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burning powers
Algintal Core Gallente Federation
7
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Posted - 2013.12.16 04:04:00 -
[1] - Quote
Tanks are being a constant problem and will kill Dust if they are continuing to litter the battlefield. now days we only see 5 tanks roaming the maps from the enemy or allied forces. This has what the game has become.. Only the tank survives now. |
TheBLAZZED
VENGEANCE FOR HIRE
147
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Posted - 2013.12.16 04:08:00 -
[2] - Quote
We? schizophrenic much? |
Operative 1171 Aajli
Bragian Order Amarr Empire
851
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Posted - 2013.12.16 04:26:00 -
[3] - Quote
You know what tankers think?
We want to play with tanks. Whatever they are we still want to play with them. Nerf em, buff em. We want to play with tanks.
Does anybody really spend more brain cells on this game beyond, "Me want play game" ?
Do your part. Join the revolution. Sabotage FW. Help this game burn!
BURN DUST 2014
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Sylwester Dziewiecki
Interregnum.
217
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Posted - 2013.12.16 04:34:00 -
[4] - Quote
burning powers wrote:Tanks are being a constant problem and will kill Dust if they are continuing to litter the battlefield. now days we only see 5 tanks roaming the maps from the enemy or allied forces. This has what the game has become.. Only the tank survives now. So many challenges, this game is boring - let's play farmville on facebook instead.
I'm here since may 2012, my EVE alter ego is Nosum Hseebnrido.
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noobsniper the 2nd
The Corporate Raiders Top Men.
98
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Posted - 2013.12.16 04:47:00 -
[5] - Quote
Sylwester Dziewiecki wrote:burning powers wrote:Tanks are being a constant problem and will kill Dust if they are continuing to litter the battlefield. now days we only see 5 tanks roaming the maps from the enemy or allied forces. This has what the game has become.. Only the tank survives now. So many challenges , this game is boring - let's play farmville on facebook instead. I prefer pot farm but whatever floats your boat
just call me scumbag noob
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Maciej Szambelan
Made in Poland...
8
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Posted - 2013.12.16 05:32:00 -
[6] - Quote
Sylwester Dziewiecki wrote:burning powers wrote:Tanks are being a constant problem and will kill Dust if they are continuing to litter the battlefield. now days we only see 5 tanks roaming the maps from the enemy or allied forces. This has what the game has become.. Only the tank survives now. So many challenges , this game is boring - let's play farmville on facebook instead. It is maybe a challenge for guys with 20+ milion SP but definitely not for new players with only a couple of milion sp.. the game now should be called how to kill a tank or tanks vs the rest.. It will kill the game! |
Green Living
Scions of Athra
1053
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Posted - 2013.12.16 05:35:00 -
[7] - Quote
Yeah man. It's back to the MCC to AFK for me. Have had enough. |
Ghosts Chance
Inf4m0us
451
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Posted - 2013.12.16 05:37:00 -
[8] - Quote
i just kill the tanks instead of complaining on the forums....
its not exactly hard, its just now you have to actually FIGHT a tank rather then just slaughter it.... |
Spkr4theDead
Red Star. EoN.
1488
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Posted - 2013.12.16 05:38:00 -
[9] - Quote
burning powers wrote:Tanks are being a constant problem and will kill Dust if they are continuing to litter the battlefield. now days we only see 5 tanks roaming the maps from the enemy or allied forces. This has what the game has become.. Only the tank survives now. So get a Sica and chase them off.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Faunher
The Unholy Legion Of DarkStar DARKSTAR ARMY
32
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Posted - 2013.12.16 05:39:00 -
[10] - Quote
The problem is not the tankers...
It's the hundreds of people running around with ridiculously accessible and effective militia tanks, who often have not a single skill point in vehicles.
If we are going to be whining about an issue with the game, we need to be certain we are addressing the right issue. |
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Spkr4theDead
Red Star. EoN.
1489
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Posted - 2013.12.16 05:46:00 -
[11] - Quote
Faunher wrote:The problem is not the tankers...
It's the hundreds of people running around with ridiculously accessible and effective militia tanks, who often have not a single skill point in vehicles.
If we are going to be whining about an issue with the game, we need to be certain we are addressing the right issue. So what do you think is the "right" issue?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Maciej Szambelan
Made in Poland...
8
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Posted - 2013.12.16 05:47:00 -
[12] - Quote
Ghosts Chance wrote:i just kill the tanks instead of complaining on the forums....
its not exactly hard, its just now you have to actually FIGHT a tank rather then just slaughter it.... Yeah, ok but the game shouldn't really be all about killing tanks, should it? What if there is 3 or 5 of them together, do you still kill them so bravely? |
Spkr4theDead
Red Star. EoN.
1490
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Posted - 2013.12.16 05:49:00 -
[13] - Quote
Maciej Szambelan wrote:Ghosts Chance wrote:i just kill the tanks instead of complaining on the forums....
its not exactly hard, its just now you have to actually FIGHT a tank rather then just slaughter it.... Yeah, ok but the game shouldn't really be all about killing tanks, should it? What if there is 3 or 5 of them together, do you still kill them so bravely? There's something called a railgun, and modules called active damage amplifiers. They make sweet music together.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Faunher
The Unholy Legion Of DarkStar DARKSTAR ARMY
32
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Posted - 2013.12.16 05:50:00 -
[14] - Quote
Spkr4theDead wrote:Faunher wrote:The problem is not the tankers...
It's the hundreds of people running around with ridiculously accessible and effective militia tanks, who often have not a single skill point in vehicles.
If we are going to be whining about an issue with the game, we need to be certain we are addressing the right issue. So what do you think is the "right" issue? The problem currently as I see it is that militia tanks are too effective and cheap for how accessible they are. With only 80k and 0 skillpoints, you are given a very large force multiplier on the field. A quick fix would be to up the cost of militia tanks, reduce their fitting capabilities, and maybe knock of a high and low slot depending on which tank we are talking about.
Also, AV was nerfed far beyond what was necessary. A boost to AV (not necessarily to the damage though) would be nice at this point. |
Aqua-Regia
572
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Posted - 2013.12.16 05:50:00 -
[15] - Quote
Green Living wrote:Yeah man. It's back to the MCC to AFK for me. Have had enough.
Me too.
GòöGòºGòºGòºGòºGòºGòºGòùGöÉGòôBPO / BPC Collector Gòû
Gòó SoonGäó GòáGò¬Gò¬GòºGòñGòñGò¬GòñGòºGòºGòñGòªGò¬GòñGò¬GòñGòºGò¼GòíHELLOGòPGûá
GòÜGòñGòñGòñGòñGòñGòñGò¥Dust 514 GòPGò¢§GòÆGòúJJIKKGòáGòò
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Maciej Szambelan
Made in Poland...
9
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Posted - 2013.12.16 06:03:00 -
[16] - Quote
Faunher wrote:Spkr4theDead wrote:Faunher wrote:The problem is not the tankers...
It's the hundreds of people running around with ridiculously accessible and effective militia tanks, who often have not a single skill point in vehicles.
If we are going to be whining about an issue with the game, we need to be certain we are addressing the right issue. So what do you think is the "right" issue? The problem currently as I see it is that militia tanks are too effective and cheap for how accessible they are. With only 80k and 0 skillpoints, you are given a very large force multiplier on the field. A quick fix would be to up the cost of militia tanks, reduce their fitting capabilities, and maybe knock of a high and low slot depending on which tank we are talking about. Also, AV was nerfed far beyond what was necessary. A boost to AV (not necessarily to the damage though) would be nice at this point. Good point! |
Kharga Lum
Xeno Labs Security
157
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Posted - 2013.12.16 06:08:00 -
[17] - Quote
Killing infantry is has become so easy I've stopped using large blasters. Trying to kill infantry with the large missiles is almost impossible so that's what I do...or run them over. |
Faunher
The Unholy Legion Of DarkStar DARKSTAR ARMY
35
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Posted - 2013.12.16 06:11:00 -
[18] - Quote
Kharga Lum wrote:Killing infantry is has become so easy I've stopped using large blasters. Trying to kill infantry with the large missiles is almost impossible so that's what I do...or run them over. Try it with a rail gun, that's always a challenge |
Spkr4theDead
Red Star. EoN.
1491
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Posted - 2013.12.16 06:21:00 -
[19] - Quote
Faunher wrote:Spkr4theDead wrote:Faunher wrote:The problem is not the tankers...
It's the hundreds of people running around with ridiculously accessible and effective militia tanks, who often have not a single skill point in vehicles.
If we are going to be whining about an issue with the game, we need to be certain we are addressing the right issue. So what do you think is the "right" issue? The problem currently as I see it is that militia tanks are too effective and cheap for how accessible they are. With only 80k and 0 skillpoints, you are given a very large force multiplier on the field. A quick fix would be to up the cost of militia tanks, reduce their fitting capabilities, and maybe knock of a high and low slot depending on which tank we are talking about. Also, AV was nerfed far beyond what was necessary. A boost to AV (not necessarily to the damage though) would be nice at this point. Doesn't mean you'll be effective with it. I don't remember how difficult it was to figure out the module wheel when I first started tanking, with MLT stuff, mind you. I "got it" when I bought some Aurum and spent it on Aurum hulls and turrets. Then a whole world in Dust was opened up to me.
Can't tell you how many blues have gone into the middle of a pack of reds, only to be destroyed by alpha damage from 8 AV grenades within a span of 2 seconds. A tank doesn't make you good, or deadly, or intelligent. That has to be learned and honed over time. I squee with glee at the sight of MLT tanks, because they don't know what's coming, and I'll take on nearly anyone.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1491
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Posted - 2013.12.16 06:22:00 -
[20] - Quote
Aqua-Regia wrote:Green Living wrote:Yeah man. It's back to the MCC to AFK for me. Have had enough. Me too. Wouldn't it just be wonderful if you had more tankers?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Jason Pearson
3457
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Posted - 2013.12.16 06:24:00 -
[21] - Quote
Well we weren't proud when you guys were rocking up with a fit that cost like 1/50th of our price and telling us that you guys were balanced despitole destroying the game for us :)
#yolo #swag #tank514 #Imbetterthanyou #winneroftheuniverse #lolDUST
King of the Forums // Vehicle Specialist for Hire.
Buffing or Debuffing Vehicles or AV will never fix anything.
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Faunher
The Unholy Legion Of DarkStar DARKSTAR ARMY
35
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Posted - 2013.12.16 06:26:00 -
[22] - Quote
Spkr4theDead wrote:Faunher wrote:Spkr4theDead wrote:Faunher wrote:The problem is not the tankers...
It's the hundreds of people running around with ridiculously accessible and effective militia tanks, who often have not a single skill point in vehicles.
If we are going to be whining about an issue with the game, we need to be certain we are addressing the right issue. So what do you think is the "right" issue? The problem currently as I see it is that militia tanks are too effective and cheap for how accessible they are. With only 80k and 0 skillpoints, you are given a very large force multiplier on the field. A quick fix would be to up the cost of militia tanks, reduce their fitting capabilities, and maybe knock of a high and low slot depending on which tank we are talking about. Also, AV was nerfed far beyond what was necessary. A boost to AV (not necessarily to the damage though) would be nice at this point. Doesn't mean you'll be effective with it. I don't remember how difficult it was to figure out the module wheel when I first started tanking, with MLT stuff, mind you. I "got it" when I bought some Aurum and spent it on Aurum hulls and turrets. Then a whole world in Dust was opened up to me. Can't tell you how many blues have gone into the middle of a pack of reds, only to be destroyed by alpha damage from 8 AV grenades within a span of 2 seconds. A tank doesn't make you good, or deadly, or intelligent. That has to be learned and honed over time. I squee with glee at the sight of MLT tanks, because they don't know what's coming, and I'll take on nearly anyone. The capabilities of militia tanks are too high, given the cost of them. That's probably a better way to put it then haha. Militia is supposed to be restrictive. Something you use because you are getting used to the game, or a certain path in the game, or because you are just **** poor. Nothing that is militia should be capable of being as effective as the Militia tanks are now, at least for the cost of them. |
Shinobi MumyoSakanagare ZaShigurui
KOBAYASHI MARU PROJECT
217
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Posted - 2013.12.16 06:42:00 -
[23] - Quote
Faunher wrote: The problem currently as I see it is that militia tanks are too effective and cheap for how accessible they are. With only 80k and 0 skillpoints, you are given a very large force multiplier on the field. A quick fix would be to up the cost of militia tanks, reduce their fitting capabilities, and maybe knock of a high and low slot depending on which tank we are talking about.
This is NOT dealing with the issue . So NOW you want to make the game harder for those who are unskilled and exclude any efforts made by them , to force them to skill into tanks and since you have made militia tanks weaker now those who have skilled into tanks beforehand will have a greater advantage over the newly skilled tankers ( even though they might not be better than the newer tankers ) so now you will reign supreme .
Brilliant plan for the power hungry players of Dust who love to lord over those who are lesser than them , always looking to kick the little people while they are down and HATE for the playing field to be anywhere near even .
" BANE " of ALL vehicle users , Crush , Kill and Destroy ALL vehicles !!!!!
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Ghosts Chance
Inf4m0us
455
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Posted - 2013.12.16 08:00:00 -
[24] - Quote
Maciej Szambelan wrote:Ghosts Chance wrote:i just kill the tanks instead of complaining on the forums....
its not exactly hard, its just now you have to actually FIGHT a tank rather then just slaughter it.... Yeah, ok but the game shouldn't really be all about killing tanks, should it? What if there is 3 or 5 of them together, do you still kill them so bravely?
yes 10 minuits ago i took on 3 with 2 squaddies.... 3 tanks went boom within 45 seconds
me + forge gunner took two down within 10 seconds (the explosion from one took out the seconds shields) then the rail tank took ou tthe third :P |
TWISTED METAL xxx
Condotta Rouvenor Gallente Federation
1
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Posted - 2013.12.16 08:15:00 -
[25] - Quote
The solution to this constart river of tears is to have another tanker with experience.half of these tanks being called into matchs these days are jus militia tank driving fags who is lookin for easy wp.to counter this get a tanker wit experience and stop fuckin crying.i dont mind them because there jus easy targets there weak and do not kno how to pilot in sticky situations i took out 4 mlttanks because wat?there fuckin rookies who threw some modules on a tank and pretended to be god.so back to the point best advice for all the down and out players is get a good tanker and keep him in your squad to stop this tank spam.....down with asians!!!!
Experienced tanker + OP militia tanks = ass rapping with no lube
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Lorhak Gannarsein
730
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Posted - 2013.12.16 08:17:00 -
[26] - Quote
TWISTED METAL xxx wrote:The solution to this constart river of tears is to have another tanker with experience.half of these tanks being called into matchs these days are jus militia tank driving fags who is lookin for easy wp.to counter this get a tanker wit experience and stop fuckin crying.i dont mind them because there jus easy targets there weak and do not kno how to pilot in sticky situations i took out 4 mlttanks because wat?there fuckin rookies who threw some modules on a tank and pretended to be god.so back to the point best advice for all the down and out players is get a good tanker and keep him in your squad to stop this tank spam.....down with asians!!!!
You need two.
No solo tanker can best Nyain's pub squads.
>Cosgar: You know, tanks are actually paper thin once their modules are in cooldown.
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Freshticles
DIOS EX.
332
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Posted - 2013.12.16 08:44:00 -
[27] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Faunher wrote: The problem currently as I see it is that militia tanks are too effective and cheap for how accessible they are. With only 80k and 0 skillpoints, you are given a very large force multiplier on the field. A quick fix would be to up the cost of militia tanks, reduce their fitting capabilities, and maybe knock of a high and low slot depending on which tank we are talking about.
This is NOT dealing with the issue . So NOW you want to make the game harder for those who are unskilled and exclude any efforts made by them , to force them to skill into tanks and since you have made militia tanks weaker now those who have skilled into tanks beforehand will have a greater advantage over the newly skilled tankers ( even though they might not be better than the newer tankers ) so now you will reign supreme . Brilliant plan for the power hungry players of Dust who love to lord over those who are lesser than them , always looking to kick the little people while they are down and HATE for the playing field to be anywhere near even . So much hypocrisy and irony in this post I can't tell if I'm being trolled or not. Take a look at militia drop suits, then come back with this baseless argument and see if it still has any dignity left. I'm going to bet "No"
-Tank vet -Assault drop ships level 5 -Militia tank user, nerf em.
Level 9001 Forum Wizard
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True Adamance
Scions of Athra
4917
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Posted - 2013.12.16 08:55:00 -
[28] - Quote
burning powers wrote:Tanks are being a constant problem and will kill Dust if they are continuing to litter the battlefield. now days we only see 5 tanks roaming the maps from the enemy or allied forces. This has what the game has become.. Only the tank survives now.
Saw 7 Tanks in a recent match.
There are some amazing Tank battles that took place outside the main complexes.
3 on our side 4 on theirs.
2 Gunlogi, one with Rail and the other with a Blaster and my Blaster Madrugar vs 3 Sica 2 with Rail Guns, and a Gunlogi with Missiles.
I had one Gunlogi screening Missile fire for me as he blasted the enemy Gunlogi with Rail fire, the other Gunlogi and I were able to get right in amongst the enemy Sica with blasters and tore them apart. Eventually my buddy Gunlogi was taken down but the Rail Logi and I made it out and had another bad ass battle with those 3 Sica later in the match.
I don't think I killed more that 10 Infantrymen that entire match.
I don't see that as ruining gameplay I see that as a development of stale and boring infantry vs infantry combat.
"Shudder. Again another smart idea from an Amarr..."- Forlorn Destrier (11/12/13) LAWL
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Pvt Numnutz
Black Phoenix Mercenaries
444
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Posted - 2013.12.16 09:02:00 -
[29] - Quote
and the av are to blame for this curse upon the battlefields of dust. If only they hadn't tower camped all those games! didn't they know what they would unleash?!?! FOOLS YOU HAVE DOOMED US ALL! |
Luna Angelo
We Who Walk Alone
432
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Posted - 2013.12.16 09:07:00 -
[30] - Quote
Pvt Numnutz wrote:and the av are to blame for this curse upon the battlefields of dust. If only they hadn't tower camped all those games! didn't they know what they would unleash?!?! FOOLS YOU HAVE DOOMED US ALL! And this is why I like you, Numnutz. BTW, are you on DUST or EVE right now? I have a question for you.
Names of playstyles
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