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Thread Statistics | Show CCP posts - 0 post(s) |
Benjamin Ciscko
The Generals General Tso's Alliance
277
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Posted - 2013.12.05 22:40:00 -
[1] - Quote
KING CHECKMATE wrote:Anmol Singh wrote:Many peoples counter argument to tank buff is that tanks in real tank one RPG to take down. Im here to enlighten you...
Tanks in real- -take multiple hits of RPG's -Can track and hit a moving target from miles away using technology -have infrared cameras and night vision (lightd enemies up like flashlights) (tanks have special armor which makes it hard to lock onto -kill anything within a 10 meter blast radius of its shell -They practically have auto aim -have a 5 man highly trained crew
Really HTFU... Do you want to be one hit from an invisible tank miles and miles away? It can hit person from two miles away while moving... Tanks in real- Get owned by 1 JAvelin Missile. Get owned by 1 or 2 mines. anything else? Ever heard of the trophy systems the Israeli's already have a prototype.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Benjamin Ciscko
The Generals General Tso's Alliance
277
|
Posted - 2013.12.05 22:46:00 -
[2] - Quote
daishi mk03 wrote:http://www.youtube.com/watch?v=vZTccFE0y9c
Enjoy plenty of destroyed abrams and other stuff with arab music. You're welcome.
Edit: Pretty indestructible ... not. Lol only 1 Abrams was destroyed by enemy fire the others were either stuck in the mud or hit by friendly fire or not Abram's at all.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Benjamin Ciscko
The Generals General Tso's Alliance
277
|
Posted - 2013.12.06 00:21:00 -
[3] - Quote
TunRa wrote:Can we just have this in Dust? That would be cool if it took up a slot but increased SL lock on times or only let a number of missiles land depending on tier and screwed with AV nade tracking so only direct impacts did damage, less vulnerable to AV more vulnerable to tanks.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Benjamin Ciscko
The Generals General Tso's Alliance
277
|
Posted - 2013.12.06 00:38:00 -
[4] - Quote
Atiim wrote:Benjamin Ciscko wrote:TunRa wrote:Can we just have this in Dust? That would be cool if it took up a slot but increased SL lock on times or only let a number of missiles land depending on tier and screwed with AV nade tracking so only direct impacts did damage, less vulnerable to AV more vulnerable to tanks. No. AV = HAV. If you want to play Tank 514 then go to World Of Tanks, This game is called DUST 514. It's not called "Lets make HAVs the best niche in the game and the best counter and answer to everything" 514. This module would not affect FG's or PLC's so the tank would be weaker wasting a slot for a hardener or something useful against that kind of AV, and I want to play Balance 514 here I will edit it for you happy.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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