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darkiller240
K-A-O-S theory
208
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Posted - 2013.12.14 08:07:00 -
[1] - Quote
Ho even postes those threads are annoying tankers tryingto take advantage of their current situation Tank need a nerf in speed and the railgun needs a damage nerf-simple
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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darkiller240
K-A-O-S theory
208
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Posted - 2013.12.14 08:12:00 -
[2] - Quote
Cosgar wrote:What about infantry that say tanks aren't OP? they also play with tanks Everyone hates tanks
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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darkiller240
K-A-O-S theory
208
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Posted - 2013.12.14 08:14:00 -
[3] - Quote
Galvan Nized wrote:Tanks aren't THAT bad.
AV just needs to be rethought. We need EWAR. Other things like Proxies need to be resurrected to be of some use. It's the lack of these things with the added AV Nerf that has made tanks too powerful, not the tanks themselves I feel.
We need these added to AV quickly or else we will just buff damage and then the cycle will restart. Im not saying their heath is OP but they get out of a situation faster then a F*&king dropship
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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darkiller240
K-A-O-S theory
208
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Posted - 2013.12.14 08:17:00 -
[4] - Quote
Text Grant wrote:darkiller240 wrote:Galvan Nized wrote:Tanks aren't THAT bad.
AV just needs to be rethought. We need EWAR. Other things like Proxies need to be resurrected to be of some use. It's the lack of these things with the added AV Nerf that has made tanks too powerful, not the tanks themselves I feel.
We need these added to AV quickly or else we will just buff damage and then the cycle will restart. Im not saying their heath is OP but they get out of a situation faster then a F*&king dropship Their active mods also last too long or have too short of a cool down nonono thay are tanks they are sposed to take damage but go really slow
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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darkiller240
K-A-O-S theory
208
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Posted - 2013.12.14 08:24:00 -
[5] - Quote
Text Grant wrote:darkiller240 wrote:Text Grant wrote:darkiller240 wrote:Galvan Nized wrote:Tanks aren't THAT bad.
AV just needs to be rethought. We need EWAR. Other things like Proxies need to be resurrected to be of some use. It's the lack of these things with the added AV Nerf that has made tanks too powerful, not the tanks themselves I feel.
We need these added to AV quickly or else we will just buff damage and then the cycle will restart. Im not saying their heath is OP but they get out of a situation faster then a F*&king dropship Their active mods also last too long or have too short of a cool down nonono thay are tanks they are sposed to take damage but go really slow Dropship < Anti Vehicle Anti Vehicle < Infantry Infantry < Tanks Tanks <... nothing See where this all screws up? fixed it
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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darkiller240
K-A-O-S theory
208
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Posted - 2013.12.14 08:35:00 -
[6] - Quote
Text Grant wrote:I honestly haven't seen a dropship this build to know. But I called in a soma and sat through 2 clips of a corp mates mlt forge gun without moving with 0 active mods No dropships because they were not buffed just changed and now tanks are spammed and rail guns instakill everything
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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darkiller240
K-A-O-S theory
208
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Posted - 2013.12.14 08:41:00 -
[7] - Quote
Alena Ventrallis wrote:Limit the amount of HAVs that can be deployed. Bam, balance. Tanks should take more than one infantry to destroy. Its a freaking TANK. But limit them to one oer side, and suddenly, AV can easily coordinate to kill that tank, because they aren't being swarmed by 5 HAVs.
Seriously people, it isn't that hard. no not balance because then 3 lucky guys will destroy everyone
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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darkiller240
K-A-O-S theory
208
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Posted - 2013.12.14 10:05:00 -
[8] - Quote
CommanderBolt wrote:Its not that tanks are OP - Granted there speed is a little on the fast side.
The real problem is were looking at it wrong.
Railgun installations counter tanks splendidly well. Will we get to deploy our own turrets?
Forge guns still put in work, RE equipped jihad cars kill tanks very easily. Swarms on the other hand are more of a deterrent than an actual counter, I think swarms need to be improved a little bit.
GUYS - The main problem is we need all of the elements in the game before we can truly achieve balance. The other racial vehicles, the other racial heavy suits as well as being able to drop in our own installations and turrets. Then we can actually sit down and work out correct stats and stuff. It will always be a juggling act until we reach that point I think. well for now we need balace with what we have
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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