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N1ck Comeau
Ahrendee Mercenaries EoN.
1665
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Posted - 2013.12.24 01:07:00 -
[1] - Quote
Hello everyone. I got some ideas for AV weapons. Also some variants for the AV weapons we have right now.
First off is an obvious one.
Stasis Webifier Grenades. They fit in the grenade slots. You carry two of them.
A brief description
Developed by Duvolle Industries. The Webifier grenade is a high tech device that slows down things in it's path. Optimised for vehicles such as Heavy Attack Vehicles (HAV'S) These grenades are very useful for slowing down tanks to a near crawling speed making escape impossible. Of course tanks are very strong, so these grenades only have a short period of usefulness.
Stats for these Grenades.
Standard.
4 seconds of tank stopped time.
Advanced 8 seconds of stop time.
Prototype. 12 seconds of stop time.
These are quite high in CPU and PG.
Just a side note, these work for lav's as well. Not for infantry though.
Minmatar Assault.
Dual SMG user. 200 bullets of hellfire.
I use speed and skill to win fights.
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N1ck Comeau
Ahrendee Mercenaries EoN.
1665
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Posted - 2013.12.24 01:07:00 -
[2] - Quote
Reserved
Minmatar Assault.
Dual SMG user. 200 bullets of hellfire.
I use speed and skill to win fights.
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N1ck Comeau
Ahrendee Mercenaries EoN.
1665
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Posted - 2013.12.24 01:10:00 -
[3] - Quote
Reserved
Minmatar Assault.
Dual SMG user. 200 bullets of hellfire.
I use speed and skill to win fights.
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N1ck Comeau
Ahrendee Mercenaries EoN.
1665
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Posted - 2013.12.24 01:12:00 -
[4] - Quote
Reserved.
Minmatar Assault.
Dual SMG user. 200 bullets of hellfire.
I use speed and skill to win fights.
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N1ck Comeau
Ahrendee Mercenaries EoN.
1665
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Posted - 2013.12.24 03:44:00 -
[5] - Quote
dogmanpig wrote:N1ck Comeau wrote:A new Variant of the Swarm Launcher.
Deals 30% less damage than a regular swarm launcher.
Slows down hit vehicle by 80%
randomly disable 1 active mod (basic)
1 for advanced deals slightly more damage.
2 for proto Same as basic but takes out one more active slot. lol just no. slow for 30% maybe, 80% is just over kill for its range, unless you mean to tell me it has a 10m range. lets use 50% then
Minmatar Assault.
Dual SMG user. 200 bullets of hellfire.
I use speed and skill to win fights.
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N1ck Comeau
Ahrendee Mercenaries EoN.
1665
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Posted - 2013.12.24 16:31:00 -
[6] - Quote
Alena Ventrallis wrote:AT-4 type item.
Equipment slot Single shot Can only be refilled at supply depot. Launches single missile, much faster than swarm missile speed No lock on Deals 4000 damage, or enough to seriously wound/finish off a tank 4000 is a lot. 2000 would be more reasonable. or 2500.
Minmatar Assault.
Dual SMG user. 200 bullets of hellfire.
I use speed and skill to win fights.
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N1ck Comeau
Ahrendee Mercenaries EoN.
1666
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Posted - 2013.12.24 17:19:00 -
[7] - Quote
Ivy Zalinto wrote:N1ck Comeau wrote:Alena Ventrallis wrote:AT-4 type item.
Equipment slot Single shot Can only be refilled at supply depot. Launches single missile, much faster than swarm missile speed No lock on Deals 4000 damage, or enough to seriously wound/finish off a tank 4000 is a lot. 2000 would be more reasonable. or 2500. it would have to do less damage than the plasma cannon if it required no lock and had a faster travel speed. so it would be a single missile that does around 900-1000 damage. plasma cannon does 1050 at its single shot slow projectile. no, the plasma cannon has more then 1 total ammo, and can be resupplied at a nanohive. Also it's not an equipment, so let the AT-4 type item have higher damage.
Minmatar Assault.
Dual SMG user. 200 bullets of hellfire.
I use speed and skill to win fights.
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N1ck Comeau
Ahrendee Mercenaries EoN.
1666
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Posted - 2013.12.24 17:27:00 -
[8] - Quote
Artificer Ghost wrote:Tonka Legacy wrote:I could imagine this being used on infantry with no lock on required and 4000 damage. That would be hell. The reason Swarms lock on now is because they USED to be dumb-fire, but were insanely adept at destroying infantry. i rarely see any plasma cannons. it would be the case with this as well. Even less so, because only 1 ammo.
Minmatar Assault.
Dual SMG user. 200 bullets of hellfire.
I use speed and skill to win fights.
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N1ck Comeau
Ahrendee Mercenaries EoN.
1668
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Posted - 2013.12.24 20:31:00 -
[9] - Quote
Flix Keptick wrote:The web grenades: yes, proto should be 8 second max (that's a looong time in battle)
That swarm launcher: are you ******* crazy? That would be an all-in-one tank instaf*ck weapon. how about if the swarm launcher did no damage?
Minmatar Assault.
Mass Driver user. I love when you stack armour.
High ground is my friend.
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N1ck Comeau
Ahrendee Mercenaries EoN.
1671
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Posted - 2013.12.25 02:03:00 -
[10] - Quote
poison Diego wrote:N1ck Comeau wrote:Flix Keptick wrote:The web grenades: yes, proto should be 8 second max (that's a looong time in battle)
That swarm launcher: are you ******* crazy? That would be an all-in-one tank instaf*ck weapon. how about if the swarm launcher did no damage? How about it does 40% less than the other type of swarms, carried 2 rounds in clip and slowed tanks down to 5% speed for 1,5sec so they would have to accelerate again those grenades you were talking about should be like the flux, not magnet ones... i feel like the grenades should be a magnet, but have low throw distance.
I like your swarm idea.
Minmatar Assault.
Mass Driver user. I love when you stack armour.
High ground is my friend.
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