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jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
146
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Posted - 2013.11.29 22:59:00 -
[1] - Quote
what were the stats on the shield based heavy?
recuruit link
5 to 11 mil isk per 100k recuruit
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XxDuneRayxX
10
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Posted - 2013.11.29 23:00:00 -
[2] - Quote
Don't know |
Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
422
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Posted - 2013.11.29 23:20:00 -
[3] - Quote
I'm just going to pull out some numbers that sound vaguely familiar (dont hold it to me, they're likely wrong) Health: 700/300 (Shield and Armour respectively) Slots: 3/2 (High and Low respectively)
I am part shovel, part man, full scout, and a little bit special.
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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
87
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Posted - 2013.11.29 23:22:00 -
[4] - Quote
I think it was like 300/300 or something like that. I know the numbers were really close together. |
Eris Ernaga
State Patriots
821
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Posted - 2013.11.29 23:27:00 -
[5] - Quote
Roger Cordill wrote:I think it was like 300/300 or something like that. I know the numbers were really close together.
No they wern't one had more shields and a focus on speed this will probably be the new Caldari heavy.
For Caldari and Amarr faction warfare join State Patriots and help us on the front.
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Maken Tosch
DUST University Ivy League
5401
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Posted - 2013.11.29 23:40:00 -
[6] - Quote
No one remembers.
CCP, thank you for hotfixing the knives. But please make sure they're at their full potential in 1.7.
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
5612
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Posted - 2013.11.29 23:42:00 -
[7] - Quote
I think the type II had something like 500 shields.
Level 5 Forum Warrior
Lenin of the glorious armoured revolution
Supporter of CCP raRaRa.
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Templar 514
Amarr Templars Amarr Empire
53
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Posted - 2013.11.29 23:51:00 -
[8] - Quote
A Militia heavy suit in Chrome had 550 armor/100 shields before skills. Chrome MLT heavies had, IIRC, 1/1 high/low.
The Type-I (armor-based) heavy suit had 650 armor and 100 shields before skills. I believe that the Type-I had a minimum of 1/1 high/low,
The Type-II (shield-based) heavy had, IIRC, 400 armor/320 shields before skills. The STD-level variant had 1 low slot and two high slots. The main advantage of the Type-II was that it was slightly faster, and almost half of its buffer was loaded in its shields, which had a much higher regen rate than armor reps. |
Delanus Turgias
Subdreddit Test Alliance Please Ignore
163
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Posted - 2013.11.29 23:56:00 -
[9] - Quote
Type-II had 300-odd shields and 450-odd Armor, and Type-I Had 120 Shields and 600 Armor IIRC. The T-II couldn't really speed tank in the slightest, and it had the same slot loadout as the T-I.
Closed Beta Vet since July, 2012
TEST Alliance Best Alliance
Proud owner of essentially every BPO in Dust
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