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THEAMAZING POTHEAD
Nyain San Renegade Alliance
624
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Posted - 2013.12.09 09:57:00 -
[1] - Quote
Not for fitting, not for the marketplace, those are fun to figure out yourself, and a respec at 5 million skill points would let them fix mistakes.
No, what we really need is a combat tutorial, teaching these players how to stand a chance and not go 0/17 every match against people not even using proto, but many times STD gear.
We need a tutorial to teach them fundamentals, stick together, attack objectives together, use scanners if you don't know where the enemy is or uplinks are, use and spawn on uplinks, beware of hot uplinks, lead off with grenades in firefights, gain the high ground at all costs if possible, use whatever means necessary to take out vehicles quickly. Take out enemy uplinks and capture CRUs.
What seems like common sense to vets is completely foreign to a HUGE chunk of our playerbase.If we could just teach a few fundamentals to our playerbase I have no doubt these same players wouldn't have as many problems and quit like they do from the learning curve.
Its so painfully obvious as you play dust which of your enemies have experience and which don't, you find every match these players that aren't able to aim whatsoever as they wander aimlessly outside the city. As I was using my BPO suit today to test its performance, I was just saddened every time I dispatched of the newbies that stood absolutely no chance against me, because of their poor knowledge of the game.
If i had the opportunity I could explain in less than 5 minutes, the knowledge needed for a newbie to compete in this game, but instead they have to take a couple months of getting torn apart to learn just how to not go negative. |
DildoMcnutz
Science For Death
359
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Posted - 2013.12.09 10:13:00 -
[2] - Quote
Definitely agree with a respec at 5 million sp, thats actually where i had mine and it was a HUGE help to my understanding of what goes into a good build and a good suit. This was the very first FPS multiplayer game i have ever played and i not only had to learn how to shoot but i also had to get my head around the skills/fittings part aswell, not that im new to the RPG side of things but every game of its ilk usually has its own learning curve. I honestly cannot say how integral that respec was to the growth of my character and ability in the game. |
Rasatsu
Much Crying Old Experts
932
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Posted - 2013.12.09 10:17:00 -
[3] - Quote
I think the OP needs to be sent to a reeducation camp for his own good. |
THEAMAZING POTHEAD
Nyain San Renegade Alliance
627
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Posted - 2013.12.09 10:21:00 -
[4] - Quote
DildoMcnutz wrote:Definitely agree with a respec at 5 million sp, thats actually where i had mine and it was a HUGE help to my understanding of what goes into a good build and a good suit. This was the very first FPS multiplayer game i have ever played and i not only had to learn how to shoot but i also had to get my head around the skills/fittings part aswell, not that im new to the RPG side of things but every game of its ilk usually has its own learning curve. I honestly cannot say how integral that respec was to the growth of my character and ability in the game. Yeah, any respec helps new players VASTLY more than vets as vets already use almost maxed gear, whereas a new player uses mostly STD w/ some ADV and no core skills, but can respec into a proto suit & prof5 weapon w/ a complex module for 5.7 million SP, that could be a prof 5 imperial ScR, a gallente logi Gk.0, and 5 complex armor plates.... all for 5.7million SP, show me ANY player that has 5.7million SP an as effective fit as that. Other than vets w/ alts already doing that of course. |
THEAMAZING POTHEAD
Nyain San Renegade Alliance
627
|
Posted - 2013.12.09 10:25:00 -
[5] - Quote
Rasatsu wrote:I think the OP needs to be sent to a reeducation camp for his own good. If you don't like the idea of a mandatory tutorial I understand, but a simple, efficient 5 minute combat tutorial that at least would be readily available to new players would do FAR more than the pathetic mandatory academy we have now. |
Rynoceros
Rise Of Old Dudes
1521
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Posted - 2013.12.09 10:38:00 -
[6] - Quote
I use Academy to farm ISK. In return, I'll squad with some random noobs in Local and work as a Tour Guide.
Top Questions: "How do I get a car?"
"Why can't I kill that huge flying ship?"
"What's up with the red, blue, and yellow symbols all over the place?"
"Why do I die so quick? He just shot me like 3 or 4 times..."
If they make it through that with some relative understanding, I'll go into explaining SP use and fittings and warn them of the dangers that come once they hit the magic total of 1200 WP.
So, basically it's on us to help with player education and retention because the game producers and developers snootily overlooked NPE for too long. But now, with population taking a significant hit, they want to fix it at their snail's pace.
Cheeseburgers.
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Michael Arck
Anubis Prime Syndicate
2052
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Posted - 2013.12.09 10:45:00 -
[7] - Quote
If a dog pisses on a electrical fence, he won't **** on it anymore. The problem is, these dogs in NE keep pissing on that fence.
I disagree. Combat tutorial is unnecessary and a waste of resources. I understand that you want to help the blueberry and that's commendable. But really, how many times that merc is going to run over open field before he learns he can't outrun the sniper or the FG?? |
8213
BIG BAD W0LVES
971
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Posted - 2013.12.09 10:50:00 -
[8] - Quote
So.... How about players try to educate new players instead of just r*aping them? DUST University and my corp are big on teaching and protecting new players...
Maybe Nyain can start to do the same? Or does milkman need more WP to farm?
I don't see top corps or players in the rookie section no this board. I don't see them recruiting new players and teaching them the ways of DUST 514... I see them slaughtering these poor saps and blaming CCP for it because they claim they don't have a choice.
You want players to be educated and become lasting? Do it yourself. |
Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
205
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Posted - 2013.12.09 11:25:00 -
[9] - Quote
Rynoceros wrote:I use Academy to farm ISK. In return, I'll squad with some random noobs in Local and work as a Tour Guide.
Top Questions: "How do I get a car?"
"Why can't I kill that huge flying ship?"
"What's up with the red, blue, and yellow symbols all over the place?"
"Why do I die so quick? He just shot me like 3 or 4 times..."
If they make it through that with some relative understanding, I'll go into explaining SP use and fittings and warn them of the dangers that come once they hit the magic total of 1200 WP.
So, basically it's on us to help with player education and retention because the game producers and developers snootily overlooked NPE for too long. But now, with population taking a significant hit, they want to fix it at their snail's pace.
Great to hear about people doing this. I still feel though, that the only way to consistently transfer knowledge to new players is via a structured, in-game tutorial that is paced, goes through all the correct motions, actions and activites required of a player in Dust 514. This can not be done in a PvP online environment (the current academy) and can only be accomplished with PvE. I just saw IWS's thread today and it looks like they have finally understood this (or finally given it priority) and are creating a PvE tutorial for new players which will go through running, jumping, ducking, hacking, etc. and then if the story is any indication, they will fight some drones in PvE to pick up basic combat mechanics. It should have been there since launch, but they are playing catch-up. Once it's done, I look forward to higher player retention rates, and in general, just more people joining and staying in Dust. |
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