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Thread Statistics | Show CCP posts - 0 post(s) |
Maken Tosch
DUST University Ivy League
5485
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Posted - 2013.12.02 18:56:00 -
[1] - Quote
I would pay CCP money to lock these threads.
CCP, thank you for hotfixing the knives. But please make sure they're at their full potential in 1.7.
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Maken Tosch
DUST University Ivy League
5487
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Posted - 2013.12.02 19:00:00 -
[2] - Quote
John Demonsbane wrote:Welcome to the Dust 514 forums. We encourage your participation, and would like you to know that there is a search function which would help you find the 3 other threads in just the past week on this topic. Please consider using this valuable tool in the future.
In response to your current query: The answer is no.
Thank you for visiting the Dust 514 forums.
And that's just for the past week alone. Since closed beta last year, we have had thousands of these threads that no one should have any problem finding them in the search function.
CCP, thank you for hotfixing the knives. But please make sure they're at their full potential in 1.7.
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Maken Tosch
DUST University Ivy League
5491
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Posted - 2013.12.02 19:13:00 -
[3] - Quote
Mike Ox Bigger wrote:Cosgar wrote:So you essentially want to pay for something you're eventually going to get for free anyway without any garuntee of stability in a game that relies on a progressive development cycle that favors sweeping changes to core mechanics almost overnight? If that's the case, I have a bridge to sell you. Yeah, my blue prints were the main reason I bought the Elite pack and those are gone. The game constantly changes we should be allowed to constantly change.
Eve Online, the game we are now directly connected to, has been around for 10 years straight and had had only one respec in it's entire lifetime. There is no respec system in Eve Online (no, the neural remap is not a respec). Many players in Eve Online have always demanded CCP to give them paid respecs but CCP ignored them (thankfully).
Also, if you're too lazy to use the search function then I can see many trolls coming to this thread.
PS: Eve Online has had constant changes to its skill tree, ships, modules, weapons, etc.
Still does.
CCP, thank you for hotfixing the knives. But please make sure they're at their full potential in 1.7.
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Maken Tosch
DUST University Ivy League
5491
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Posted - 2013.12.02 19:15:00 -
[4] - Quote
Mike Ox Bigger wrote:Kane Fyea wrote: It makes the game P2W.
It's already considered pay to win as you can pay money to unlock gear you don't have access to. Again I don't see how this unbalances the game.
The AUR gear you're referencing is just early-access gear that can easily be matched by their ISK equivalents. On top of that, they become pointless to have once you have trained up to their ISK equivalents. No pay-to-win there.
CCP, thank you for hotfixing the knives. But please make sure they're at their full potential in 1.7.
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Maken Tosch
DUST University Ivy League
5491
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Posted - 2013.12.02 19:21:00 -
[5] - Quote
Did you know that if you maximize your core skills such as Dropsuit Electronics, Dropsuit Engineering, Dropsuit Upgrades, etc, then you can turn a seemingly weak looking Militia fit into a full killing machine especially once you have learned to build up your experience with it? Just ask the veterans here. I have seen plenty of Militia mercs wrecking Protos.
CCP, thank you for hotfixing the knives. But please make sure they're at their full potential in 1.7.
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Maken Tosch
DUST University Ivy League
5491
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Posted - 2013.12.02 19:26:00 -
[6] - Quote
Mike Ox Bigger wrote:Maken Tosch wrote:
Eve Online, the game we are now directly connected to, has been around for 10 years straight and had had only one respec in it's entire lifetime. There is no respec system in Eve Online (no, the neural remap is not a respec). Many players in Eve Online have always demanded CCP to give them paid respecs but CCP ignored them (thankfully).
Also, if you're too lazy to use the search function then I can see many trolls coming to this thread.
PS: Eve Online has had constant changes to its skill tree, ships, modules, weapons, etc.
Still does.
Most the people on the forums are trolls with smart ass comments so I don't really care about that. I just get on here every now and then and voice my opinion. I think this is a good idea as it generates money for CCP and would make a lot of people happy. They've hinted in the past if it got enough support on the forums it could be a possibility.
YOU think it's a good idea. I don't think like you. Therefore you and I have no other choice but to agree to disagree. This will just open up problems especially with the incoming secondary market that will implemented once Factional Warfare has been overhauled which is at around the release of 1.8 or 1.9. Monetized respecs will just create too much shock in the secondary market where players are the ones who will have all the power to decide what price to set for buying and selling. And as I a player who looks forward to one day be Margin Trading in Dust, I don't like this at all.
Why you are correct to assume that CCP has hinted about it in the past if enough support is shown, you have to remember that CCP has to account for those who don't support it. In the two years that I have been playing this game, the battle between Pro-Respec and Anti-Respec players has been at a stalemate. Still does to this day.
CCP, thank you for hotfixing the knives. But please make sure they're at their full potential in 1.7.
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Maken Tosch
DUST University Ivy League
5491
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Posted - 2013.12.02 19:38:00 -
[7] - Quote
DoomLead wrote:noone can come up with a proper argument to how respecs will unbalance the game. I see 2 pro being people will stop complaining and join the fotm crowd and it will help pay for keeping this piece of crap that is called an mmofps afloat for a little while longer
I can give you one proper argument on how respecs will unbalance the game.
METRICS
CCP relies on the constant stream of data to determine which weapons to balance out with either a buff or a nerf. We have already seen first hand what happens when too many people spec into one thing. Heavies come to mind and those heavy players who have been here since closed beta will confirm it for you.
Back then heavies reigned supreme and thus almost everyone specced into them. As a result, after so much QQ in the forums about it, the heavies got nerfed... big time. So much nerfed that they became useless for almost an entire year until early last month. Laser Rifles became the next victim and even the tanks. Now the ARs are in the cross hairs and the Logibros are raging over the possible removal of the light weapon slot because people kept complaining that too many logis are acting like assaults.
As you can see, when too many people spec into one thing, it can skew the data for CCP to rely on. Paid Respecs will just add to the problem when almost everyone pays their way into speccing into the next flavor of the month. Seemingly "ok" weapons become seemingly "OP" and seeming "UP" weapons get "overbuffed" instead while the seemingly "OP" weapons get "overnerfed". This will just further hinder CCP's ability to properly see which weapon is actually OP and which ones are actually balanced.
CCP, thank you for hotfixing the knives. But please make sure they're at their full potential in 1.7.
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Maken Tosch
DUST University Ivy League
5492
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Posted - 2013.12.02 19:41:00 -
[8] - Quote
Mike Ox Bigger wrote:Atiim wrote: Yes, but there are no items (besides boosters) that you can currently get in-game with AUR that you can't get by paying ISK.
And the AUR gear only allows you to use STD gear, which anyone can invest into with about 3 matches worth of SP; or gear of a higher tier, which is only serving as an early access pass or a way to save ISK.
This game is pay to get ahead, but it is not p2w. Anything besides boosters that you buy with AUR can be payed for in ISK with an amount of time investment and SP.
Plus, I'd rather just use imaginary space currency than my own real life wallet to restock my fittings. (Unless you live in Iceland. ISK there is the "real deal")
LOL you just described the exact essence of pay to win. You pay to get ahead. Don't have that level yet? With real money you can! I have 16 mil sp I know a little about the game, it's pay to win. You can sugar coat it all you want.
I'm not sure if Atiim described it well, but I can say this...
Militia suits in the hands of skilled veterans will wreck Proto AUR suits any day.
CCP, thank you for hotfixing the knives. But please make sure they're at their full potential in 1.7.
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Maken Tosch
DUST University Ivy League
5494
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Posted - 2013.12.02 19:52:00 -
[9] - Quote
Mike Ox Bigger wrote:This isn't a respec problem it's a game balancing problem. If the games balanced respecs won't be such a big deal. Respecs would be more helpful to this dying game then it would hurt. Remember this is playing on a soon to be obsolete system, it needs all the life infused into that it can get.
By that logic then you don't need respecs. Just add the following if you want more "life" in this game for more people to go into.
1. Introduce secondary market. Confirmed by CCP 2. Overhaul Factional Warfare. Confirmed by CCP 3. Overhaul Planetary Conquest. Soon(tm) by CCP 4. Introduce Racial Symmetry for weapons, vehicles, and dropsuits. * 5. Enhance the connectivity between Eve Online and Dust 514. 6. Give us MTACs (Mechanized Torso-Actuated Chassis - Mechs for short). Part of CCP's roadmap. 7. Introduce PvE missions. etc.
* - This is the only time I would ever support a respec when CCP finally introduces all of the racial variants of everything else. Even then, it's a only a one-time thing.
Besides the vast majority of the players that I see here after observing seem more interesting in actual content than respecs. What's the point in getting a respec if there is no new content to back it up? That's like giving you the option to switch between hats but you only have two hats to try on and you're still waiting on 100 other hats to arrive.
CCP, thank you for hotfixing the knives. But please make sure they're at their full potential in 1.7.
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Maken Tosch
DUST University Ivy League
5494
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Posted - 2013.12.02 19:54:00 -
[10] - Quote
One more thing to clear up here. You said that you have skill books that you don't use. But that doesn't make them useless in my eyes. I have skill points invested in swarm launchers which I hardly even use nowadays but I don't see them as useless. Once everything becomes balanced, then that seemingly "useless" skill book might become useful for you in the long run.
CCP, thank you for hotfixing the knives. But please make sure they're at their full potential in 1.7.
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Maken Tosch
DUST University Ivy League
5494
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Posted - 2013.12.02 19:56:00 -
[11] - Quote
There is no such thing as wasted SP (except for skill books that offer no bonuses).
CCP, thank you for hotfixing the knives. But please make sure they're at their full potential in 1.7.
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Maken Tosch
DUST University Ivy League
5494
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Posted - 2013.12.02 20:01:00 -
[12] - Quote
A few more suggested content idea that can bring life to this game.
8. More new terrains. 9. More new outposts. 10. A training room. 11. Allow district owners to customize the outpost layouts. 12. Allow free roam of districts that we own. 13. Allow mercs to hang out in places other than the warbarge and battlefield. 14. More planet types besides the temperate ones we have.
CCP, thank you for hotfixing the knives. But please make sure they're at their full potential in 1.7.
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Maken Tosch
DUST University Ivy League
5495
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Posted - 2013.12.02 20:11:00 -
[13] - Quote
And as someone else already pointed out, you have entered a culture that is famously known throughout the MMO industry as New Eden or the Eve culture. This culture has three basic rules that have remained unchanged for 10 years.
1. Adapt or Die 2. Don't use what you can't afford to lose. 3. Accept the permanent consequences of your choices.
Your choices here have to matter. I have skill points invested in books that I don't like but I have to live with that mistake. In fact, I'm glad I made that mistake because it taught me how to be careful with my choices. Besides, ultimately those wasted SP became an investment instead in case the skill books they affect become balanced again.
Without this third rule, no one will learn anything. We practically live in the harshest universe in MMO history. Welcome to New Eden.
CCP, thank you for hotfixing the knives. But please make sure they're at their full potential in 1.7.
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