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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Kasira Vorrikesh
Fraternity of St. Venefice Amarr Empire
30
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Posted - 2013.12.17 03:18:00 -
[1] - Quote
Celus Ivara wrote: When a player plays a game and builds an avatar they are choosing the person they want to be or the character they want to roleplay. Different people want to be different things; therefore the more options the better.
Animation choices are nice. Model choices are nice. Voice choices are nice.
So on this issue, let's make it an in-game option. (And give us a middle-ground choice too; a lot of people are requesting it.)
On a related note: CCP, what's the status of CARBON integration in Dust? When do we get to actually build our avatars like in EVE? I really want to be a person in this game, not Gallente Scout Robot #43. :\
Couldn't agree more, but I've lost all hope of getting even a simplified version of EVE's character creator; or at the very least, I have no hope of it happening in a reasonable (within the next year) amount of time.
The main reason I can't care about Dust as much as EVE is that I don't even have a damn face, much less a customized body. Second reason is total lack of content besides PVP combat.
Anyway, I think the arm movement is a little too much with this "new" animation. The hip sway is fine, though; I don't like walking as if I'm a truckstop tranny. So reduce arm swinging but leave the hips; because hips don't lie (I didn't bother to check if anyone's used that already in this thread; I should be shot for saying it either way).
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Kasira Vorrikesh
Fraternity of St. Venefice Amarr Empire
31
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Posted - 2013.12.17 04:02:00 -
[2] - Quote
Celus Ivara wrote:
Yeah, there's so many cool tools in EVE, I wonder at how hard it is to copy them straight over to Dust. Avatar creation; Corp UI; heck I would love to see the EVE 3D galaxy-map up somewhere, not as user friendly as the Dust one, but so much more immersive!
Also, a big agreement to needing something besides a lobby shooter. I want to wander through Caldari slums, hunt player-commissioned bounties through Jita space stations, explore and scavenge in Sleeper dead sites, and highjack Titans. If I wanted a lobby shooter I'd put in Timesplinters from a decade ago. :\
Sorry, think I got a little of the thread's topic.
Sadly, the kind of game modes you want (and I would want) will only be seen if EA or Activision buys CCP. On one hand, I love the unique spin small developers can give games, sort of like the old days (early 90s) when games had so much more character than they have now; on the other hand, having a small staff and budget means that features either take really long to implement, or never happen at all.
New Eden could easily rival the Star Wars universe, or at the least, the Mass Effect universe, if enough money was behind it. As things stand now though, I'll just have to fill in all the lore gaps and unused potential with fanfiction that I write in my mind while I'm mining plagioclase.
By the way, in mentioning Star Wars, I'm not saying it's the be-all-end-all for sci-fi settings; just that it's a large and easily recognized setting.
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Kasira Vorrikesh
Fraternity of St. Venefice Amarr Empire
31
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Posted - 2013.12.17 04:39:00 -
[3] - Quote
rebecca watson wrote:*Posting in this thread and holding my tongue for the sake of irony*
What would be ironic? That you are in fact a runway model?
If so, can you get me some Louis Vuitton OTKs? |
Kasira Vorrikesh
Fraternity of St. Venefice Amarr Empire
31
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Posted - 2013.12.17 04:46:00 -
[4] - Quote
Faunher wrote: In my opinion, Dune has a much more intriguing and genuine sci-fi setting than Star Wars.
I have heard of Dune but know next to nothing of it. That said, I'm sure it is better than Star Wars. Hell, Star Trek is better than Star Wars. But again, I used it as a frame of reference.
EVE needs a lot more lore before it could compete with any well-established sci-fi setting. It's got the foundation and maybe two walls so far. The best and easiest thing to do is rip off bits from other settings. Terminator themes could be used in the context of Gallente drone/AI research, for example. The only thing New Eden's missing, are aliens; and given how aliens are handled in most sci-fi (as in, excessively humanoid in appearance while mirroring cultures from Earth so as to be relatable), I can live without them. |
Kasira Vorrikesh
Fraternity of St. Venefice Amarr Empire
31
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Posted - 2013.12.17 05:05:00 -
[5] - Quote
Celus Ivara wrote: The way CCP's going, I wouldn't be surprised if we had both interaction with stations and capitol ships sometime in the next three years.
But yeah, for walking through living cities though, or anything else massively asset based, under a traditional development model CCP would need about $100mill.
But, what if CCP didn't use a WOW or AAA console development model (give 300 developers $80mill and 3 years), but instead made the the asset content in the same way Second Life or Minecraft does: through player action.
EVE is already all about players creating the content; thing though is the content is immaterial; as in social ties (These are the people I love and these are the people I hate!) or social infrastructure (These are the people I trust to mine so we can go fight the people we hate!). But what if CCP had 10 developers work for a year to make the tools so players could build asset based content? Instead of getting my ISK from mining, I'm getting my ISK from designing the in-game model for an Amarr cathedral and selling the BPC of it on the market. A player who's getting her ISK as the Praetor of a district on Amarr Prime likes it, buys it and has it built it in her city; and the New Eden is one asset richer.
I'm not yet ready to give up the dream game CCP teases in their FMV trailers. The scenario though where I quit the lobby shooter, and come back in a few years when that dream game is done is still on the table. :\
I can see this working with small-scale games like Shadowrun Returns or Dota2, but I'm less hopeful for the concept on a galactic size. I agree that something unorthodox like this is the only plausible way it could happen though; CCP needs to get creative. I would say they could even do the same with World of Darkness, but...
I give up dreams all the time, so I'm probably the wrong person to talk to in that regard. |
Kasira Vorrikesh
Fraternity of St. Venefice Amarr Empire
31
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Posted - 2013.12.17 05:07:00 -
[6] - Quote
ZeHealingHurts HurtingHeals wrote:Wasn't there a chick in beta that was all hyped up over stuff like this. Something to do with ravens?
Either way, I think it's hilarious how off topic this thread has become.
I've always enjoyed unintentionally pulling threads off topic. It's what I do.
Besides, it's not like this thread had any purpose left. Now it's just a free space, anything goes! |
Kasira Vorrikesh
Fraternity of St. Venefice Amarr Empire
34
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Posted - 2013.12.17 05:31:00 -
[7] - Quote
Celus Ivara wrote:Not that I'm not happy to keep talking about Dune; just feel bad when I help derail a thread.
Give in to the allure of the void, the entropy of thread derailment. Staying sensibly on topic is just society trying to put walls around you; fight the power!
Anyway, Dune sounds better than the others, going by your synopses. If we could just toss some Battletech/Robotech in here, I'd be set.
The Battletech setting, for those who don't know, involves 5 galactic dynasties in a constant state of war, with your character plugging into a mechanized exoskeleton and often working as a mercenary. Totally unfamiliar, eh?
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Kasira Vorrikesh
Fraternity of St. Venefice Amarr Empire
34
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Posted - 2013.12.17 05:51:00 -
[8] - Quote
Celus Ivara wrote:[quote=Kasira Vorrikesh] I recall official talk about a year ago of us getting mechs. Here's some art from one of the Dust concept artists: http://cghub.com/images/view/635995/Wonder what the status of these guys is? Also, I've seen a number of forum threads over the years making the case that X or Y universe (DOOM, Alien, Event Horizon, Star Wars, ....) takes place in the War Hammer universe; it's basically the situation now where you can make a good case that most of all sci-fi 'verses are related to each other by being sub-sets of War Hammer. XD
If we'd ever get mechs... no, I shouldn't even think of it. Maps would have to be larger for starters.
But imagine doing death-from-above jumps on infantry or tanks, or picking up a soldier and throwing him at his squad, or crushing his suit until his innards oozed forth like marinara from a ruptured Hot Pocket.
Oh, be still my heart.
Now Warhammer... is that the one with orcs with inexplicably British accents, and Space Marines and all that? What I've listed is the extent of my knowledge of that setting.
But yes, everything is a ripoff of something else. The only question is how well the imitation is executed.
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Kasira Vorrikesh
Fraternity of St. Venefice Amarr Empire
34
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Posted - 2013.12.17 06:23:00 -
[9] - Quote
Celus Ivara wrote:I also recall talk of Heavy Assault Aircraft that would fly over the battlefield and drop multiple players in mechs into the fray. Sooo,... 1.8? 1.9? Warhammer has this thing where FTL space travel requires entering a hell dimension and traveling through that before entering real space again. So any sci-fi 'verse that has an element of horror to it (DOOM, Alien, Event Horizon,...) or requires entering a different space-time to enable FTL (Star Wars, Andromeda,...) ends up jiving really nicely with Warhammer fiction. Throw in the fantasy races and the vast span of time in it and Warhammer has this odd ability to encompass many different settings.
I'm going to chalk up talk of mechs to CCP's history of seemingly having more concept artists than programmers. If they wanted Dust to stand out from common shooters though, mechs would be the way to go about it. Mech/tank/dropship/infantry would be an unbeatable combination for novelty.
As for Warhammer, I think I'm starting to get the point now. When you get into timelines that last tens of thousands of years it's easy to imagine that virtually any setting could simply be from a forgotten time or part of space.
Which makes you wonder why New Eden only has barely 5 factions left...
I've always wondered where the British went in New Eden. No one has what sounds like an English or American name. Logically you'd assume America had one of the world's largest space programs before the wormhole collapsed, so our settlers would likely be numerous and therefore should have a greater chance of surviving the cataclysm.
Instead of, you know, the French and the Finns eventually creating new space empires. |
Kasira Vorrikesh
Fraternity of St. Venefice Amarr Empire
34
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Posted - 2013.12.17 06:34:00 -
[10] - Quote
Faunher wrote:I always had a theory that the Andorrans were Caldari, Luxembourg was Minmatar, and the Vatican Amarr. Seems to make sense to me.
I'd say Moldova or Lichtenstein are much more Matari by nature, than Luxembourg.
I mean, it's so obvious. |
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Kasira Vorrikesh
Fraternity of St. Venefice Amarr Empire
37
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Posted - 2013.12.17 06:59:00 -
[11] - Quote
Tch Tch wrote:Remember the New Edens were cutoff from the rest of humanity. So maybe the Anglos are else where... Or the Jovians.
Right, could have died off at some point. I find it funny that some of the ancient tech in EVE sounds like Nahuatl or something.
Given the expanse of time from the collapse to the rebuilding of civilization, it's far more likely that there'd be no recognizable traces of Earth language or ethnicity, but I understand why the decision was made to have the new civilizations somewhat analogous to what we already know.
*Edit
Thread cohesion: less than 10%
This thread has been seriously disrupted by my passing through it, and could collapse at any moment.
And with that, I'm off. Good night. |
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