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R F Gyro
Clones 4u
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Posted - 2013.12.03 22:12:00 -
[1] - Quote
Personally I think PvE is the most important single change that CCP could make to the game right now, and I said that in Jenza's poll thread.
However, I doubt I'll be using it a lot myself. I may dabble a bit when I'm stressed out by PvP, and I'd obviously kick the tyres when its introduced, but unless CCP come up with something awesome (and given their history with Eve PvE I'm not holding my breath) that will be about it. Oh, and possibly an alternative source of ISK to fund my FW habit.
The reason I think it is so important is because of its potential impact on the new player experience (NPE). In a PvP-only universe it is incredibly difficult to produce a gentle NPE, and what we have at the moment is - I'm convinced - driving players away in droves.
If we can get new players into the game, keep them around for PvE, show them a taste of PvP with the academy, and then encourage them into corps like Dust Uni, we've got a much better chance of them lasting long enough to join us in the real PvP experience.
If this grows the player base then it allows for more granular matchmaking, which leads to better matches for new players, which leads back to more retention and a larger player base.
This is why I voted for PvE.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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R F Gyro
Clones 4u
740
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Posted - 2013.12.03 22:21:00 -
[2] - Quote
True Adamance wrote:My two cents is that we need themed PvE modes population extermination/suppression, kid napping, escaping CONCORD, helping and fighting against Pirate groups, etc. They could be quick simple missions that eventually evolve into multiple mission long arcs with connecting stories than randomise themselves. Sounds wonderful, but I doubt we'll see much of that. It takes a lot of work to make PvE missions that aren't figured out, documented and farmed by players. Once a mission is being farmed, all of the backstory is irrelevant.
Also, PvE will almost certainly start with drones rather than human NPCs, as it is an order of magnitude easier to do an AI for a drone than a believable AI for a human. For a PvP-focussed game like Dust, CCP might never bother with human NPCs.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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R F Gyro
Clones 4u
740
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Posted - 2013.12.03 22:22:00 -
[3] - Quote
Tch Tch wrote:A simple firing range so you can fine tune your weapons would be good. Yep, plus 1 for this.
Also somewhere you can learn to fly a dropship. Maybe with big glowing rings in the sky, or something.
And LAV racetracks.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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R F Gyro
Clones 4u
740
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Posted - 2013.12.03 22:32:00 -
[4] - Quote
J'Jor Da'Wg wrote:Its not a question of "is PvE cool" as much as "is PvE the most needed thing on the plate right now" I believe the most needed thing on the plate right now is more players. And I believe that PvE is CCP's best bet for getting that.
If we had a better new player experience and a larger player base then I certainly wouldn't be voting for PvE.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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