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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Lucrezia LeGrand
Sentinels of New Eden
96
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Posted - 2013.12.11 19:26:00 -
[1] - Quote
Everyone is complaining about TTK, hit detection, OP weapons and OP vehicles... but has anyone noticed the new walking animation for female clones? What the heck, CCP?
I do NOT want to be flaunting my butt whenever I walk around my room or war barge. I want to strut like I own the place because I'm a mercenary of New Eden not some adult host from the Gallante pleasure quarters. --_-- I didn't die 100 times on some god-forsaken planet to have hypnotically swaying hips.
Women do not walk that way unless they are modeling a dress down a runway or happen to be moms "power walking." Make female clones walk normal!! |
Lucrezia LeGrand
Sentinels of New Eden
96
|
Posted - 2013.12.11 19:35:00 -
[2] - Quote
Llast 326 wrote:Lucrezia LeGrand wrote:Everyone is complaining about TTK, hit detection, OP weapons and OP vehicles... but has anyone noticed the new walking animation for female clones? What the heck, CCP?
I do NOT want to be flaunting my butt whenever I walk around my room or war barge. I want to strut like I own the place because I'm a mercenary of New Eden not some adult host from the Gallante pleasure quarters. --_-- I didn't die 100 times on some god-forsaken planet to have hypnotically swaying hips.
Women do not walk that way unless they are modeling a dress down a runway or happen to be moms "power walking." Make female clones walk normal!! Um.. you know the male toons have the same walk now too right? the guy's walk is very different. I'm not saying I want a "manly" walk. I just don't want such a flirty one. Hips swaying is normal, but this isn't. Create an alt (caldari and gallente seem to be more susceptible to this animation) and watch her walk around her room. It's not normal and like I said before, the first thing that pops into my head is either a runway model or a mom power walking. Not exactly the impression I want to make as a mercenary. |
Lucrezia LeGrand
Sentinels of New Eden
97
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Posted - 2013.12.11 19:43:00 -
[3] - Quote
CCP Logibro wrote:Looks like you're getting the old walking animation that we changed for exactly the reasons you pointed out. I'll poke some people and find out what's happened. thank you so much. I was really disappointed when I found out, but if it's a glitch then I'm really happy it will go back to the way it was before. |
Lucrezia LeGrand
Sentinels of New Eden
103
|
Posted - 2013.12.11 20:28:00 -
[4] - Quote
that's a really cool website, I'm going to keep messing around with it. but I think it's important to note that the walking on the sliders at each ends are exactly that: extremes on a spectrum. People walk in many different ways and the vast majority of people walk somewhere in between and it is really rare to find people on the extremes. I don't know any guys that walk the way the figure does when the slider is all the way to the left. That also seems strange to me.
I don't want a manly walk, but I don't want an extremely exaggerated one either. You can have a sexy walk about 3/4 of the way to the right and that is what it used to be. I think it's cool that a woman can look sexy, and they should look sexy in a video game because video games are wish-fulfillment. But when CCP tries hard to create a gritty, realistic sci-fi epic setting with mercenaries and clones dying left and right, seeing such an exaggerated walk takes you out of it. It seems like a caricature because everything else, the art direction, the world setting, is at odds with it.
Sorry to make such a huge deal about this, I really didn't want to and when I started the thread I didn't think there would be so many replies but I really like Dust 514, and well, this was something I didn't like. Sorry if I made anyone upset. |
Lucrezia LeGrand
Sentinels of New Eden
106
|
Posted - 2013.12.11 21:03:00 -
[5] - Quote
ThePrinceOfNigeria wrote:Lucrezia LeGrand wrote:Everyone is complaining about TTK, hit detection, OP weapons and OP vehicles... but has anyone noticed the new walking animation for female clones? What the heck, CCP?
I do NOT want to be flaunting my butt whenever I walk around my room or war barge. I want to strut like I own the place because I'm a mercenary of New Eden not some adult host from the Gallante pleasure quarters. --_-- I didn't die 100 times on some god-forsaken planet to have hypnotically swaying hips.
Women do not walk that way unless they are modeling a dress down a runway or happen to be moms "power walking." Make female clones walk normal!! Or you could like try and find the kitchen in the Warbarge and make the rest of us some sammiches for after the match... Your sandwich will be just two slices of bread (both the heels) with only processed kraft cheese in between. --_--
Anyways, I've kept on messing around with http://www.biomotionlab.ca/Demos/BMLwalker.html and think it would be cool if there was a more robust character creation that gave us the option to change our walking animations. That way those who want huge swaying hips can do so and those who want more modest walking can choose that as well. ^_^
Of course I understand that this isn't a priority with the developers. There are more important things like weapon balance, fixing glitches, all racial variants of suits and equipment etc. and I would prefer that over more character creation options. But it may be nice if later on down the road this was considered (maybe a year or two)? |
Lucrezia LeGrand
Sentinels of New Eden
109
|
Posted - 2013.12.11 22:06:00 -
[6] - Quote
I'm sorry. I really am. Looking back on this thread I regret opening it because I feel like there's a lot of hostility in some of the replies. I should have opening the thread while choosing my words more carefully or not at all.
I would not have been bothered by the new walking animation if the animation was the same from the beginning. But it was changed to a more modest walk, so when it was reverted (as some say to the "old" walk) the change became very noticeable and that much more jarring.
I have no problems with the suits accentuating the female figure, I kind of like it in a future-spacey kind of way. The Caldari medium does this and the Gallante suits really do this and I like it. Heck, I play mostly a Dragonfly Scout (despite Scouts doing poorly right now) because I think it DOES look sexy.
But if, let's say, the suits didn't reflect this, if they were more egalitarian and androgynous at the beginning in beta up to now, and then one day you realize that "hey! this has been changed to a skin tight suit over night!" then it would be very noticeable and people would get upset. This is how I felt about the walking animation. Not that I was upset to the point of crying sexism but it did feel like a step backwards for CCP. If CCP wants to keep this new animation then I will get used to it, I like Dust enough to deal with it.
Again, had the animation been like this from the beginning I would not have said anything because that is how the game goes. Like Bayonetta for example, I don't mind playing that game at all because Bayonetta is like that from the beginning. I think she's cool and pretty BA. She's a caricature but that's just who she is and I don't see sexism in her because that's how she was developed from the beginning (albeit the game is kind of sexist).
Anyways, I'm sorry for getting people upset and I guess it's time for me to take a break from the forums for awhile. I really don't want to be known as the one who started "that" argument, so again, I apologize. and, well, I guess I'll just play the game and shut up about it. Sorry again to everyone. |
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