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Thread Statistics | Show CCP posts - 7 post(s) |
Oxskull Duncarino
Shadow Company HQ
279
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Posted - 2013.12.04 22:58:00 -
[1] - Quote
CCP Nullarbor wrote:Driftward wrote:CCP Nullarbor wrote:Yes, and if you kill too many people with an orbital and they punish you for it you will be kicked for the rest of the day. That seems really....bad. Especially for the 5000 damage hard limit for auto-kicks. One orbital could do that easily on overkill damage even trying to be careful. I can see this becoming a massive headache. We will keep an eye on it. You definitely have to be more careful with them now. If there are no team mates in the area that the friendly OB drops on but there is one or more friendly unmanned turrets or any friendly installations in the area, I hope ye have coded in that it won't allowed the damage that they will get from the OB to count towards the 5000 damage kick point!!!! |
Oxskull Duncarino
Shadow Company HQ
279
|
Posted - 2013.12.04 23:07:00 -
[2] - Quote
J0LLY R0G3R wrote:Oxskull Duncarino wrote:CCP Nullarbor wrote:Driftward wrote:CCP Nullarbor wrote:Yes, and if you kill too many people with an orbital and they punish you for it you will be kicked for the rest of the day. That seems really....bad. Especially for the 5000 damage hard limit for auto-kicks. One orbital could do that easily on overkill damage even trying to be careful. I can see this becoming a massive headache. We will keep an eye on it. You definitely have to be more careful with them now. If there are no team mates in the area that the friendly OB drops on but there is one or more friendly unmanned turrets or any friendly installations in the area, I hope ye have coded in that it won't allowed the damage that they will get from the OB to count towards the 5000 damage kick point!!!! haha it'll count. finding a squad leader just got more annoying. everyone is going be on a smoke break every time someone want to change leads XD "oh we had an OB" darn i forgot to drop it. Haha, that's for sure, well me for sure. Unless it's one of the last few games before downtime OBs will only ever be used on snipers. Lol, no longer will a Thale sniper be the only sniper to get a guaranteed OB to themselves. From 1.7 onwards the OB shall become known as the Starship Tactical Anti-Sniper Hammer to Hell. |
Oxskull Duncarino
Shadow Company HQ
280
|
Posted - 2013.12.04 23:09:00 -
[3] - Quote
R F Gyro wrote:Oxskull Duncarino wrote:If there are no team mates in the area that the friendly OB drops on but there is one or more friendly unmanned turrets or any friendly installations in the area, I hope ye have coded in that it won't allowed the damage that they will get from the OB to count towards the 5000 damage kick point!!!! Its not that hard to just not drop orbitals on friendly installations. Unless they rush into the strike location at the last minute, of course. It might be easy to miss them but not being able to hit them due the threat of getting kicked could mean missing the main bunch of enemy that have happily made sure to leave one turret still owned by the other side so they can stage on it without fear of an OB |
Oxskull Duncarino
Shadow Company HQ
281
|
Posted - 2013.12.04 23:20:00 -
[4] - Quote
CCP Nullarbor wrote:Damage to installations is not tracked in the 5000 HP limit for friendly fire. Only infantry, vehicles and equipment.
Otherwise there would be heaps of splash damage from grenades and orbitals and such when in close combat with CRUs and what not. Excellent stuff and cheers for the fast answer. All prospective squad leaders are now breathing easier |
Oxskull Duncarino
Shadow Company HQ
281
|
Posted - 2013.12.04 23:26:00 -
[5] - Quote
CCP Nullarbor wrote:Damage to installations is not tracked in the 5000 HP limit for friendly fire. Only infantry, vehicles and equipment.
Otherwise there would be heaps of splash damage from grenades and orbitals and such when in close combat with CRUs and what not. Not to niggle ya, but with the rate of equipment spam that goes on, if the other team use their heads and leave all opposition nanohives active when they take a position, over a couple of OBs a squad leader could easily rack up 5000 damage.
By the way I'm really looking forward to playing 1.7, props to you and the rest working on Dust, but I'm just checking where we stand beforehand. |
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