
Protected Void
Endless Hatred
199
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Posted - 2013.12.08 17:13:00 -
[1] - Quote
Samantha Hunyz wrote:IAmDuncanIdaho II wrote:Ummm...we already discussed this over in the scout registry a while back, and I think the general consensus was concern about our stealth going to **** because there's likely to be a gaggle of mercs closing on your position, and alerting whoever you might be stalking.
So, *if* this was implemented, for the love of scouts, allow us to disable or enable it, or somehow press a button that shares the data when we decide we want to.
The last thing I want is one or more non-dampened, non-stealthy, AR-toting team-mates running gung-ho to the target(s) I'm stalking, alerting them and most likely giving away my position. We are discussing squad vision, not team. You choose who you squad with, so I don't see your issue with this as relevant. Actually, you don't. If you're not a squad leader, you choose whether to join a squad and whether to stay in it or not. That's it. If you're in a squad and a gung ho medium user who abuses the intel you provide jumps into squad, you can either leave or ruin the mood in the squad by yelling at him/her. Neither is a good choice. It also kills any incentive for scouts to join random squads in the hope of finding new friends, recruiting etc. Let us choose when to share the intel, or this will just be another scout nerf in disguise. |

Protected Void
Endless Hatred
200
 |
Posted - 2013.12.08 17:33:00 -
[2] - Quote
Baal Omniscient wrote:A scout runs into a taken objective area and finds targets so your team can see them, then begins to take them out from the back.
Your squad moves in from the front while they are occupied by trying to find the scout.
Boom, scouts have a viable role.
True, that would happen from time to time. Far more likely, though, is this scenario:
A scout runs into a taken objective area and finds targets so your team can see them. The scout starts flanking the targets.
Some of your squad moves in from the front, some follow the scout's path, all start firing and alerts the enemy before the scout has finished their flanking maneuver. The enemy spots the scout.
Boom, scout is dead. |