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Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
327
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Posted - 2013.12.14 07:47:00 -
[1] - Quote
The cost is not the problem, the problem is the balance.
2/3 guy needed to take down 1 guys with a Tank is not good.
Once the FORGE was with me.
Now i belong to the Dark side...My Forge is called Imperial Scrambler.
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Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
328
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Posted - 2013.12.14 11:00:00 -
[2] - Quote
Zero Harpuia wrote:Shokhann Echo wrote:Jastad wrote:The cost is not the problem, the problem is the balance.
2/3 guy needed to take down 1 guys with a Tank is not good. its a ******* vehicle dumbass, in the future too... infantry cannot be god, you cannot expect to be superscrub every time you feel like it It's manned by one person, so it should be kill-able by one person. Stop being a douche. If a HAV comes across a standard infantryman, he should kill it. If an AV comes across a HAV, he should kill it. If a Infantry comes across an AV, he should kill it. It is a simple concept.
don't try tu argue with scrub tankers. they simply can't understand this concept.
Once the FORGE was with me.
Now i belong to the Dark side...My Forge is called Imperial Scrambler.
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Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
328
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Posted - 2013.12.14 11:20:00 -
[3] - Quote
Alena Ventrallis wrote:CUT.
Try a Side Arm in PC, let's see your score. Then you can come out and Say such thing. I was a Ground forger till Beta, I know what am i saying.
As long as Tank are moved by ONE people, ONE people must could take him down. Not only they nerf the dmg of the Forge, They also nerd the charge timer, so now it took more time to shoot a tank.
Unite this thing to a Close time window of Module deactiv and ABSURD speed.
Shake. And then you have your recipe to imbalance
Once the FORGE was with me.
Now i belong to the Dark side...My Forge is called Imperial Scrambler.
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Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
328
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Posted - 2013.12.14 11:38:00 -
[4] - Quote
Alena Ventrallis wrote: Then according to your model, AV should not have sidearms, tanks shouldn't be allowed to shoot them, and infantry already can't hurt tanks. That's true rock paper scissors.
And that model is asinine.
A heavy vehicle should take a heavy weapon to solo. Light weapons should solo light vehicles, and take multiple light weapons to down heavy vehicles. Limiting the amount of HAVs that can deploy would give light weapons the ability to use said numbers to overpower a tank without worrying about a tanker swarm. In turn, tanks rely on infantry to keep the enemy AV at bay.
Again, Iet's see if you understand, don't have MUCH hope in but let's give a try since you are a scrub tanker.
NO ONE is asking for AV to be sure Kill.
But tanks need some CONS. They simply don't have cons right now.
'Cause they only limit, the Cooldown time, is negated by their ABSURD speed.
Once the FORGE was with me.
Now i belong to the Dark side...My Forge is called Imperial Scrambler.
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