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R F Gyro
Clones 4u
778
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Posted - 2013.12.05 19:06:00 -
[1] - Quote
I use scout suits tactically. My "uplink runner" suit is fast and stealthy and is good at getting uplinks down behind enemy lines. Sometimes I'll get an opportunity kill with it, but that's not really the point.
Of course, that doesn't make me a scout, just someone who occasionally uses a scout suit.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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R F Gyro
Clones 4u
778
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Posted - 2013.12.05 19:23:00 -
[2] - Quote
Ghost Kaisar wrote:Now about uplink running. Yes it works. But why do it in a scout suit? Just run logi, use a single low slot for complex damp, run a stamina and now you have all you need. Then use your insane CPU/PG and run an ungodly amount of equipment and eHP. Does our job better. I tried that.
I'm much more likely to get the uplink down successfully with the scout suit.
EHP doesn't help really, because if I'm spotted before I can drop the uplink and clear the area then its all wasted anyway. Well, I suppose it could help if I get into trouble on the way back. Maybe I just need to improve my logi suit design, but I'd need dampeners and stamina mods and speed mods.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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R F Gyro
Clones 4u
778
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Posted - 2013.12.05 19:32:00 -
[3] - Quote
knight of 6 wrote:while I recognize the "scout isn't a slayer" argument, I have 4 million of 11 into my suit. it's my main I don't have another suit. while it isn't my job sometimes being a slayer is unavoidable. we do run into people, we aren't invisible sometimes they see us. and at that point we need to have a suit that works in 1v1 and 2v1 combat.
also if I sneaky bastard my way up behind someone hacking and shoot them in the back THEY SHOULD DIE not turn around and murder me. that's not cool man. I personally think a scout should expect to die if the other guy has a chance to shoot back, but I can see how that would be difficult to accept once you've got millions of SP sunk into it.
As for shooting them in the back, that's your problem. Shoot them in the head
Anyway, rather than more EHP or more DPS I'd be more in favour of more "sneaky tricks" for scouts. Anti-personnel mines, for example: you drop one before you go round a corner, kill one bad guy and run; his three squad mates chase you round the corner and BOOM!
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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R F Gyro
Clones 4u
782
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Posted - 2013.12.05 23:18:00 -
[4] - Quote
How about a smaller hitbox rather than more HP?
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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