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Hecarim Van Hohen
Knights of Eternal Darkness
298
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Posted - 2013.11.30 13:56:00 -
[1] - Quote
MPX Shad wrote: So if he is wearing a total of 100k in gear that means the person who kills him once will earn an additional 25k to their end total of the match (That's a good amount when PUB matches only pay around 150k). That 25K will come out of the bounty knocking it down from 1 mill to 999,975 ISK. Each time he is killed the same thing happens until the Bounty is completely gone.
You might want to check your calculations as 25 000 ISK - 1 000 000 ISK = 975 000 ISK
other than that this could be a great addition
Cheer up a bit will you
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Hecarim Van Hohen
Knights of Eternal Darkness
300
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Posted - 2013.11.30 15:33:00 -
[2] - Quote
nor asha wrote:Only if it pays out to eve players for doing Orbitals. Having a hard time imagining EVE pilot giving a **** for Dust bounties as we are not going to see any decent bounties (by EVE standards) any time soon, possibly never, though it might be a nice small bonus for an OB...
Cheer up a bit will you
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Hecarim Van Hohen
Knights of Eternal Darkness
301
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Posted - 2013.11.30 15:56:00 -
[3] - Quote
Vell0cet wrote:+1
The only question I have is if teamkills should count for bounties. When friendly-fire is activated in FW 2.0 should teamkills pay out bounties?
Why not? Merc A has bounty on him and his buddy Merc B from the same team kills him. Merc B receives the bounty amount he is entitled to but Merc C didn't appreciate teamkilling so he places a bounty on Merc B.
orsomethinglikethat
Cheer up a bit will you
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Hecarim Van Hohen
Knights of Eternal Darkness
301
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Posted - 2013.11.30 16:15:00 -
[4] - Quote
Vell0cet wrote:Hecarim Van Hohen wrote:Vell0cet wrote:+1
The only question I have is if teamkills should count for bounties. When friendly-fire is activated in FW 2.0 should teamkills pay out bounties? Why not? Merc A has bounty on him and his buddy Merc B from the same team kills him. Merc B receives the bounty amount he is entitled to but Merc C didn't appreciate teamkilling so he places a bounty on Merc B. orsomethinglikethat Because merc B will feel bad about the TK (especially if they're in the same corp) and will refund the bounty to Merc A, thereby partially mitigating the pain of his loss. This is contrary to the intent of the bounty system (it should be used to inflict pain on others instead of supplementing their losses).
Should have said "buddy" :/
But in your example they both lose. Merc A loses a fitting Merc B get's bounty reward (depending on Merc A's lost suit cost)
Bounty Mechanics from EVE Uni's website just in case
Cheer up a bit will you
(n+ëGùòpâ«Gùò)n+ë:n+Ñn+ƒG£º:n+Ñn+ƒG£º
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Hecarim Van Hohen
Knights of Eternal Darkness
302
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Posted - 2013.11.30 16:59:00 -
[5] - Quote
Vell0cet wrote: Merc X hates Merc A; he wants Merc A to suffer and posts a 1 mill ISK bounty on Merc A.
Merc A is accidentally team killed by Merc B wearing a 100K ISK suit. Merc B is paid 25K ISK for his part of the bounty, Merc A lost a 100K suit.
Merc B feels bad and refunds Merc A the 25K ISK. Now Merc A is only out 75k ISK. Merc X's bounty has actually helped Merc A's wallet instead of causing him suffering. If TK bounties were disabled then Merc A would have lost even more ISK. That is the potential problem: bounties should always increase suffering on those who have them, not offset some of the costs of their losses.
But Merc A is still down 75k ISK in your example and I'd hardly call that helping his wallet.
You make a valid point regardless
Cheer up a bit will you
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