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Awry Barux
Paladin Survey Force Amarr Empire
416
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Posted - 2013.12.17 00:25:00 -
[1] - Quote
I'm fracking sick of solo killing 1-3 players guarding a point, going to hack either the point or CRU, and dying because invisible, invincible mercs spawn in behind me. They failed to defend the point, I succeeded in assaulting it, yet unless I kill them all at the same time right next to the console, I'm nearly guaranteed to die (10 seconds to hack - 10 seconds to spawn = 0 seconds to start hacking after the kill). This issue is particularly bad with CRUs- point spawns often don't spawn you near the console, but CRUs spawn you right next to it.
Yes, I know, complex codebreakers, systems hacking skill V, and Min logi would make this a non-issue, but it shouldn't be a problem in the first place. |
Heathen Bastard
The Bastard Brigade
756
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Posted - 2013.12.17 00:29:00 -
[2] - Quote
Awry Barux wrote:I'm fracking sick of solo killing 1-3 players guarding a point, going to hack either the point or CRU, and dying because invisible, invincible mercs spawn in behind me. They failed to defend the point, I succeeded in assaulting it, yet unless I kill them all at the same time right next to the console, I'm nearly guaranteed to die (10 seconds to hack - 10 seconds to spawn = 0 seconds to start hacking after the kill). This issue is particularly bad with CRUs- point spawns often don't spawn you near the console, but CRUs spawn you right next to it.
Yes, I know, complex codebreakers, systems hacking skill V, and Min logi would make this a non-issue, but it shouldn't be a problem in the first place.
Almost like you would want someone there with you to watch your back or make the hack faster... but that would require teamwork, and as we all know, this is "I HAS TO SOLO ERRYTING WAHWAHWAH 514"
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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Cody Sietz
Bullet Cluster Legacy Rising
1792
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Posted - 2013.12.17 00:30:00 -
[3] - Quote
Hack skillz yo.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Awry Barux
Paladin Survey Force Amarr Empire
417
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Posted - 2013.12.17 00:33:00 -
[4] - Quote
Heathen Bastard wrote:Awry Barux wrote:I'm fracking sick of solo killing 1-3 players guarding a point, going to hack either the point or CRU, and dying because invisible, invincible mercs spawn in behind me. They failed to defend the point, I succeeded in assaulting it, yet unless I kill them all at the same time right next to the console, I'm nearly guaranteed to die (10 seconds to hack - 10 seconds to spawn = 0 seconds to start hacking after the kill). This issue is particularly bad with CRUs- point spawns often don't spawn you near the console, but CRUs spawn you right next to it.
Yes, I know, complex codebreakers, systems hacking skill V, and Min logi would make this a non-issue, but it shouldn't be a problem in the first place. Almost like you would want someone there with you to watch your back or make the hack faster... but that would require teamwork, and as we all know, this is "I HAS TO SOLO ERRYTING WAHWAHWAH 514"
Sometimes the rest of the team is elsewhere, busy fighting over the heavily contested points- why send more than one person to go grab the point only 1-2 enemies are paying attention to? If I can kill everyone defending a point, why should I need help to do the actual capturing? |
Michael Arck
Anubis Prime Syndicate
2251
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Posted - 2013.12.17 00:34:00 -
[5] - Quote
No. We have to learn to counter that. I don't want a safeguard for everything. I want that element of danger there.
Plus, you need to be listening to your audio. Once you hear a "wurrrrrowurrr" that means someone spawned in and you need to pull back to get the drop on them before you. Obviously they know you're hacking it, so stay one step ahead.
Let members on your team know about this. Communication is key. But putting a safeguard? You can't buff or nerf the player unless they decide to do that on their own. Until then, the training wheels don't need to be on everything.
This isn't Sesame Street. It's New Eden
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Cosgar
ParagonX
8780
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Posted - 2013.12.17 00:36:00 -
[6] - Quote
We shouldn't be allowed to spawn on objectives at all. It makes placing uplinks in strategic areas redundant.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Mike Ox Bigger
Skill Shots
59
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Posted - 2013.12.17 00:36:00 -
[7] - Quote
Yeah skill into hacking or just be like me and camp the CRU and kill everything that comes out. *Shrugs* |
8213
BIG BAD W0LVES
1075
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Posted - 2013.12.17 00:42:00 -
[8] - Quote
I seriously stopped reading after your first sentence. "Solo" is a 4-letter in DUST 514.
Don't solo hack crews or objectives, unless of course you're a Prototype Minmatar Logi with level 5 hacking and a complex codebreaker equipped. Or you have flux in the pocket.
I do think that AI turrets should stop shooting when they are getting hacked. |
Rynoceros
Rise Of Old Dudes
1551
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Posted - 2013.12.17 00:44:00 -
[9] - Quote
What about the ones that spawn 1-3 seconds after you made the hack? Their deployment was activated before the hack was complete, the objective turns, and they still get spawned in. That is just bullshit.
Alyssa Milano.
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Medic 1879
Forsaken Immortals Top Men.
1443
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Posted - 2013.12.17 00:45:00 -
[10] - Quote
Cody Sietz wrote:Hack skillz yo.
Cody, we have had this conversation before. Intelligent suggestions are frowned upon around here.
FW standings - Gal 3 (briefly 4), Min 3, Ama 0, Cal 0, hatred of Scotty over 9000
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
6342
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Posted - 2013.12.17 00:45:00 -
[11] - Quote
+1.
Oh, and to everyone bitching about 'solo' being terrible in Dust - you can't counter an invincible shotgunner spawning on top of you at the hack point with all the people in the world covering you.
Level 6 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
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Awry Barux
Paladin Survey Force Amarr Empire
420
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Posted - 2013.12.17 01:14:00 -
[12] - Quote
8213 wrote:I seriously stopped reading after your first sentence. "Solo" is a 4-letter in DUST 514.
Don't solo hack crews or objectives, unless of course you're a Prototype Minmatar Logi with level 5 hacking and a complex codebreaker equipped. Or you have flux in the pocket.
I do think that AI turrets should stop shooting when they are getting hacked.
What makes solo so automatically bad? Yes, sure, I'd get slaughtered by any competent pair of communicating mercs, much less a proper corp squad, but I'm a casual player playing pub games- the majority of my enemies are clueless redberries. I can't pull this off every time, but when I do I feel like I'm being robbed of my reward despite having beaten my opponent(s). The point of FPS games is to shoot the enemy... if I can kill everyone guarding the point without help, don't I deserve the hack? |
Cody Sietz
Bullet Cluster Legacy Rising
1795
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Posted - 2013.12.17 06:32:00 -
[13] - Quote
Awry Barux wrote:8213 wrote:I seriously stopped reading after your first sentence. "Solo" is a 4-letter in DUST 514.
Don't solo hack crews or objectives, unless of course you're a Prototype Minmatar Logi with level 5 hacking and a complex codebreaker equipped. Or you have flux in the pocket.
I do think that AI turrets should stop shooting when they are getting hacked. What makes solo so automatically bad? Yes, sure, I'd get slaughtered by any competent pair of communicating mercs, much less a proper corp squad, but I'm a casual player playing pub games- the majority of my enemies are clueless redberries. I can't pull this off every time, but when I do I feel like I'm being robbed of my reward despite having beaten my opponent(s). The point of FPS games is to shoot the enemy... if I can kill everyone guarding the point without help, don't I deserve the hack? Nothing, absolutely nothing makes soloing bad. But you can't complain that you died while trying to solo cap a objective(well you can...but still)
Team work is always going to work better then everybody doing their own thing.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Sinboto Simmons
SVER True Blood Public Disorder.
3239
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Posted - 2013.12.17 06:35:00 -
[14] - Quote
Cosgar wrote:We shouldn't be allowed to spawn on objectives at all. It makes placing uplinks in strategic areas redundant. Agreed, awesome for gameplay but bad for balance.
Sinboto - The True Blood Minja
Forum Warrior level 3
STB-Infantry (Demolition)
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PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
34
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Posted - 2013.12.17 06:40:00 -
[15] - Quote
Soloing is situational. I'm a lone wolf that's not good with people, but I do recognize when more than one person is needed, unfortunately. If you wanna be a lone wolf, complex codebreakers kincats regs. Because you almost never know when you gonna have to do a tactical retreat.
'Don't talk to strangers, shoot them.' Snow LOCKOUT
Scout Devotee.
You'd just LOVE to think it was the wind.
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Lonegnr
Ikomari-Onu Enforcement Caldari State
12
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Posted - 2013.12.17 06:43:00 -
[16] - Quote
I was under the impression you already can't spawn on an objective being hacked? (Which is silly btw, spawn should remain until virus completes the takeover). |
Aero Yassavi
Scions of Athra
4155
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Posted - 2013.12.17 06:48:00 -
[17] - Quote
I agree that we shouldn't be able to spawn on objectives period.
Lonegnr wrote:I was under the impression you already can't spawn on an objective being hacked? (Which is silly btw, spawn should remain until virus completes the takeover). He's talking about while he is still hacking but before he finishes completely the circle thing.
Angels of vengeance, angels of mercy, scions of Athra. Amarr Victor
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Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
424
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Posted - 2013.12.17 06:54:00 -
[18] - Quote
I stopped instigating hacks on red objectives long ago when I am lone-wolfing...
I should not need team support to successfully hack a point when I successfully infiltrated it ALONE, successfully killed all enemies guarding the point ALONE, and successfully destroyed all equipment at the objective ALONE.
And nevermind that spawning on objectives almost entirely kills the need for uplinks in skirmish. |
Heathen Bastard
The Bastard Brigade
761
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Posted - 2013.12.17 07:42:00 -
[19] - Quote
Vicious Minotaur wrote:I stopped instigating hacks on red objectives long ago when I am lone-wolfing...
I should not need team support to successfully hack a point when I successfully infiltrated it ALONE, successfully killed all enemies guarding the point ALONE, and successfully destroyed all equipment at the objective ALONE.
And nevermind that spawning on objectives almost entirely kills the need for uplinks in skirmish.
You want to work alone... in a team game. So, how is CoD?
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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calvin b
SCAVENGER'S DAUGHTER
1239
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Posted - 2013.12.17 08:01:00 -
[20] - Quote
Awry Barux wrote:I'm fracking sick of solo killing 1-3 players guarding a point, going to hack either the point or CRU, and dying because invisible, invincible mercs spawn in behind me. They failed to defend the point, I succeeded in assaulting it, yet unless I kill them all at the same time right next to the console, I'm nearly guaranteed to die (10 seconds to hack - 10 seconds to spawn = 0 seconds to start hacking after the kill). This issue is particularly bad with CRUs- point spawns often don't spawn you near the console, but CRUs spawn you right next to it.
Yes, I know, complex codebreakers, systems hacking skill V, and Min logi would make this a non-issue, but it shouldn't be a problem in the first place.
I agree. What I hate the most is either hacking a CRU or destroying a droplink and a few seconds later a red will still spawn in. No they were not invisible. We walked all around that CRU and then bam you see them fading in, shields all a glistening then they realize they are F**** and they begin to bunny hop and try and get away. Something is wrong with spawn mechanics and its in all game plays.
The evil hidden in the name
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Broonfondle Majikthies
Bannana Boat Corp Relentless Heroes Alliance
607
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Posted - 2013.12.17 08:07:00 -
[21] - Quote
Only Problem I have with spawn ins ect. is when I successfully hack, stop and look for any spawners, turn away and only then do they come in and kill me.
Whenever I spawn in on a contested point and it turns before I come in I get denied. Doesn't seem to work that way for them -_-
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
426
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Posted - 2013.12.17 08:13:00 -
[22] - Quote
Heathen Bastard wrote:Vicious Minotaur wrote:I stopped instigating hacks on red objectives long ago when I am lone-wolfing...
I should not need team support to successfully hack a point when I successfully infiltrated it ALONE, successfully killed all enemies guarding the point ALONE, and successfully destroyed all equipment at the objective ALONE.
And nevermind that spawning on objectives almost entirely kills the need for uplinks in skirmish. You want to work alone... in a team game. So, how is CoD?
I love how people always bring up CoD. Here's a hint: It is irrelevant, and completely unrelated to anything that I said. But since you brought it up, I have never once played it. So I have no idea how CoD "is."
Now, if you would like to continue to spout random sentences that contains no value, that is your prerogative. I, however, urge against it, as it is not productive in the least.
As for working alone in a team game... Well, I take it you've never played as a scout, a minja, or a Minmatar speed hacker. They often need to work alone to do their job.
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Lonegnr
Ikomari-Onu Enforcement Caldari State
12
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Posted - 2013.12.17 08:41:00 -
[23] - Quote
Vicious Minotaur wrote:Heathen Bastard wrote:Vicious Minotaur wrote:ME ME ME ME ME ME ME ME You want to work alone... in a team game. So, how is CoD? I love how people always bring up CoD.
Really? How odd. Wonder why |
Rasatsu
Much Crying Old Experts
956
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Posted - 2013.12.17 09:08:00 -
[24] - Quote
But why aren't you instead making those easy kills? |
Acturus Galaxy
Lo-Tech Solutions Ltd
301
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Posted - 2013.12.17 09:13:00 -
[25] - Quote
Mike Ox Bigger wrote:Yeah skill into hacking or just be like me and camp the CRU and kill everything that comes out. *Shrugs*
I agree, camping the CRU works really well as they stop spawning at the CRU when it is camped and you can proceed to hack it safely.
Hacking skills are also good.
Can any of you explain why I often can spawn at CRUs and nullcanons in 3 seconds and not the usualy 10 seconds? Is this some secret scout buff? |
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
427
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Posted - 2013.12.17 09:18:00 -
[26] - Quote
Lonegnr wrote:Vicious Minotaur wrote:Heathen Bastard wrote:Vicious Minotaur wrote:Stuff, words, and ideas that are actually on topic You want to work alone... in a team game. So, how is CoD? I love how people always bring up CoD. Really? How odd. Wonder why
Ok: "Really?" No. I don't love it. Sarcasm. "How odd." No, not really. "Wonder why[?]" Doubtful. As you already know, as do I.
Now, as to the actual topic that some people seem to be ignoring:
Evidently, some don't realize that you can be a member on a team or a person in a squad, and do certain things ALONE in order to help your team.
To make things clear:
Large battle at objective [A].
Me, in a Minmatar Logi, speak with my TEAMMATES with my mic. We decide that because of the large battle, enemy defences at point [C] on the other side of the map will be lacking. So my TEAMMATES decide that due to the big battle, they have to stay and defend [A], but send me to point [C] ALONE, as they can only spare one person. I go ALONE, avoid enemy detection, arrive at [C] ALONE, destroy the uplinks, flux the REs, and kill the enemy or two there. I then begin my hack. ALONE. Because it should be just a one person job. But it is not, due to the stupid "spawn-on-objectives" mechanic that should not be in the game.
Now, sorry for being ALONE, doing what is beneficial to my team, and using these things known as TACTICS. I guess that means I like CoD, and have a "ME ME ME"-mentality.
*Note: CAPS for emphasis only. |
PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
41
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Posted - 2013.12.17 09:22:00 -
[27] - Quote
Lone Wolf knows his stuff. Love Lone Wolf. Its a tactic, and an obsession.
'Don't talk to strangers, shoot them.' Snow LOCKOUT
Scout Devotee.
You'd just LOVE to think it was the wind.
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Tesfa Alem
Death by Disassociation Zero-Day
40
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Posted - 2013.12.17 10:34:00 -
[28] - Quote
Vicious Minotaur wrote:Lonegnr wrote:Vicious Minotaur wrote:Heathen Bastard wrote:Vicious Minotaur wrote:Stuff, words, and ideas that are actually on topic You want to work alone... in a team game. So, how is CoD? I love how people always bring up CoD. Really? How odd. Wonder why Ok: "Really?" No. I don't love it. Sarcasm. "How odd." No, not really. "Wonder why[?]" Doubtful. As you already know, as do I. Now, as to the actual topic that some people seem to be ignoring: Evidently, some don't realize that you can be a member on a team or a person in a squad, and do certain things ALONE in order to help your team. To make things clear: Large battle at objective [A]. Me, in a Minmatar Logi, speak with my TEAMMATES with my mic. We decide that because of the large battle, enemy defences at point [C] on the other side of the map will be lacking. So my TEAMMATES decide that due to the big battle, they have to stay and defend [A], but send me to point [C] ALONE, as they can only spare one person. I go ALONE, avoid enemy detection, arrive at [C] ALONE, destroy the uplinks, flux the REs, and kill the enemy or two there. I then begin my hack. ALONE. Because it should be just a one person job. But it is not, due to the stupid "spawn-on-objectives" mechanic that should not be in the game. Now, sorry for being ALONE, doing what is beneficial to my team, and using these things known as TACTICS. I guess that means I like CoD, and have a "ME ME ME"-mentality. *Note: CAPS for emphasis only.
After you killed those guys around the objective where in the world did you think they were going to spawn? Obviously they would be selecting the nearest objective trying to till who ever was around. You. You got caught because of your bad timing, and your arrogance in thinking just because you killed a couple guys solo that they would never spawn right back in and shoot you in the back. Never solo hack an objective after killing the enemy unless you are faster than the spawn timer. Mini logi gets 5% bonus , hacking skill is a 5% bonus, plus codebreakers...
Do you remember all those modded controllers and the tactical duvolles?
Do you think those guys went away? snakevenom
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Zerus Ni'Kator
Brutor Vanguard Minmatar Republic
16
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Posted - 2013.12.17 10:38:00 -
[29] - Quote
I use Remote Explosives place them 6m away from me so if someone spawns in behind me and starts shooting they will invariably be in range of a remote .. detonate ... boom .. nanohive down ... rinse repeat
Nothing funnier than a guy in full proto spawning in behind you thinking here's an easy kill only to be 1 shotted from a n RE
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Lea Silencio
0uter.Heaven
941
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Posted - 2013.12.17 10:45:00 -
[30] - Quote
Michael Arck wrote:No. We have to learn to counter that. I don't want a safeguard for everything. I want that element of danger there.
Plus, you need to be listening to your audio. Once you hear a "wurrrrrowurrr" that means someone spawned in and you need to pull back to get the drop on them before you. Obviously they know you're hacking it, so stay one step ahead.
Let members on your team know about this. Communication is key. But putting a safeguard? You can't buff or nerf the player unless they decide to do that on their own. Until then, the training wheels don't need to be on everything.
This isn't Sesame Street. It's New Eden
^ This x 1,000.
Awareness is key. You want to hack that CRU that you just went through hell to clear out? Deal with the fact that reds may spawn in on you, especially those you just killed. They want their revenge. You know this. Kill a few that spawn in and watch WHERE they spawn in. Once finished, position yourself well enough so that they won't have you in their sights upon re-entry. That will usually work 9/10 times, with the only difference being the dreaded "multiple red spawn". At that point, you are as good as dead.
You know the repercusions of solo hacking.
PurificationGäó
It's what I do.
Amarr Victor
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