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Leonid Tybalt
DIOS EX.
4
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Posted - 2013.12.16 22:16:00 -
[1] - Quote
Seems to me that its more like your tactics were off rather than the game being "wrong".
1. Running over open ground and in plain sight will ALWAYS be dangerous (it's dangerous in real world war zones too). By not sticking to cover and letting yourself be seen you give the enemy all sorts of options of nasty surprises for you. They might meet you head on and shoot you, they might lie in Wait to snipe you, they might hide and jump up and ambush you the minute you think a position is safe or (as in your case) they note down your position and call in an artillery strike on you.
So the question is: why do you think that you should've "made it" while making a huge tactical error like running several hundred meters in open terrain without any sort of cover or reconnoisance work? Why didn't you sneak more? Why didn't you plant a "safety drop uplink" during your hike in case you got ambushed so you could spawn in closer? Why didn't you use a vehicle to protect you?
2. If it was a skirmish match, then why were you stubbornly trying to capture an objective that was clearly guarded and fubar to begin with? You say they dropped 4 consecutive orbitals on that position, that means that the people who dropped them are idiots and really wasted an important asset like 4 available orbitals. What you should've done once you noticed that the objective was heavily guarded was to just let it go and gun as fast as possible for any of the other enemy held null cannons on the map. (the enemy can rarely be guarding every objective adequately at the same time, and if you observe the strategical map before spawning you can usually get a good hint of which objectives are heavily guarded and which are not)
Hopefully you learned something from this... |
Leonid Tybalt
DIOS EX.
4
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Posted - 2013.12.17 01:37:00 -
[2] - Quote
Seriously? Your reply is: "they were scanning me, boohoohoo"?
You got owned, and you made tactical errors. Deal with it and get smarter. |
Leonid Tybalt
DIOS EX.
4
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Posted - 2013.12.17 12:28:00 -
[3] - Quote
drake sadani wrote:i will often times say boohoo get better . but when a imbalance that ruins the game for new players crops up. it needs to be addressed .
if it is not then you just shoot yourself in the foot.
the response quit crying will result in you driving around in a expensive LAV looking for the one other person playing
This game is inherently imbalanced due to the skillpoints mechanics. Anyone getting into dust514 should reasonably be aware of the fact that it is IMPOSSIBLE for all players to be "equal" when the newly created characters only have a couple of hundred thousand skillpoints, and the vets have several millions.
The very point of the game is imbalance. You're not supposed to win against long time players using proto fits.
And also, the "imbalance" adressed in this thread wasn't an imbalance at all. It was just bad tactics on the OP's part.
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Leonid Tybalt
DIOS EX.
4
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Posted - 2013.12.17 12:34:00 -
[4] - Quote
sira draco wrote:abarkrishna wrote:Step one skill into profile dampening. Step two. Use profile dampeners.
If that does not work you could always resort to step three.
Step three. Play a different game because you clearly are not cut for this one. Make sure to donate your isk(if you even have any) to a player in need.
You just perfectly illustrated my point, this attitude will cause all the new players to leave and give up, then all the cool experienced players will leave as well because there is no diversity in the community, and all that will be left will be a bunch of arrogant jerks like you. It won't be fun for you because you can't protostomp the newbies, then you will become bored with the game as well. It really is your attitude that is ruining this game.
You mean like in Eve-online, where newbies totally never get ganked in high sec space, and everyone goes easy on them whwnever they try to go out into nullsec on their own without back-up and a properly fitted ship?
Oh wait! That NEVER happens! Eve online has a brutal learning curve and no one is playing it "soft" with anyone else, regardless of experience. Yet somehow, the Eve galaxy is rather populated with active players for some reason. Why is that?
If Eve is brutal to the noobs, then so should dust. |
Leonid Tybalt
DIOS EX.
6
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Posted - 2013.12.17 17:04:00 -
[5] - Quote
sira draco wrote:Niuvo wrote:CrotchGrab 360 wrote:So I'm against 3 corps with only randoms on my side.
We have no choice but to run 300m to the next objective on open ground, the enemy have us scanned 100s of metres away so they know we're coming.
Then we FINALLY get to the objective, and we get orbitaled, 4 times in a row.
So if somebody is in a squad and they're destroying new players, they can just press X and completely destroy new players?
Why can you get orbitals so easily? half of the matches progress was just WASTED because somebody has an "i win" button, it's just humiliating and embarrassing. I want games to have a purpose, right now there is no purpose other than to lose ISK and struggle.
Oh and here's an idea, when 2 squads queue up for the same game, how about put one squad on one side and the other squad (wait for it) ON THE OTHER SIDE!
You should only be able to get orbitals if you, yourself, as the squad leader, contribute heavily to the game. You shouldn't be able to group up with all your buddies, kill MLT suits and benefit from it. You should have to take down proto suits, destroy tanks, take the objective. I feel your grief. and yes I ask myself what is the point to the game?? It's a little sad and certain ppl are finding it fun to pubstomp new players and redline them. Dark, dark times in dust. yes, i agree, being on either side of a redlined protostomp is boring, its really these jerks that are ruining this game
So they are "ruining" the game because they play to win? :/
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