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Thread Statistics | Show CCP posts - 3 post(s) |
Baal Omniscient
L.O.T.I.S. Public Disorder.
831
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Posted - 2013.12.13 17:03:00 -
[1] - Quote
Skihids wrote:Takahiro Kashuken wrote:
The wave factor is still in
In each match periodically i have to retreat or i push my tank too far and risk losing it either against AV or other tanks
I cannot sit there and take a mountain of damage unless the enemy are idiots and are shooting at me with the wrong AV weapon or doing it when my hardeners are on or are just leaving me alone and firing an AR at me
Yday i went 41/0 in a blaster maddy and they did have swarms and were firing at me except i had my hardeners on and they just kept coming out to get shot at, not once did anyone flank and tbh i did get pushed back a few times and we did lose the game heavily anyways because the infantry were bad on my side and didnt push the bridge even tho i kept mowing them down
Even in that match i had to push when the time was right and retreat when i need to
The question is how much time you spent in active mode on the bridge vs. time hiding, and did that balance the extra DPS you brought to bear? At 41/0 it seems that your HAV made you at least as effective as two infantry units. If your side had four HAVs it would be the equivalent of having 20 players on your side. If that becomes the norm, then each side will run as many HAVs as they can and still cap objectives. In Ambush that may mean 100% tanks. I'm sorry Skihids, but you're wasting your time on this one. No matter how much logic and reason you throw at him, Snake always comes back with the 5-year old stance "but they have it this way, I don't care if mine's better, I should have that too!". I WOULD recommend saving your arguments for someone who listens, but I very much enjoy watching him get trounced by game balance logic. So if you don't mind wasting your time, please carry on.
It's dangerous to travel the forums alone, take this! (.:'*Honeyed'Lamb*':.)
FIX TTK & MINSUITS (GîÉ_GîÉ )
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Baal Omniscient
L.O.T.I.S. Public Disorder.
831
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Posted - 2013.12.13 22:27:00 -
[2] - Quote
Takahiro Kashuken wrote:Skihids wrote:Takahiro Kashuken wrote:Rei Shepard wrote:Takahiro Kashuken wrote:With the current levels of tank speed i do expect webifiers to be put in next to counter act it
Also 1 hardener for each tank? lolno because without hardeners the tank is squishy as it is, thats the whole point of active hardeners but they come with a big consequence of PG/CPU Oh wow aswesome, then we would need 1 guy to web it and 3 guys to shoot it to counter 1 guy in a tank that costs roughly as much as my proto-suit..... Teamworks hurts You want to solo with an AR? How about we put restrictions on suits too so you can only have 1 dmg mod 1 rep 1 plate etc We have restrictions. Infantry doesn't get to be invulnerable. That's a pretty big drawback compared to vehicles. Neither do we without active hardeners OH! So you're saying AV players should get active hardners on their suits so they can tank your damage while they lay into you? And they should get speed boosters so they can chase you down on foot so you can't run away? Great idea bro...
(incase that was missed, *HEAVY* sarcasm)
It's dangerous to travel the forums alone, take this! (.:'*Honeyed'Lamb*':.)
FIX TTK & MINSUITS (GîÉ_GîÉ )
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Baal Omniscient
L.O.T.I.S. Public Disorder.
831
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Posted - 2013.12.13 22:28:00 -
[3] - Quote
Double post, sorry: Skihids for CPM!!!!!!!
Edit:
Skihids wrote:Takahiro Kashuken wrote:So you want infantry to have hardeners? Are you being deliberately obtuse? We are speaking about balancing infantry and vehicles, therefore we have to address the differences.
I did warn you didn't I? Like argueing with a 5 year old. I should know, mine kid's 7 and still hasn't grown out of it.
Double edit (on a double post.... hmmm who'da think it....):
If you keep this shizz up Skihids, you are gonna end up farming a LOT of likes off of me.
It's dangerous to travel the forums alone, take this! (.:'*Honeyed'Lamb*':.)
FIX TTK & MINSUITS (GîÉ_GîÉ )
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