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Needless Sacermendor
Red Fox Brigade
615
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Posted - 2013.12.16 18:57:00 -
[1] - Quote
You all seem to be forgetting that cloaks in Eve are high power slots ... the equivalent of DUSTs weapon slots.
Who's to say it won't (or shouldn't) be a light weapon slot module !? |
Needless Sacermendor
Red Fox Brigade
616
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Posted - 2013.12.16 19:48:00 -
[2] - Quote
Django Quik wrote:Needless Sacermendor wrote:You all seem to be forgetting that cloaks in Eve are high power slots ... the equivalent of DUSTs weapon slots. Who's to say it won't (or shouldn't) be a light weapon slot module !? CCP has repeatedly referred to cloaks as equipment. Well it's clearly not a weapon is it !?
CCP has also never said which slot they would fit in ... as you've said, they've simply referred to them as equipment.
Do you not think they would be so much easier to balance if they were a light weapon slot ? ... Just imagine scouts running round with shotguns and cloaks ... imagine snipers with cloaks ... imagine ANY light weapon running round the battlefield INVISIBLE, until they decide to pull out a weapon and shoot you in the back of the head.
Now think about what the cloak SHOULD be for ... infiltration ! running behind enemy lines to place drop uplinks to spawn surprise attacks, or relaying intel with scanners, or dropping remote explosives and laying in wait.
They'd also be more cpu/pg balanceable since light weapons take up lots of cpu, so the cloak could be 100-120 cpu or somewhere round there such that scouts with their '20% cpu reduction to cloaks' can fit them with ease yet other suits could also gimp their slaying abilities to fit them but would also gimp their other fitting options.
Obviously the numbers need working on but the principle is the best way I can see to balance them without letting them be abused ... you'd still have you sidearm (unless you were a logi !) |
Needless Sacermendor
Red Fox Brigade
620
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Posted - 2013.12.17 17:21:00 -
[3] - Quote
Jadd Hatchen wrote:To replace a weapon, would have similarly difficult repercussions, however since the weapons are already on that menu it's more feasible but would still affect the weapon switching button on the controller (unless cloak being on = no weapons readied; readying weapon = cloak goes off). The easiest implementation would be an equipment slot item and it would then make any class have to consider three things in order to want to be able to use it: first the skills needed to fit and operate it; second the PG and CPU requirements (which should be high enough in CPU to make logi's not able to fit and and lots of other equipment); and third, it means sacrificing an equipment slot to do it. Fitting in the light weapon slot is the most feasible way to do it, you've even covered ALL the reasons in your single paragraph here ^^
In order to activate the cloak you would have to select it as a weapon ... therefore you cannot run round with a weapon selected to decloak with sights aimed at someones head. You say "it would then make any class have to consider three things" ... Heavies don't have equipment slots ... so there's one class eliminated from using it ... Why ? You also say "should be high enough in CPU to make logi's not able to fit" ... most logis only have a light weapon slot and a grenade slot ... if they fitted the cloak in their light weapon slot they'd only have a grenade for offence ! ... how is this not appealing to anyone opposed to "killer bees" or "lologis" or "logi slayers" or whatever you want to call them ... they won't be able to use them. This way EVERYONE can fit it ... EVERYONE is heavily penalised for what is going to be a powerful tool ... and Scouts get to fit them at a massively reduced fitting cost which if done right would be enough that every other class had to lose their light weapon AND make sacrifices in equipment, grenades and/or ehp/regen whereas Scouts could fit them and have more cpu/pg left over than they would if they'd fitted a light weapon, so they could go full proto on everything else.
No matter where it goes it will still be damn difficult to fit for anything armour tanked since it would take cpu/pg extenders and they would have to sacrifice their tanking slots in order to fit it, whereas shield tankers won't. |
Needless Sacermendor
Red Fox Brigade
621
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Posted - 2013.12.17 18:29:00 -
[4] - Quote
Quil Evrything wrote:Jadd Hatchen wrote:
No it says it's optimized for it, not that it's EXCLUSIVELY for it.
you seem to be having a reading comprehension problem. It says it was "(optimized for stealth)", as a general case statement. that's not the cloak specific part. It then says it has an optical camoflage layer. That is the sort of thing required for visual stealth to work. No other suit has it. Therefore, no other suit gets visual stealth. No other suit says it's for logistics ... Therefore, no other suit gets EQUIPMENT SLOTS !
I like this logic ... can we do Assault suits and assault rifles too |
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