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J4yne C0bb
Molon Labe. RISE of LEGION
109
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Posted - 2013.12.06 03:00:00 -
[1] - Quote
Tallen Ellecon wrote:I can't compete against these guys unless I wear proto too and then I just become part of the problem.
Word. This is what drove me to take a 2 month break.
I think a high priority needs to be placed on the creation of Meta-level matches, where only gear up to a certain Meta level is allowed. This would go a long way to solving the matchmaking problem, and make matches more competitive. Redline matches (probably the majority since I've been playing) are not fun, whether you are on the winning or losing side.
I'm not sure how other mercs feel, but I don't remember the big wins or big losses. My favorite moments of Dust have been the close fights, where both sides played their hardest, even if not their best.. I'd rather play 100 knock-out, drag-out matches and narrowly lose, than 100 winning redline matches any day of the week. The kind of matches that after they are done, whether you win or lost, you feel good about your performance, and you respect your opponents.
I'd like to see CPP start with Mil or STD gear-only pubs, and go from there.
running Min Logi | aka Punch R0ckgroin - fatsuit | Theme Music
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J4yne C0bb
Molon Labe. RISE of LEGION
111
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Posted - 2013.12.06 07:52:00 -
[2] - Quote
Justice Prevails wrote:Knew, if I played one more, the feeling would be erased. Still have a smile on my face 3 hrs later.
I feel you, I've done the same damn thing.
Some of my most memorable matches, I've lost, and I didn't care because they were such good games -- they never made me want to ragequit, like a solid hour of protostomping does.
I'm beginning to think that fixing matchmaking, while a worthwhile effort, is simply not possible, and the reason is built into the game itself -- somebody, somewhere is always gonna have more SP than you, which translates to better fittings. The only way to combat that is to put a cap on the kind of gear you can bring into a battle.
It doesn't solve the problem completely, since a player with more SP will generally have more SP into core skills, but if a brand new player spends his SP wisely (core skills mostly, and moderately into DS and weaponry), it allows them to be more competitive with a vet while still at a lower level. A new player can then spend more time playing STD matches, until he gets his SP up to level where he can be competitive with ADV gear, and plays at that level until he's skilled enough to go proto if he wants.
I'm not advocating for any removal of game modes btw, just the addition of lower levels of play, for the new guys.
running Min Logi | aka Punch R0ckgroin - fatsuit | Theme Music
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J4yne C0bb
Molon Labe. RISE of LEGION
114
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Posted - 2013.12.07 01:43:00 -
[3] - Quote
calvin b wrote:I like running in squads, but when you have experienced players with great gear it can become to easy. This is one reason I run solo and use Advance or lower gear. Make certain game plays gear restrictive and this will show who has talent and who is using a suit or weapon as a crutch.
With the upcoming changes to Factional Warfare, I think this would be the perfect time to place a meta-level limit on gear in general pub matches. FW can be an opportunity for all mercs to break out their best stuff and blast each other to chunks, and general pub matches can become more of a place for general scrimmage, using lower level gear. A new player can start in general pubs relatively protected from stomping, free to find what he's interested, develop a playstyle, find a corp, etc, and eventually work his way into FW, where the gloves come off.
running Min Logi | aka Punch R0ckgroin - fatsuit | Theme Music
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J4yne C0bb
Molon Labe. Public Disorder.
179
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Posted - 2014.01.21 01:13:00 -
[4] - Quote
Sgt Kirk wrote:No matter how much proto there is on the field or lack thereof one side is always, 90% of the time, going to get raped because at least one side is using teamwork while the other side runs around like a chicken with its head cut off.
That's primarily the issue I'm seeing in pub matches. This is 100% true, and I experienced it firsthand today.
I spent a lot of today playing on a logi alt with 8 mil SP, lone wolfing and just screwing around to try and hit cap. I know, I should know better, but I wasn't feeling very social, and didn't feel like squadding up.
After a string of defeats, all due to no teamwork and nobody squadded up, I eventually got fed up and started a public squad for Doms only. My intent was to keep it very low key, and not be a hardass about following sl orders and such... in fact, I pretty much didn't care what anybody in the squad was doing -- I generate a lot of WP as a logi, and wanted a few extra guys to help me generate some OBs.
Mercs started trickling in after every match or so, and after a while, I was running a mix of vets and noobs of different skill levels, and a beautiful thing happened: we began to gel as a squad. We started gaining victories, simply because someone experienced was not so much giving orders, but calling out what's happening on the battlefield, and what we should probably do about it.
One of the last matches we played, we were able to generate 3 OBs, and I went 38-4 with 3300 WP. My best game ever, since I started playing a year ago, and all with mercs I had never played with before -- simply because of some very loose teamwork.
I still think meta-level matches are the way to go, to improve the piranha-invested waters that is the current NPE experience, but you have a very valid point.
Min Logi | aka Punch R0ckgroin, Fatsuit
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