Mobius Wyvern
Ahrendee Mercenaries EoN.
4239
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Posted - 2013.12.25 05:03:00 -
[1] - Quote
BattleCry1791 wrote:Oh quit your whining already. Let's just face one simple fact
The Game is still in Beta. Scout and Heavy racial variants? Tanks? LAVs? Heavy guns? Dropships? Installations? Pilot Dropsuits? Player Market? When these things are all introduced, then and only then, can anyone consider the game "released". And I'd propose that 14 days after that happens, no more respecs should ever be discussed.
Until that happens, let's just be honest with ourselves. A lot of guys had quit playing this game because they spec'd into X, X got nerfed, and they didn't feel like grinding/AFKing to spec into something else. I have a clan full of such players. Well, that and a bunch of players that flat out don't trust CCP to do anything right.
However, the old adage of "one fix and 8 screw ups" per patch seems to have fallen by the wayside (Did all the Zipper guys get fired or does the new cruise director have it going on?).
As I come back to the game after the last couple of updates I've been very pleased with the changes I've seen. Biggest problem I'm seeing is the RR. The maps lend to that weapon SO well. Not sure how to fix that to be honest. Will adding more players for the 32 vs 32 help or hurt the problem? Time will tell. However I will say that it's not OP, but working as intended.
Back the $100 dollar (US) Respec.
Why not just allow for a respec as the game progresses? CCP, you'll make 20 grand the first day, and that's probably conservative. With the coming FOTM's that we have yet to see...why not give players the opportunity to respec just so long as they pay through the nose? I can tell you right now, I got two toons that I'd do it for. My main is so screwed up I can't play on him anymore (my heart is Minmatar, but my playstyle is actually Gallente Logi...18mil+ SP sunk in all the wrong places).
And what about all the tankers that abandoned the game that would like to come back but spec'd out of tanking and don't want to grind?
CCP offers AUR versions of plenty of gear to keep players competitive as they grind up their toons, but in reality, it's all about money and "micro transactions".
I know all you "purists" will come running to the thread with "NO REPECS...CHOICES HAVE CONSEQUENCES"...and if the game was anywhere near finished or "pure" itself, I'd be inclined to agree. But it's not. In order to make an informed choice, you have to know all the variables that go into making that choice. Since we can't peer into the future of the army of "SOON"s that are yet to be, it's time to give it up and ask yourself one question.
Do you want to have a playerbase? If yes, then just accept that this is still a F2P beta and player choice should trump all. No, Player choice should not trump all.
Also, you want to give people with tons of money the ability to stomp on anyone who isn't willing to drop $100 to always get with the FotM build?
Great way to lose the entire playerbase.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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