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The dyst0pian Corporation Zero-Day
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Posted - 2013.12.14 08:48:00 -
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Text Grant wrote:darkiller240 wrote:Galvan Nized wrote:Tanks aren't THAT bad.
AV just needs to be rethought. We need EWAR. Other things like Proxies need to be resurrected to be of some use. It's the lack of these things with the added AV Nerf that has made tanks too powerful, not the tanks themselves I feel.
We need these added to AV quickly or else we will just buff damage and then the cycle will restart. Im not saying their heath is OP but they get out of a situation faster then a F*&king dropship Their active mods also last too long or have too short of a cool down my shield hardener takes almost a minute to regen, tan hardener for me, 40 seconds CD |
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Posted - 2013.12.14 08:51:00 -
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Michael Hyperthraz wrote:Tanks are fine. But way too cheap. tanks take a good match to restock, if price goes any higher then we have 1.6 again |
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Posted - 2013.12.14 08:52:00 -
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Text Grant wrote:Alena Ventrallis wrote:Limit the amount of HAVs that can be deployed. Bam, balance. Tanks should take more than one infantry to destroy. Its a freaking TANK. But limit them to one oer side, and suddenly, AV can easily coordinate to kill that tank, because they aren't being swarmed by 5 HAVs.
Seriously people, it isn't that hard. In war it has always taken one DEVOTED anti vehicle infantry to kill one tank. Heck one infantry can kill 6 tanks in under one minute today. AV should beat V or AV becomes pointless. atim or checkmate, GTFO this isn't real life, we also die in 1-2 bullets in real life |
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Posted - 2013.12.14 10:18:00 -
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Text Grant wrote:nerf the mods by 50% nerf infantry mods by 50% |
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Posted - 2013.12.14 10:22:00 -
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CommanderBolt wrote:Its not that tanks are OP - Granted there speed is a little on the fast side.
The real problem is were looking at it wrong.
Railgun installations counter tanks splendidly well. Will we get to deploy our own turrets?
Forge guns still put in work, RE equipped jihad cars kill tanks very easily. Swarms on the other hand are more of a deterrent than an actual counter, I think swarms need to be improved a little bit.
GUYS - The main problem is we need all of the elements in the game before we can truly achieve balance. The other racial vehicles, the other racial heavy suits as well as being able to drop in our own installations and turrets. Then we can actually sit down and work out correct stats and stuff. It will always be a juggling act until we reach that point I think. swarms, if AV keep complaining, only needs a 20 damage buff, as proto swarms do wonders on my tank |
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