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Monkey MAC
Lost Millennium
1277
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Posted - 2013.12.20 00:45:00 -
[1] - Quote
As you are aware I don't agree with this approach.
1) What are you gonna say to mlt tank users for thirty seconds RDV Request denied - You are a Scrub Get Good
2) So if one team has 2 awesome fully skilled tznkers and the other team is a bunch of randoms, what happens when 1 of them can take on the 2 mlt tanks by himself?
3)What happens when the randoms give up using tanks?
In reality the problem isn't solved its just more concentrated and more likely to play to its ultimatum quicker. In the current situation having enough tanks is why infantry can get by largely unscathed, because they have juicier targets.
Also design oversight if skilled players get a 30 sec headstart do you not think mlt tanks will be redlined before they finish deploying?
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
Lost Millennium
1278
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Posted - 2013.12.20 11:16:00 -
[2] - Quote
KING CHECKMATE wrote:Monkey MAC wrote:As you are aware I don't agree with this approach. ? 1) It does not need to be necessarily 30 secs. But 15 at least?RDV request denied - Reserved Tank slot And maybe add a little timer thingieh.... XD 2) The other team will have ENOUGH infantry to pull off a decent AV attack on the tankers. Not like nowadays , where even with all infantry using AV , 7 tanks can still take them out. the problem is not always the quality,but in the case of tanks the numbers. Remember 3 tanks are already 16000+ EHP (AT LEAST ) WITH HARDENERS that need to be taken down....3)What happens when the randoms give up using tanks? I dont understand why this is a bad thing.4)In reality the problem isn't solved its just more concentrated and more likely to play to its ultimatum quicker. In the current situation having enough tanks is why infantry can get by largely unscathed, because they have juicier targets. No.In the current situation having 4+ GOOD tankers on one side makes a game impossible, yup you read right, IMPOSSIBLE to win for infantry.Yesterday,in a pub skirm, we got redlined in Ashland by 5 tanks. There was NOTHING to do, you called in a tank, rail sniped. You took out AV wither a tank killed you because they always had hardeners on OR infantry killed you because you didnt have weaponry appropriate for killing infantry. Belive me , INFANTRY DOES NOT GET ''UNSCATHED''.
1) You really think new players are gonna be happy being told they can't deploy a tank because its reserved for someone else?
2)Yes but even now 2 tanks are gonna have you redlined, because most people willmonly have mlt AV y ou could th r ow whole teams of randoms at tanks it won't be enoughl
3)Because when the randoms give up tanks, the tankers start shooting at the infantry
4) 2 good tankers on one side won't make the fight any easier, it will draw out your loss nothing more. In the current state of play, tanks are pretty much the only thing that will blow up tanks. If you make it harder to field tanks teams have very limited ways of defending themselves from tankers.
It won't make the situation better.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
Lost Millennium
1278
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Posted - 2013.12.20 13:11:00 -
[3] - Quote
Takahiro Kashuken wrote:I have an idea also then
We restrict how many infantry we are allowed also
So only 1 protobear of any suit is allowed in
Only 2 heavys are allowed and also 2 logis with 2 assault frames, the remaining 10spaces are 5 commandos and 5 scouts
It would be more akin to saying only 2 heavies per side, don't blow things out of proportion, try actually having a discussion.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
Lost Millennium
1278
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Posted - 2013.12.20 13:30:00 -
[4] - Quote
Takahiro Kashuken wrote:Monkey MAC wrote:Takahiro Kashuken wrote:I have an idea also then
We restrict how many infantry we are allowed also
So only 1 protobear of any suit is allowed in
Only 2 heavys are allowed and also 2 logis with 2 assault frames, the remaining 10spaces are 5 commandos and 5 scouts It would be more akin to saying only 2 heavies per side, don't blow things out of proportion, try actually having a discussion. No fair is fair If you restrict vehicles then we restrict the amount of infantry classes too
Fair is Fair? Can you really say that? Well Fair is Fair, infantry should be immune to all but rail turrets, Fair is Fair, infantry should be able to restock and heal their suits behind a rock without a supply depot, fair is fair we should be able to have other players join us in our dropsuit and operate ADDITIONAL weapons for us, fair is fair right?
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
Lost Millennium
1278
|
Posted - 2013.12.20 13:50:00 -
[5] - Quote
Takahiro Kashuken wrote:Monkey MAC wrote:Takahiro Kashuken wrote:Monkey MAC wrote:Takahiro Kashuken wrote:I have an idea also then
We restrict how many infantry we are allowed also
So only 1 protobear of any suit is allowed in
Only 2 heavys are allowed and also 2 logis with 2 assault frames, the remaining 10spaces are 5 commandos and 5 scouts It would be more akin to saying only 2 heavies per side, don't blow things out of proportion, try actually having a discussion. No fair is fair If you restrict vehicles then we restrict the amount of infantry classes too Fair is Fair? Can you really say that? Well Fair is Fair, infantry should be immune to all but rail turrets, Fair is Fair, infantry should be able to restock and heal their suits behind a rock without a supply depot, fair is fair we should be able to have other players join us in our dropsuit and operate ADDITIONAL weapons for us, fair is fair right? Tanks are not immune to everything Infantry does restock and heal behind a rock, ive done it, nanohive and armor reps If you want that last option thats fine, you dont get anymore hp for it either and someone has to use the suit and let you get in, also if a bluedot gets in you cant kick em out either, i dont know how ccp will explain it tho, 2 players in 1 suit which is the size of one player
Tanks are pretty much immune to all but three infantry weapons, by percentage wise infantry should be immune to the same percentage of tank weapons.
If your talking about equipment that the same as your active modules, im talking about recalling and redeploying a vehicle.
Who cares fair is fair right, ill just put av weaponry on the additonal people.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
Lost Millennium
1278
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Posted - 2013.12.20 14:17:00 -
[6] - Quote
Takahiro Kashuken wrote:Monkey MAC wrote:
Tanks are pretty much immune to all but three infantry weapons, by percentage wise infantry should be immune to the same percentage of tank weapons.
If your talking about equipment that the same as your active modules, im talking about recalling and redeploying a vehicle.
Who cares fair is fair right, ill just put av weaponry on the additonal people.
PLC/FG/SL/Flux/AV nades/RE/Proxy mines Infantry has 4k armor? Equipment is not the same as active modules, also what is a supply depot that i see infantry use to swap stuff? lol no you wont, you have to be able to fit it on that 1 suit your wearing
Proxy mines barely do any damage, remote explosives get us aswell why shouldn't we, fair is fair equipment isn't EXACTLY the same no, but we get equipment you get active modules supply depots are fixed locations, fair is fair you either have to go to a supply depot, or we can chamge anywhere why can't I you can, fair is fair right, so I should be able to fit AV for my passengers and AI for me
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
Lost Millennium
1278
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Posted - 2013.12.20 14:41:00 -
[7] - Quote
Takahiro Kashuken wrote:Monkey MAC wrote:Takahiro Kashuken wrote:Monkey MAC wrote:
Tanks are pretty much immune to all but three infantry weapons, by percentage wise infantry should be immune to the same percentage of tank weapons.
If your talking about equipment that the same as your active modules, im talking about recalling and redeploying a vehicle.
Who cares fair is fair right, ill just put av weaponry on the additonal people.
PLC/FG/SL/Flux/AV nades/RE/Proxy mines Infantry has 4k armor? Equipment is not the same as active modules, also what is a supply depot that i see infantry use to swap stuff? lol no you wont, you have to be able to fit it on that 1 suit your wearing Proxy mines barely do any damage, remote explosives get us aswell why shouldn't we, fair is fair equipment isn't EXACTLY the same no, but we get equipment you get active modules supply depots are fixed locations, fair is fair you either have to go to a supply depot, or we can chamge anywhere why can't I you can, fair is fair right, so I should be able to fit AV for my passengers and AI for me They do damage, stop lying Okay then 4k armor, problem is you dont have any movement and will take 20mins to move 10m, the dropsuit isnt powerful enough to move Active modules require more resources than equipment Okay then, aslong as i dont have to get out or in to swap a tank, it will just instantly swap to whatever tank i choose, so much easier than waiting for a bolas now Fair is fair, you have to fit the extra weaopns on your suit, your suit will be primary suit and if anyone else gets in they only have access to a weaopn that you cannot use like your secondary, looks like you will using the commando suit then if you want that AV weapon And this why 'fair is fair' doesn't work, so would you like to get back to the matter at hand or keep going until tanks and dropsuits are the same thing? cause that is where fair is fair takes us, no sp, no isk, no suits, no tactics just COD on bigger maps.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
Lost Millennium
1278
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Posted - 2013.12.20 14:55:00 -
[8] - Quote
Takahiro Kashuken wrote:Monkey MAC wrote: And this why 'fair is fair' doesn't work, so would you like to get back to the matter at hand or keep going until tanks and dropsuits are the same thing? cause that is where fair is fair takes us, no sp, no isk, no suits, no tactics just COD on bigger maps.
But it does By saying only 2 tanks allowed it means i cannot use what im skilled into So by saying you can only have 2 heavy suits and 2 logi and 2 assault and the rest have to go commando/scout it means i am also preventing you from doing what you primarly skilled into You restrict me and i restrict you hence why a quota is BS and wont work because its whoever spawns the fastest and gets ther stuff in
wont work because its whoever spawns the fastest and gets ther stuff in
now read my post before I start arguing with you. Stop using tanker logic, you might find people are more accepting of your points.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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