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Thread Statistics | Show CCP posts - 1 post(s) |
Celus Ivara
DUST University Ivy League
145
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Posted - 2013.12.17 03:01:00 -
[1] - Quote
This is a conversation that has come up multiple times (during the original hip sway round, during the bust size reduction, and again now) and it generally plays out the same way. People post preferences on different sides, sexist ***** start having their own tangent arguments, and sane people slowly resolve on the best solution being let's just make it a customization option people can choose.
When a player plays a game and builds an avatar they are choosing the person they want to be or the character they want to roleplay. Different people want to be different things; therefore the more options the better.
Animation choices are nice. Model choices are nice. Voice choices are nice.
So on this issue, let's make it an in-game option. (And give us a middle-ground choice too; a lot of people are requesting it.)
On a related note: CCP, what's the status of CARBON integration in Dust? When do we get to actually build our avatars like in EVE? I really want to be a person in this game, not Gallente Scout Robot #43. :\
Oh, also to the OP, don't ever hold your tongue on issues that are important to you for fear they may upset some people. Doing so kills reasoned discussion in society, and slowly chisels away at your own happiness. Also, if you say something that is incapable of upsetting anybody, you probably said nothing. |
Celus Ivara
DUST University Ivy League
147
|
Posted - 2013.12.17 03:47:00 -
[2] - Quote
Kasira Vorrikesh wrote:Celus Ivara wrote: On a related note: CCP, what's the status of CARBON integration in Dust? When do we get to actually build our avatars like in EVE? I really want to be a person in this game, not Gallente Scout Robot #43. :\
Couldn't agree more, but I've lost all hope of getting even a simplified version of EVE's character creator; or at the very least, I have no hope of it happening in a reasonable (within the next year) amount of time. The main reason I can't care about Dust as much as EVE is that I don't even have a damn face, much less a customized body. Second reason is total lack of content besides PVP combat.
Yeah, there's so many cool tools in EVE, I wonder at how hard it is to copy them straight over to Dust. Avatar creation; Corp UI; heck I would love to see the EVE 3D galaxy-map up somewhere, not as user friendly as the Dust one, but so much more immersive!
Also, a big agreement to needing something besides a lobby shooter. I want to wander through Caldari slums, hunt player-commissioned bounties through Jita space stations, explore and scavenge in Sleeper dead sites, and highjack Titans. If I wanted a lobby shooter I'd put in Timesplinters from a decade ago. :\
Sorry, think I got a little of the thread's topic. |
Celus Ivara
DUST University Ivy League
147
|
Posted - 2013.12.17 03:59:00 -
[3] - Quote
Beeeees wrote:Carbon is the game engine.
DUST was in Carbon originally, but then CCP realized that consoles couldnt handle it, and instead of switching to PC they switched the engine, to UE3 no less. That is the main reason of all any any faults that DUST has right now.
So yeah, no Carbon, ever. Yeeaahh. Yeah, that's true, I know. But with modification (sometimes minor, sometimes extensive) code can be moved from one engine to another. Somethings that were originally in CARBON-Dust are in UE3-Dust (connection to Tranquility being the big one). I'm really curious how feasible it is to hope that we'll ever get to see some of the high-profile CARBON features CCP was showing off a couple years ago. |
Celus Ivara
DUST University Ivy League
147
|
Posted - 2013.12.17 04:52:00 -
[4] - Quote
Kasira Vorrikesh wrote:Celus Ivara wrote:Also, a big agreement to needing something besides a lobby shooter. I want to wander through Caldari slums, hunt player-commissioned bounties through Jita space stations, explore and scavenge in Sleeper dead sites, and highjack Titans. If I wanted a lobby shooter I'd put in Timesplinters from a decade ago. :\
Sadly, the kind of game modes you want (and I would want) will only be seen if EA or Activision buys CCP. On one hand, I love the unique spin small developers can give games, sort of like the old days (early 90s) when games had so much more character than they have now; on the other hand, having a small staff and budget means that features either take really long to implement, or never happen at all. New Eden could easily rival the Star Wars universe, or at the least, the Mass Effect universe, if enough money was behind it. As things stand now though, I'll just have to fill in all the lore gaps and unused potential with fanfiction that I write in my mind while I'm mining plagioclase. The way CCP's going, I wouldn't be surprised if we had both interaction with stations and capitol ships sometime in the next three years.
But yeah, for walking through living cities though, or anything else massively asset based, under a traditional development model CCP would need about $100mill.
But, what if CCP didn't use a WOW or AAA console development model (give 300 developers $80mill and 3 years), but instead made the the asset content in the same way Second Life or Minecraft does: through player action.
EVE is already all about players creating the content; thing though is the content is immaterial; as in social ties (These are the people I love and these are the people I hate!) or social infrastructure (These are the people I trust to mine so we can go fight the people we hate!). But what if CCP had 10 developers work for a year to make the tools so players could build asset based content? Instead of getting my ISK from mining, I'm getting my ISK from designing the in-game model for an Amarr cathedral and selling the BPC of it on the market. A player who's getting her ISK as the Praetor of a district on Amarr Prime likes it, buys it and has it built it in her city; and the New Eden is one asset richer.
I'm not yet ready to give up the dream game CCP teases in their FMV trailers. The scenario though where I quit the lobby shooter, and come back in a few years when that dream game is done is still on the table. :\ |
Celus Ivara
DUST University Ivy League
148
|
Posted - 2013.12.17 05:19:00 -
[5] - Quote
Kasira Vorrikesh wrote:Faunher wrote: In my opinion, Dune has a much more intriguing and genuine sci-fi setting than Star Wars.
I have heard of Dune but know next to nothing of it. That said, I'm sure it is better than Star Wars. Hell, Star Trek is better than Star Wars. But again, I used it as a frame of reference. Dune's great! They're all great really, just different moods.
Dune is about likeable Nietzschean human/gods and high philosophy.
Star Wars is about Fantasy, Adventure, and The Hero's Journey.
Star Trek is about the Sci-Fi pulp stories made with modern sensibilities.
Star Gate (yes I'm adding it) is about going on cool adventures with your friends.
They're all good. Just pick the one you're in the mood for. :)
Also, covering myself by once again pointing out: we're talking about the merits of various Sci-Fi 'verses, the feasibility of different development models and DeadlyAztec is dropping workout tips. ...Isn't the original topic about butts and gender identity?
Not that I'm not happy to keep talking about Dune; just feel bad when I help derail a thread. |
Celus Ivara
DUST University Ivy League
148
|
Posted - 2013.12.17 05:41:00 -
[6] - Quote
Kasira Vorrikesh wrote:Celus Ivara wrote:Not that I'm not happy to keep talking about Dune; just feel bad when I help derail a thread. Give in to the allure of the void, the entropy of thread derailment. Staying sensibly on topic is just society trying to put walls around you; fight the power! Anyway, Dune sounds better than the others, going by your synopses. If we could just toss some Battletech/Robotech in here, I'd be set. The Battletech setting, for those who don't know, involves 5 galactic dynasties in a constant state of war, with your character plugging into a mechanized exoskeleton and often working as a mercenary. Totally unfamiliar, eh? I recall official talk about a year ago of us getting mechs. Here's some art from one of the Dust concept artists: http://cghub.com/images/view/635995/ Wonder what the status of these guys is?
Also, I've seen a number of forum threads over the years making the case that X or Y universe (DOOM, Alien, Event Horizon, Star Wars, ....) takes place in the Warhammer universe; it's basically the situation now where you can make a good case that most of all sci-fi 'verses are related to each other by being sub-sets of Warhammer. XD |
Celus Ivara
DUST University Ivy League
148
|
Posted - 2013.12.17 06:09:00 -
[7] - Quote
Kasira Vorrikesh wrote:Celus Ivara wrote:I recall official talk about a year ago of us getting mechs. Here's some art from one of the Dust concept artists: http://cghub.com/images/view/635995/Wonder what the status of these guys is? Also, I've seen a number of forum threads over the years making the case that X or Y universe (DOOM, Alien, Event Horizon, Star Wars, ....) takes place in the War Hammer universe; it's basically the situation now where you can make a good case that most of all sci-fi 'verses are related to each other by being sub-sets of War Hammer. XD If we'd ever get mechs... no, I shouldn't even think of it. Maps would have to be larger for starters. But imagine doing death-from-above jumps on infantry or tanks, or picking up a soldier and throwing him at his squad, or crushing his suit until his innards oozed forth like marinara from a ruptured Hot Pocket. Oh, be still my heart. Now Warhammer... is that the one with orcs with inexplicably British accents, and Space Marines and all that? What I've listed is the extent of my knowledge of that setting. But yes, everything is a ripoff of something else. The only question is how well the imitation is executed. I also recall talk of Heavy Assault Aircraft that would fly over the battlefield and drop multiple players in mechs into the fray. Sooo,... 1.8? 1.9?
Warhammer has this thing where FTL space travel requires entering a hell dimension and traveling through that before entering real space again. So any sci-fi 'verse that has an element of horror to it (DOOM, Alien, Event Horizon,...) or requires entering a different space-time to enable FTL (Star Wars, Andromeda,...) ends up jiving really nicely with Warhammer fiction. Throw in the fantasy races and the vast span of time in it and Warhammer has this odd ability to encompass many different settings. |
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