Cass Caul
594
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Posted - 2013.12.22 02:28:00 -
[1] - Quote
mollerz wrote:For better scouting ideas and roles, how we fight, and to learn about how scouting exists in dust I recommend you read up here. Sit down and get comfortable. It's quite the read.Then play a scout with the intent of the "roles" you outlined here. You can pretty much accomplish it already with the two racial scouts. Then come back and you'll see why none of this works out too well. I'll admit I stopped reading after your Minmatar Scout suggestion. It became clear it was a waste of time.Thanks for trying, though.
This, entirely. If you haven't dedicated yourself to playing a role intensively, just look at all those names that aren't crossed out and you'll find the people that have, you really don't have a leg to stand on when proposing how to "improve" a suit or role.
280 pages of dedicated scouts talking about the woes, glories, and testaments to our dedication to the role. How many of you have gotten 30+ kills in 80 clone ambush using a Scout suit? Appia Vibbia has, DJINN Marauder has, pretty sure Lightning xVx had Roner General has.
Take a look at the opinions of people that invested all of their SP into the role before they branched out into other weapons and other suits. Then look at what those people that haven't accumulated enough SP for their first proto suit, how they feel gimped.
We have a name for the people who've jumped into a battle once or twice, had moderate success or drastic failures using our specialty: Tourists Spend an entire patch running just Scout suits, no dragonfly scout suits either, but actual SP invested scouts.
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A girl, on the internet?! I roll to disbelieve.
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Cass Caul
594
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Posted - 2013.12.22 02:46:00 -
[2] - Quote
Chosokabe Ite wrote:Since CCP is going to give the Scout suits a look over, I figure I'd toss up my ideas. I think there's a way for each suit to relay some sort of useful/helpful info that justifies it's "Scout" label. We need to give each scout a role that will make them not only desirable but in some cases needed for victory. Come play PC, buddy. Top level corps depend on 1-4 scouts to win. Scout are deadly, even while gimped.
Quote: -Minmatar Scout- Role: Assassin
When it comes to it's role and bonus, there's isn't anything that needs to be changed. So why am I bringing it up? Because I think it can be used more tactically(if that's the right word to use) by adding one thing, a kill beacon. The suit should broadcast every kill to it's allies through the Tac-net. A small, downward pointing dagger icon will flash above every killed enemy for a couple seconds (doesn't matter what weapon is used to kill, same icon will appear.). What that dagger tells you depends on when you see it and where. It could tell you a pesky sniper's been taken care of, or that nobody is manning that hostile turret anymore, or just let you know you got someone behind the lines making a nuisance of himself and distracting enemies. Put teamwork into it and that beacon can tell you a lot more.
How utterly useless. You want tactics? Get a mic. There is nothing useful hear that a team or squad using voice communication wouldn't already know.
Quote: -Gallente Scout- Role: Locator
This suit should be a walking active scanner, every enemy it senses should be seen by allies. That would better compliment it's skill bonus. If it already does that then cool, no changes needed.
Definitely not. Blue berries and even green berries rush in for a kill. If you're using the Gallente Scout's role bonus to its fullest than having that information given to everyone will invalidate your stealth and disrupt flanking tactics.
Quote: -Caldari Scout- Role: Identifier
What could make this scout useful is the ability to tell you what you're facing. This scout could ID enemy suit/vehicle types, it's label appearing over the enemy, just above the "enemy unit" icon. For standard frames, the label "Light", "Medium", or "Heavy" will appear. For specialized suits, it'll show "Assault", "Commando", "Logistics", ect (same logic for vehicles). Depending on your Caldari Scout skill, you can ID more than one suit to a max of 5; The 5 closest to the center of your hud or weapon cross hairs. This would make the Caldari scout a sniper's choice because it would help the user pick off high value targets. This bonus could also couple well with active scanners and Gallente scout suits. Allies will be able to see suit labels on enemies that are being both scanned and ID'd.
Are you even playing the same game as the rest of us? each race is visually distinct while each role is color-coded. BTW, ADS will also give you this information along with the numerical values of shield and armor HP. Visual queues and mics make your suggestion pointless.
Quote: -Amarr- Scout- Role: Infiltrator
Drop Uplink spamming is becoming troublesome. What could help is making it more taxing on a suit's CPU and Grid to fit one. That would give this suit a very desirable role indeed. Should CCP tweak the uplinks, the Amarr scout suit could receive a bonus that reduces CPU and Grid usage, making it cost less for every skill level. It's role would be to make little base camps behind enemy lines. Like the minmatar suit, it will have a tac-net beacon. This one broadcasts a drop uplink icon over the user when an uplink is set.
Um, what? That would be the absolute worst role bonus. Have you seen the Gallente Scout's role bonus? It gives a bonus to passive scanning, which leads to flanking. The Minmatar Scout's bonus is even more direct: a straight bonus to melee and Nova Knife damage. This would littereally be the most worthless bonus ever given to a single role. Even with the horrendous hit-detection problems that nova knives face, thier bonus would still be better than a reduction in fitting costs for a suit hat only has a single equipment slot, let alone limiting it to a single type of equipment. - don't even bother saying that Amarr Scouts should get a second equipment slot to fit your pre-formed paradigm.
What do you think?
I'd give this a 3/10 You made an effort, it just wasn't a good one. And, hey, you got a better rating that DUST 514 did.
+ÉߦëddGêÇ -çou -Äll+É-çoGö¦
A girl, on the internet?! I roll to disbelieve.
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