|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ivy Zalinto
Bobbit's Hangmen
63
|
Posted - 2013.12.02 22:22:00 -
[1] - Quote
This has received alot of likes including one of my own now. This is a very good idea, they just need to make sure its visible and not freakin headlight colored x.x
Dedicated scout.
Caldari loyalist.
Pistol supremacy.
|
Ivy Zalinto
Bobbit's Hangmen
63
|
Posted - 2013.12.02 22:25:00 -
[2] - Quote
kickin six wrote:Players stand out in the open firing away or drive their tank in position to see us even when they know we're an FG. Why? Greed, just having fun, don't know any better. Who knows but it happens.
I look at the FG as an equalizer to a tank parked on a hill firing down into a crowd or parking in front of a cannon daring someone to make a run at it.
As FGs we radiate an orb of light, we're slogging around in a heavy suit and have limited rounds and we still manage to score a few kills. Laser, no laser. Makes no difference. We'll adapt. Light or even the player doesnt render alot of the time when I've been in a tank. Idk if its a bug or a balance thing but I definitely dont get to snipe with my railgun any longer.
However when I play scout I have no issues seeing the player at long range with my plasma cannon or pistol. Doesn't seem like much of an equalizer, so much as a weapon to run off a tank that can only take a few hits from a weapon it cant see. Hell I dont even see the glow anymore the majority of the time.
Dedicated scout.
Caldari loyalist.
Pistol supremacy.
|
Ivy Zalinto
Bobbit's Hangmen
65
|
Posted - 2013.12.03 04:51:00 -
[3] - Quote
Mobius Wyvern wrote:Ivy Zalinto wrote:This has received alot of likes including one of my own now. This is a very good idea, they just need to make sure its visible and not freakin headlight colored x.x The idea would be for the intensity to be similar to that picture, and it would be made more visible by the beams projecting from the weapon itself. It already vibrates while charging, so that would be transmitted to the lasers and make them "dance" as the charge progressed, thereby alerting the vehicle user even if they weren't directly painting the hull. As long as its highly visible to people and they fix the rendering issues for the vehicles it could be very good honestly.
Dedicated scout.
Caldari loyalist.
Pistol supremacy.
|
Ivy Zalinto
Bobbit's Hangmen
69
|
Posted - 2013.12.03 05:44:00 -
[4] - Quote
Didnt there use to be a lock warning with dropships? I could have sworn their used to be.
But yes if rendering is fixed to the proper ranges, I can see my railfuns being feasable again. I mean, its supposed to be emulating a 120 mm cannon shell hitting based on energy...how the **** am I supposed to hit something thats not even on the screen with that pathetic excuse for splash radius from more than 40 feet away.
Dedicated scout.
Caldari loyalist.
Pistol supremacy.
|
|
|
|