11437
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Posted - 2013.12.27 05:59:00 -
[65] - Quote
Cass Caul wrote:Iron Wolf Saber wrote:okay deletes GK. 0 1/4 slot layout to 2.3.
Fix'ed
I know this is sarcasm, but the proto scout suit really needs to have 6 slots like it used to. gk.0 with 2H/4L and mk.0 with the original vk.0's 3H/3L
Chances are though the gallente gk 0 will likely remain one of the stealth suits as its not a characteristic of either caldari nor amarr both have been traditionally noisy as hell. Amarr are most likely to have 3 and 3 caldari 4 and 2 if they go up to 6 slots if 5 is kept then Amarr is likely to have two equipment slots and 2/3 slot layout, and caldari 4 and 1 slot. Now this is also speculation on my own end about the possible slot layouts and I haven't been able to translate the SDE on my end.
This means that players will be forced to cross train their skill plans into a suit they don't or may not like just to defeat the best prototype scan meaning even with racial equality of all suits only 1 will still remain being able to defeat the scanner.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Rail and Combat Rifle =// Unlocked
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