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Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
4003
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Posted - 2013.12.07 18:26:00 -
[1] - Quote
http://www.youtube.com/watch?v=VY5eNuNug2Y
You see that?
That's a game that supports 32 players on huge maps with vehicles everywhere and buildings falling from the sky.
And it all runs on the PS3 at 1080p and 60fps.
Why the hell does Dust 514 have to be at 480p just to hold 30fps and look like a PS2 game?
It confuses the hell out of me.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
4004
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Posted - 2013.12.07 18:40:00 -
[2] - Quote
Grimmiers wrote:Starhawk was 1080p? Also I'mma take a wild guess and say the custom built starhawk engine works better than the unreal engine on ps3. Yeah, you could run it at that.
The Unreal Engine has been updated over the years with a focus on making it run well on each console, and the roadblock is usually the programming, not what engine you're using.
Well, except with maybe the CryEngine. Very very pretty, but not so great on efficiency.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
4004
|
Posted - 2013.12.07 19:41:00 -
[3] - Quote
Vell0cet wrote:I think a huge part of this is the team and budget for this game is small. I'm pretty sure they are pushing the UR3 engine to its limits. I also wonder if the voice coms are using a higher percentage of the resource budget than other games. It certainly was before, with how badly PC was lagging until they realized it was a voice related issue.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
4004
|
Posted - 2013.12.07 20:47:00 -
[4] - Quote
KGB Sleep wrote:Mobius Wyvern wrote:http://www.youtube.com/watch?v=VY5eNuNug2Y
You see that?
That's a game that supports 32 players on huge maps with vehicles everywhere and buildings falling from the sky.
And it all runs on the PS3 at 1080p and 60fps.
Why the hell does Dust 514 have to be at 480p just to hold 30fps and look like a PS2 game?
It confuses the hell out of me. Because 80 million Nintendo Game Cubes. wat
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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