Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
387
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Posted - 2013.12.07 06:03:00 -
[1] - Quote
Atiim wrote:I already have >4.5 mil invested into AV.
And for the love of all thing just and holy on this godforsaken planet known as Earth, what teamwork is an HAV pilot required to use?
Answer: None.
So how much teamwork should AV be required to use?
Answer: None.
Teamwork for all, or teamwork for none.
Your "teamwork for thee, but no teamwork for me" model does not work well in terms of balance.
Also, tell me how being the best counter to your own class is balanced.
Answer: It's not.
Teamwork is a simple exchange for not being able to hide. Tanks can get behind cover, but everyone else knows where you are at any one time if they just look at their map, or across the field.
If AV weapons cost a minimum of 500,000 isk going up to 1,200,000 for a proto AV, and had a large pillar of light that highlighted you clearly on the map at all times, then your equality issue may have some merit.
But an AV user's dropsuit can hide outside of the angle of a tank, inside of buildings, and sneak up behind vehicles. Brute forcing your way by standing out in the open and firing should be obviously punished if you have the capacity to hide, and brains should win over brawn.
But you're suggesting brawn should win over more brawn and brains shouldn't even be in the equation anywhere.
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
387
|
Posted - 2013.12.07 06:52:00 -
[2] - Quote
Rusty Shallows wrote:Spkr4theDead wrote:Had one game 2 days ago in which the enemy team had 4 tanks at a time, and my team had only 2, including myself. We also had one guy with swarms, while they had a forge and I think 2 swarms handy.
The tank - tank fights were great, until the enemy team brought out AV, then it just got lame. Infantry cannot understand the rush you get from battling tank to tank, instead of running away like a beat dog when AV starts flying your way.
Tank v tank battles = awesome
Tank v AV = lame and not balanced You might be happier playing World of Tanks. Unless the Dev's endgame really is vehicles, which is unlikely.
Have you ever actually played World of Tanks? 1-4 hits and you're dead, there's no recovery or ability to go toe-to-toe with another for longer than a few seconds. http://youtu.be/Gv9sZfJvQAU
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