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Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
543
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Posted - 2013.12.13 13:28:00 -
[1] - Quote
If you are dying too easily while running profile dampeners then you need to equip a scanner yourself and change up your tactics.
There is a huge advantage to going around being unseen, yet seeing the position of your enemies. This allows you to get the drop on them quite often and enables you to choose your engagements. I used to run advanced Gal Logi with 2x Complex Extenders, a Basic Armor Plate, and 2x Complex Dampeners. The lower HP didn't hinder me as much as you'd think because my enemy was nearly dead by the time they knew that I was behind them and killing them.
If you're running dampeners and sticking with an undampened squad, then unless you are the flanking guy, you'll be at a disadvantage due to your lower HP and your squadmates giving you away.
That said, there are some changes to scanners that I would support.
1) Reduce scan time by 1/2, and add this time to the illumination time. This would nerf spin scans (from 360* with the 2s scanners to 180*)
2) Remove the scanner feedback messages (You Have Been Scanned, Scan Attempt Prevented, No Margin of Error, Some Margin of Error). Instead, if you get scanned the outer edge of your radar should "pulse" for the time that you are illuminated on enemy radar. This way, you know exactly when you drop off their scan and can move freely.
3) Remove Scoutsbane (Duvolle Focused Active Scanner). This is a crappy scanner that's rarely used, and I myself wouldn't use it even to troll scouts. So remove it if only to stop scout QQ. |
Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
543
|
Posted - 2013.12.13 13:39:00 -
[2] - Quote
Actually I run Cal Logi and Cal Assault too. Unfortunately I can't run double dampeners on the advanced versions of either suit due to needing a CPU chip, hence my Gal Logi example.
But if your primary complaint is that armor tankers sacrifice too much when using dampeners, then don't use them and stick with your squad. Everyone knows that armor benefits more from squad support than does shields. |
Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
547
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Posted - 2013.12.13 15:10:00 -
[3] - Quote
Cat Merc wrote:Sana Rayya wrote:Actually I run Cal Logi and Cal Assault too. Unfortunately I can't run double dampeners on the advanced versions of either suit due to needing a CPU chip, hence my Gal Logi example.
But if your primary complaint is that armor tankers sacrifice too much when using dampeners, then don't use them and stick with your squad. Everyone knows that armor benefits more from squad support than does shields. No my complaint wasn't about armor specifically. You said it yourself, until you reach proto you can't afford to fit a damp on the Caldari suit. Gal Logis have a lot of low slots, in addition to have 4 equipment, meaning they can have a damp and a scanner while still having ammo, triage hives, proper amounts of HP, etc'.
Well, it's possible to use double dampeners on both the advanced Cal Logi and advanced Cal Assault but that means sacrificing some of your equipment on the Cal Logi or a complex shield extender on the Cal Assault. Both of which put you at roughly the same EHP as my Gal Logi example. With the Gal Logi, you can still tote the requisite scanner, K-2 nanohives, and REs, so I used this suit instead. But that difference between logis has more to do with the Cal Logi CPU nerf than anything else.
Either way, it is possible to survive using a low EHP suit and dampeners, so long as hit and run guerrilla warfare stealth-style gameplay is your thing. |
Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
551
|
Posted - 2013.12.13 18:57:00 -
[4] - Quote
ratamaq doc wrote: In the land of the blind the one eyed man is king? Well in the land of the sighted, the invisible man is king. Profile dampeners work people.
QFT. |
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